Player Matchup

Tiamat
Tiamat
Boulette228529
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Dzyn2
Chiron
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 15L
1,327 Elo+
Solo
Chang'e
Chang'e
GodIsAFly
Chang'e
Level 5
God Stats
1W - 2L
1,545 SR
Queue Stats
1W - 5L
1,119 Elo+
Solo
Jormungandr
Jormungandr
JAG_Kaname_Who
Jormungandr
Level 26
God Stats
0W - 3L
1,272 SR
Queue Stats
128W - 176L
1,335 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sp9162
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,356 Elo+

VS

Team Averages
Level 19
1,421 SR
1,223 Elo+
Olorun
Olorun
Err_Weenuk_Boy
Olorun
Level 10
God Stats
1W - 3L
1,175 SR
Queue Stats
1W - 5L
914 Elo+
Solo
Charybdis
Charybdis
LazarusRabbit
Charybdis
Level 17
God Stats
3W - 7L
1,410 SR
Queue Stats
18W - 22L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
Quanteir
Baron Samedi
Level 29
God Stats
18W - 12L
1,502 SR
Queue Stats
92W - 97L
1,356 Elo+
Solo
Loki
Loki
llDreamsII
Loki
Level 24
God Stats
8W - 17L
1,233 SR
Queue Stats
48W - 62L
1,313 Elo+
Solo
Vamana
Vamana
mr2swaggy
Vamana
Level 17
God Stats
5W - 4L
1,784 SR
Queue Stats
70W - 98L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 3
10,887
454
20,433
19,794
11,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Dzyn2
Chiron
15
1 / 10 / 3
9,302
388
6,862
19,039
5,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
GodIsAFly
Chang'e
16
8 / 8 / 1
10,910
455
10,097
19,197
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
JAG_Kaname_Who
Jormungandr
15
2 / 10 / 8
9,482
395
8,445
24,020
17,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Sp9162
Cu Chulainn
2
0 / 0 / 0
6,118
255
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 8
10,070
420
5,594
15,094
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
LazarusRabbit
Charybdis
19
6 / 5 / 3
13,019
542
11,114
16,756
6,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Quanteir
Baron Samedi
17
7 / 4 / 11
12,114
505
18,126
13,276
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 1 / 4
13,334
556
12,289
13,758
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
mr2swaggy
Vamana
18
7 / 2 / 9
12,649
527
13,668
19,741
13,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
18
Kills
35
37
Deaths
20
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
L
Chiron
Dzyn2
Chiron
1
10
3
0.25
W
1
8
8
0.63
L
Chang'e
GodIsAFly
Chang'e
8
8
1
1.06
L
Jormungandr
JAG_Kaname_Who
Jormungandr
2
10
8
0.6
W
Charybdis
LazarusRabbit
Charybdis
6
5
3
1.5
W
Baron Samedi
Quanteir
Baron Samedi
7
4
11
3.13
L
Cu Chulainn
Sp9162
Cu Chulainn
0
0
0
0
W
14
1
4
16
W
Vamana
mr2swaggy
Vamana
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
60,791
82,050
Taken
78,625
41,657
Mitigated
36,780
14,744
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,433
1,281
63
3,062
19,794
11,588
132
3,859
15,814
55,470
0
L
Chiron
Dzyn2
Chiron
6,862
3,251
669
3,908
19,039
5,791
298
4,206
14,717
0
46,957
W
5,594
2,470
999
3,305
15,094
5,714
1,443
8,823
6,091
34,801
0
L
Chang'e
GodIsAFly
Chang'e
10,097
1,703
785
6,054
19,197
6,608
1,694
8,909
9,923
53,603
0
L
Jormungandr
JAG_Kaname_Who
Jormungandr
8,445
2,143
60
143
24,020
17,670
650
5,833
17,876
42,839
0
W
Charybdis
LazarusRabbit
Charybdis
11,114
7,917
0
4,273
16,756
6,592
6,337
7,820
8,585
0
93,164
W
Baron Samedi
Quanteir
Baron Samedi
18,126
2,292
1,575
2,809
13,276
5,963
1,267
7,642
5,379
78,917
0
L
Cu Chulainn
Sp9162
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
12,289
6,607
0
1,320
13,758
5,246
0
5,807
7,723
0
104,155
W
Vamana
mr2swaggy
Vamana
13,668
7,750
0
4,417
19,741
13,265
4,216
7,907
11,620
0
64,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
61,186
313
Minions Killed
561
0
Camps Cleared
0
1,410,242
Distance Traveled
2,102,589
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,887
454
81
3
0
383,260
0
L
Chiron
9,302
388
93
4
0
371,345
0
W
Olorun
10,070
420
62
3
0
377,465
0
L
Chang'e
10,910
455
87
4
0
341,915
3
L
Jormungandr
9,482
395
52
2
0
313,722
0
W
Charybdis
13,019
542
145
6
0
382,088
0
W
Baron Samedi
12,114
505
108
5
0
390,906
0
L
Cu Chulainn
6,118
255
0
0
0
0
0
W
Loki
13,334
556
119
5
0
518,198
2
W
Vamana
12,649
527
127
5
0
433,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role