Player Matchup

Ravana
Ravana
Gioskyspirit
Ravana
Level 129
God Stats
3W - 0L
1,729 SR
Queue Stats
148W - 143L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Joolzy
Ah Puch
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Nell_Rams
Cthulhu
Level 88
God Stats
7W - 2L
1,508 SR
Queue Stats
266W - 275L
1,315 Elo+
Party 1
Artemis
Artemis
bebcos
Artemis
Level 62
God Stats
4W - 4L
1,350 SR
Queue Stats
162W - 172L
1,317 Elo+
Party 1
Ra
Ra
james3434343
Ra
Level 109
God Stats
4W - 5L
1,322 SR
Queue Stats
384W - 372L
1,365 Elo+
Party 1
Team Averages
Level 101
1,482 SR
1,355 Elo+

VS

Team Averages
Level 88
1,525 SR
1,396 Elo+
Nike
Nike
 
Nike
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Dexter34566754
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,180 Elo+
Solo
Kuzenbo
Kuzenbo
IzaGodOfTheDeath
Kuzenbo
Level 160
God Stats
6W - 4L
1,573 SR
Queue Stats
399W - 371L
1,419 Elo+
Party 3
Chang'e
Chang'e
korallen_Ratte
Chang'e
Level 117
God Stats
8W - 5L
1,488 SR
Queue Stats
313W - 280L
1,415 Elo+
Party 3
Jormungandr
Jormungandr
subanonymus
Jormungandr
Level 65
God Stats
9W - 7L
1,564 SR
Queue Stats
310W - 349L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
8 / 3 / 16
9,608
801
10,419
11,917
14,790
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Joolzy
Ah Puch
16
6 / 0 / 15
9,632
803
15,473
7,033
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Nell_Rams
Cthulhu
15
4 / 3 / 21
10,204
850
14,733
16,168
19,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
bebcos
Artemis
14
3 / 2 / 13
9,128
761
13,879
8,334
4,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 0 / 14
10,224
852
15,764
6,809
3,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 4 / 6
8,560
713
6,551
13,798
7,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 0
6,819
568
2,266
11,713
5,934
Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 4 / 2
9,369
781
8,032
20,191
29,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 7 / 1
7,642
637
5,754
16,957
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
subanonymus
Jormungandr
14
1 / 5 / 1
8,350
696
7,103
16,278
17,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
16
26
Kills
6
8
Deaths
26
79
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
6
0.75
L
0
6
0
0
W
Ravana
8
3
16
5.33
L
4
4
2
1.25
W
Ah Puch
Joolzy
Ah Puch
6
0
15
13.5
W
Cthulhu
Nell_Rams
Cthulhu
4
3
21
4.83
W
Artemis
bebcos
Artemis
3
2
13
4.75
W
5
0
14
12
L
1
7
1
0.21
L
Jormungandr
subanonymus
Jormungandr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,268
Damage
29,706
50,261
Taken
78,937
46,799
Mitigated
68,644
25,066
Healing
31,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,551
608
2,307
2,316
13,798
7,059
0
7,321
6,477
0
18,078
L
2,266
493
0
300
11,713
5,934
0
7,475
4,238
0
6,159
W
Ravana
10,419
2,502
945
2,356
11,917
14,790
822
2,604
9,313
0
13,623
L
8,032
2,599
2,333
4,184
20,191
29,599
0
11,999
8,192
18,523
0
W
Ah Puch
Joolzy
Ah Puch
15,473
444
1,277
1,983
7,033
4,192
1,370
4,619
2,414
26,414
0
W
Cthulhu
Nell_Rams
Cthulhu
14,733
883
3,498
1,614
16,168
19,704
1,078
5,890
10,278
26,456
0
W
Artemis
bebcos
Artemis
13,879
4,582
1,080
947
8,334
4,488
1,334
4,251
4,083
0
27,192
W
15,764
2,134
8,526
2,840
6,809
3,625
1,924
3,525
3,284
43,063
0
L
5,754
700
9,011
5,412
16,957
8,487
0
11,383
5,574
16,783
0
L
Jormungandr
subanonymus
Jormungandr
7,103
859
2,887
2,396
16,278
17,565
0
7,792
8,486
24,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,796
Gold Earned
40,740
136
Minions Killed
134
0
Camps Cleared
0
1,137,589
Distance Traveled
966,986
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,560
713
20
2
0
234,588
0
L
Ravana
6,819
568
7
1
0
135,463
3
W
Ravana
9,608
801
7
1
0
207,295
2
L
Kuzenbo
9,369
781
16
1
0
234,877
0
W
Ah Puch
9,632
803
17
1
0
263,110
0
W
Cthulhu
10,204
850
19
2
0
231,131
0
W
Artemis
9,128
761
24
2
0
180,031
0
W
Ra
10,224
852
69
6
0
256,022
2
L
Chang'e
7,642
637
40
3
0
177,223
0
L
Jormungandr
8,350
696
51
4
0
184,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role