Player Matchup

Nu Wa
Nu Wa
NinoCookie
Nu Wa
Level 148
God Stats
0W - 1L
1,582 SR
Queue Stats
18W - 17L
1,582 Elo+
Solo
Hercules
Hercules
carrabbia21
Hercules
Level 46
God Stats
31W - 44L
1,434 SR
Queue Stats
185W - 225L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
tijoco880
Cliodhna
Level 83
God Stats
1W - 1L
1,524 SR
Queue Stats
192W - 228L
1,462 Elo+
Party 1
Team Averages
Level 92
1,513 SR
1,502 Elo+

VS

Team Averages
Level 101
1,554 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
Ashster101
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,403 SR
Queue Stats
425W - 423L
1,524 Elo+
Party 2
Ares
Ares
Orangecord
Ares
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,417 Elo+
Solo
Arachne
Arachne
bottomtom22
Arachne
Level 84
God Stats
2W - 0L
1,758 SR
Queue Stats
416W - 413L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 7 / 2
10,805
569
16,513
15,644
4,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
carrabbia21
Hercules
13
1 / 4 / 2
10,032
528
9,195
22,024
24,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
tijoco880
Cliodhna
14
1 / 5 / 2
10,580
557
13,601
16,341
7,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashster101
Morgan Le Fay
18
8 / 1 / 8
12,977
683
21,869
13,679
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 14
13,011
685
13,725
17,455
23,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
bottomtom22
Arachne
17
6 / 2 / 9
12,360
651
12,610
19,103
11,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
16
16
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ashster101
Morgan Le Fay
8
1
8
12
L
Nu Wa
1
7
2
0.29
W
2
0
14
9
W
Arachne
bottomtom22
Arachne
6
2
9
5.25
L
Hercules
carrabbia21
Hercules
1
4
2
0.5
L
Cliodhna
tijoco880
Cliodhna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
48,204
54,009
Taken
50,237
35,930
Mitigated
41,447
19,800
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ashster101
Morgan Le Fay
21,869
1,983
0
3,526
13,679
6,640
1,200
5,424
7,724
100,739
0
L
Nu Wa
16,513
2,634
94
4,007
15,644
4,487
670
8,220
7,424
60,753
0
W
13,725
198
0
3,307
17,455
23,393
864
5,285
11,370
21,628
0
W
Arachne
bottomtom22
Arachne
12,610
6,672
0
7,786
19,103
11,414
1,066
5,187
13,242
0
38,077
L
Hercules
carrabbia21
Hercules
9,195
3,016
0
8,970
22,024
24,289
60
16,774
5,250
0
24,583
L
Cliodhna
tijoco880
Cliodhna
13,601
536
0
6,729
16,341
7,154
0
11,647
4,694
0
49,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
38,348
278
Minions Killed
209
6
Camps Cleared
10
1,010,540
Distance Traveled
1,066,126
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,977
683
155
8
4
349,207
3
L
Nu Wa
10,805
569
132
7
2
301,129
6
W
Ares
13,011
685
12
1
1
360,682
12
W
Arachne
12,360
651
42
2
5
356,237
0
L
Hercules
10,032
528
47
2
0
358,377
6
L
Cliodhna
10,580
557
99
5
4
351,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role