Player Matchup

Anubis
Anubis
BIB_VeEtrOx
Anubis
Level 69
God Stats
6W - 11L
1,379 SR
Queue Stats
301W - 353L
1,354 Elo+
Party 1
Sol
Sol
Daytona030
Sol
Level 67
God Stats
1W - 1L
1,582 SR
Queue Stats
20W - 20L
1,413 Elo+
Party 4
Thanatos
Thanatos
SA__030
Thanatos
Level 40
God Stats
5W - 0L
1,595 SR
Queue Stats
19W - 9L
1,605 Elo+
Party 4
Gilgamesh
Gilgamesh
X-lApexl-X
Gilgamesh
Level 78
God Stats
6W - 6L
1,469 SR
Queue Stats
328W - 397L
1,362 Elo+
Party 1
Ra
Ra
Zwergnblut
Ra
Level 36
God Stats
2W - 2L
1,324 SR
Queue Stats
84W - 105L
1,296 Elo+
Party 1
Team Averages
Level 58
1,470 SR
1,406 Elo+

VS

Team Averages
Level 64
1,425 SR
1,389 Elo+
Bastet
Bastet
Derminou
Bastet
Level 106
God Stats
1W - 4L
1,175 SR
Queue Stats
175W - 215L
1,430 Elo+
Party 2
Chaac
Chaac
SHOLVA2014
Chaac
Level 85
God Stats
3W - 11L
1,530 SR
Queue Stats
150W - 215L
1,402 Elo+
Party 2
Discordia
Discordia
Sirtwidelsnap
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,373 Elo+
Party 3
Medusa
Medusa
TomBoel
Medusa
Level 66
God Stats
1W - 6L
1,321 SR
Queue Stats
157W - 191L
1,390 Elo+
Party 3
Xing Tian
Xing Tian
space gerbils
Xing Tian
Level 39
God Stats
15W - 11L
1,598 SR
Queue Stats
72W - 97L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 3 / 2
6,653
512
7,125
7,867
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 4
7,623
586
4,897
6,297
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SA__030
Thanatos
12
8 / 1 / 1
7,486
576
6,074
8,257
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
X-lApexl-X
Gilgamesh
14
3 / 1 / 1
7,849
604
7,012
10,054
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 3 / 1
6,007
462
2,591
4,560
1,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Derminou
Bastet
13
3 / 3 / 0
7,246
557
3,324
7,568
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
12
0 / 4 / 1
6,267
482
4,188
11,586
5,616
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Sirtwidelsnap
Discordia
11
2 / 5 / 2
7,211
555
3,964
7,028
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
TomBoel
Medusa
10
2 / 3 / 1
6,223
479
5,502
7,043
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
space gerbils
Xing Tian
10
2 / 4 / 3
6,508
501
2,457
11,190
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
18
Kills
9
9
Deaths
19
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
2
1.67
W
3
1
4
5
L
Bastet
Derminou
Bastet
3
3
0
1
W
Thanatos
SA__030
Thanatos
8
1
1
8.5
L
Chaac
0
4
1
0.13
L
Discordia
Sirtwidelsnap
Discordia
2
5
2
0.6
L
Medusa
TomBoel
Medusa
2
3
1
0.83
W
Gilgamesh
X-lApexl-X
Gilgamesh
3
1
1
3.5
W
0
3
1
0.17
L
Xing Tian
space gerbils
Xing Tian
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
19,435
37,035
Taken
44,415
14,462
Mitigated
18,056
19,076
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,125
711
92
2,794
7,867
2,810
194
2,016
5,827
34,406
0
W
4,897
1,148
0
3,408
6,297
1,820
1,090
1,804
4,175
46,964
0
L
Bastet
Derminou
Bastet
3,324
1,174
0
3,666
7,568
2,016
0
2,312
5,222
0
41,546
W
Thanatos
SA__030
Thanatos
6,074
1,183
0
8,301
8,257
2,508
0
1,385
6,752
0
31,783
L
Chaac
4,188
500
0
4,105
11,586
5,616
0
0
10,675
1,879
32,804
L
Discordia
Sirtwidelsnap
Discordia
3,964
333
185
428
7,028
1,771
287
3,021
4,007
29,376
0
L
Medusa
TomBoel
Medusa
5,502
1,516
0
1,899
7,043
1,419
0
4,844
2,199
0
35,506
W
Gilgamesh
X-lApexl-X
Gilgamesh
7,012
1,359
0
3,256
10,054
6,184
0
186
9,868
0
47,592
W
2,591
428
386
839
4,560
1,140
574
754
3,806
30,559
0
L
Xing Tian
space gerbils
Xing Tian
2,457
379
48
1,665
11,190
7,234
120
4,436
6,754
17,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
33,455
356
Minions Killed
328
0
Camps Cleared
0
1,219,167
Distance Traveled
1,153,485
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,653
512
58
4
0
207,669
8
W
Sol
7,623
586
86
7
0
254,717
4
L
Bastet
7,246
557
92
7
0
263,194
1
W
Thanatos
7,486
576
61
5
0
253,648
1
L
Chaac
6,267
482
62
5
0
215,146
2
L
Discordia
7,211
555
73
6
0
224,432
3
L
Medusa
6,223
479
73
6
0
238,718
3
W
Gilgamesh
7,849
604
91
7
0
267,409
5
W
Ra
6,007
462
60
5
0
235,724
2
L
Xing Tian
6,508
501
28
2
0
211,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role