Player Matchup

Kuzenbo
Kuzenbo
ChinoRIP222
Kuzenbo
Level 29
God Stats
1W - 2L
1,411 SR
Queue Stats
45W - 54L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
Oof_Scholar
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,244 Elo+
Solo
Bellona
Bellona
TiburonsinDark69
Bellona
Level 17
God Stats
1W - 3L
1,533 SR
Queue Stats
61W - 122L
1,330 Elo+
Party 1
Anubis
Anubis
carlos14-2-
Anubis
Level 28
God Stats
3W - 5L
1,410 SR
Queue Stats
81W - 136L
1,273 Elo+
Party 1
Pele
Pele
pepe_GAMER_PRO
Pele
Level 27
God Stats
2W - 2L
1,463 SR
Queue Stats
63W - 108L
1,284 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,307 Elo+

VS

Team Averages
Level 24
1,425 SR
1,363 Elo+
Morgan Le Fay
Morgan Le Fay
Lone Wolf9413
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,510 Elo+
Party 2
Ra
Ra
PeakyBoy1234
Ra
Level 27
God Stats
7W - 10L
1,293 SR
Queue Stats
97W - 103L
1,348 Elo+
Solo
Cthulhu
Cthulhu
RulingPuppet161
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,283 Elo+
Party 2
Skadi
Skadi
chucky--del--34
Skadi
Level 26
God Stats
2W - 2L
1,484 SR
Queue Stats
43W - 49L
1,377 Elo+
Solo
Nemesis
Nemesis
fresh_boy775
Nemesis
Level 17
God Stats
2W - 5L
1,350 SR
Queue Stats
17W - 22L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChinoRIP222
Kuzenbo
15
3 / 4 / 6
10,545
439
8,343
25,651
35,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Oof_Scholar
Heimdallr
17
6 / 7 / 2
10,911
455
11,509
20,260
7,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 7 / 2
10,316
430
12,009
18,970
12,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
5 / 7 / 4
11,680
487
14,154
18,698
8,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
7,546
314
1,278
8,209
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lone Wolf9413
Morgan Le Fay
16
3 / 4 / 9
11,087
462
10,889
10,827
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 10
13,506
563
19,717
14,963
8,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 3 / 9
11,686
487
10,015
16,868
19,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
10 / 6 / 11
13,146
548
22,362
16,653
6,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
fresh_boy775
Nemesis
17
1 / 2 / 10
11,177
466
6,887
15,441
10,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
17
Kills
26
26
Deaths
17
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ChinoRIP222
Kuzenbo
3
4
6
1.5
W
Morgan Le Fay
Lone Wolf9413
Morgan Le Fay
3
4
9
1.88
L
Heimdallr
Oof_Scholar
Heimdallr
6
7
2
1
W
8
2
10
6.5
W
4
3
9
2.83
L
3
7
2
0.57
L
Anubis
5
7
4
1
W
10
6
11
2.58
W
Nemesis
fresh_boy775
Nemesis
1
2
10
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,293
Damage
69,870
91,788
Taken
74,752
66,489
Mitigated
48,292
16,604
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ChinoRIP222
Kuzenbo
8,343
2,583
576
3,061
25,651
35,571
1,333
10,623
14,523
35,237
0
W
Morgan Le Fay
Lone Wolf9413
Morgan Le Fay
10,889
1,673
148
1,257
10,827
3,535
3,807
4,251
6,576
36,229
0
L
Heimdallr
Oof_Scholar
Heimdallr
11,509
5,340
0
2,976
20,260
7,920
1,048
8,133
11,693
0
67,741
W
19,717
1,558
6,508
8,520
14,963
8,302
3,265
6,335
8,628
103,381
0
W
10,015
634
1,458
1,374
16,868
19,992
705
4,140
12,728
49,212
0
L
12,009
3,312
0
1,410
18,970
12,220
676
11,135
7,357
0
64,413
L
Anubis
14,154
421
118
6,426
18,698
8,593
1,895
6,972
11,416
81,663
0
W
22,362
10,096
0
2,685
16,653
6,181
3,255
4,802
11,851
0
67,534
W
Nemesis
fresh_boy775
Nemesis
6,887
4,422
0
3,337
15,441
10,282
5,357
2,969
12,472
0
61,218
L
1,278
688
0
2,037
8,209
2,185
0
1,899
6,178
0
17,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
60,602
444
Minions Killed
503
0
Camps Cleared
0
1,743,778
Distance Traveled
2,215,043
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,545
439
38
2
0
384,329
0
W
Morgan Le Fay
11,087
462
57
2
0
424,272
1
L
Heimdallr
10,911
455
115
5
0
363,194
0
W
Ra
13,506
563
191
8
0
437,324
7
W
Cthulhu
11,686
487
74
3
0
456,014
0
L
Bellona
10,316
430
100
4
0
361,275
5
L
Anubis
11,680
487
145
6
0
345,787
1
W
Skadi
13,146
548
97
4
0
430,656
3
W
Nemesis
11,177
466
84
4
0
466,777
0
L
Pele
7,546
314
46
2
0
289,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role