Player Matchup

Skadi
Skadi
Esseck
Skadi
Level 7
God Stats
15W - 7L
1,550 SR
Queue Stats
25W - 19L
1,402 Elo+
Solo
Vulcan
Vulcan
LoneRangerDanger
Vulcan
Level 17
God Stats
5W - 6L
1,283 SR
Queue Stats
19W - 32L
1,290 Elo+
Party 2
Cliodhna
Cliodhna
Olimpus c8
Cliodhna
Level 76
God Stats
2W - 2L
1,551 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 1
Tyr
Tyr
freepablohitizq
Tyr
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 7L
1,684 Elo+
Party 1
Yemoja
Yemoja
wenkner
Yemoja
Level 12
God Stats
3W - 4L
1,319 SR
Queue Stats
14W - 19L
1,253 Elo+
Party 2
Team Averages
Level 24
1,441 SR
1,427 Elo+

VS

Team Averages
Level 23
1,471 SR
1,386 Elo+
Mulan
Mulan
Aquilliance
Mulan
Level 29
God Stats
5W - 3L
1,737 SR
Queue Stats
44W - 56L
1,422 Elo+
Solo
Anubis
Anubis
Juju4RB
Anubis
Level 16
God Stats
1W - 1L
1,711 SR
Queue Stats
17W - 28L
1,363 Elo+
Solo
Medusa
Medusa
Mizumii
Medusa
Level 18
God Stats
2W - 1L
1,351 SR
Queue Stats
8W - 15L
1,340 Elo+
Solo
Kukulkan
Kukulkan
dialex1205
Kukulkan
Level 28
God Stats
4W - 4L
1,470 SR
Queue Stats
68W - 76L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
小曹需宣
Tsukuyomi
Level 26
God Stats
2W - 10L
1,085 SR
Queue Stats
56W - 59L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Esseck
Skadi
14
7 / 1 / 4
8,480
565
11,302
13,258
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 5
7,342
489
5,278
6,929
2,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Olimpus c8
Cliodhna
13
11 / 4 / 3
8,841
589
7,115
9,542
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 4 / 5
8,443
563
13,666
14,529
8,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
wenkner
Yemoja
12
2 / 1 / 8
7,948
530
2,424
8,849
4,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,346
490
8,639
13,423
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Juju4RB
Anubis
11
1 / 7 / 5
6,966
464
4,495
9,778
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Mizumii
Medusa
11
1 / 5 / 3
6,999
467
6,978
8,423
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
dialex1205
Kukulkan
12
0 / 4 / 0
7,229
482
4,901
9,262
3,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
小曹需宣
Tsukuyomi
13
9 / 5 / 3
8,816
588
10,349
11,341
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
26
Kills
13
13
Deaths
26
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Skadi
Esseck
Skadi
7
1
4
9
L
Anubis
Juju4RB
Anubis
1
7
5
0.5
W
1
3
5
1.17
L
Medusa
Mizumii
Medusa
1
5
3
0.5
W
Cliodhna
Olimpus c8
Cliodhna
11
4
3
3.13
L
Kukulkan
dialex1205
Kukulkan
0
4
0
0
W
5
4
5
1.88
W
Yemoja
wenkner
Yemoja
2
1
8
6
L
Tsukuyomi
小曹需宣
Tsukuyomi
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,785
Damage
35,362
53,107
Taken
52,227
22,849
Mitigated
27,774
18,105
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,639
456
0
3,336
13,423
10,800
0
792
12,631
4,342
23,814
W
Skadi
Esseck
Skadi
11,302
5,573
0
4,107
13,258
4,103
1,102
3,521
9,694
0
69,379
L
Anubis
Juju4RB
Anubis
4,495
202
0
1,827
9,778
6,015
0
1,866
7,912
24,411
0
W
5,278
1,043
0
738
6,929
2,222
364
2,027
4,902
37,197
0
L
Medusa
Mizumii
Medusa
6,978
3,933
0
1,032
8,423
2,612
408
1,148
7,275
0
33,417
W
Cliodhna
Olimpus c8
Cliodhna
7,115
836
0
1,582
9,542
2,954
84
1,594
7,841
0
33,565
L
Kukulkan
dialex1205
Kukulkan
4,901
509
0
1,956
9,262
3,285
331
2,474
6,788
48,397
0
W
13,666
1,656
0
6,307
14,529
8,576
140
1,695
12,127
0
46,173
W
Yemoja
wenkner
Yemoja
2,424
1,240
3,290
2,081
8,849
4,994
426
2,103
6,746
12,147
0
L
Tsukuyomi
小曹需宣
Tsukuyomi
10,349
2,427
0
2,891
11,341
5,062
0
1,422
9,919
0
46,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
37,356
315
Minions Killed
299
0
Camps Cleared
0
1,455,747
Distance Traveled
1,399,081
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,346
490
45
3
0
247,869
6
W
Skadi
8,480
565
96
6
0
273,961
3
L
Anubis
6,966
464
29
2
0
268,437
2
W
Vulcan
7,342
489
66
4
0
264,189
2
L
Medusa
6,999
467
57
4
0
284,674
3
W
Cliodhna
8,841
589
65
4
0
330,592
0
L
Kukulkan
7,229
482
93
6
0
285,123
5
W
Tyr
8,443
563
63
4
0
301,035
2
W
Yemoja
7,948
530
25
2
0
285,970
4
L
Tsukuyomi
8,816
588
75
5
0
312,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role