Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pro_Calamity
Gilgamesh
Level 108
God Stats
8W - 11L
1,342 SR
Queue Stats
62W - 77L
1,384 Elo+
Party 2
Artio
Artio
Shattered_Soul
Artio
Level 116
God Stats
15W - 7L
1,702 SR
Queue Stats
72W - 84L
1,392 Elo+
Party 2
Cernunnos
Cernunnos
klutz_98
Cernunnos
Level 148
God Stats
7W - 1L
1,939 SR
Queue Stats
664W - 736L
1,406 Elo+
Solo
Fenrir
Fenrir
lately_prey
Fenrir
Level 145
God Stats
4W - 2L
1,431 SR
Queue Stats
191W - 190L
1,398 Elo+
Solo
Team Averages
Level 124
1,583 SR
1,416 Elo+

VS

Team Averages
Level 71
1,467 SR
1,383 Elo+
Artio
Artio
CaII Me Caboose
Artio
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 96L
1,273 Elo+
Party 3
Chaac
Chaac
DaygoDaveSparks
Chaac
Level 83
God Stats
6W - 6L
1,770 SR
Queue Stats
47W - 44L
1,452 Elo+
Solo
Hel
Hel
EROD1
Hel
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 134L
1,388 Elo+
Party 3
Cernunnos
Cernunnos
MrGlom
Cernunnos
Level 64
God Stats
0W - 1L
1,228 SR
Queue Stats
75W - 124L
1,380 Elo+
Party 1
Nemesis
Nemesis
funfox2000
Nemesis
Level 108
God Stats
4W - 4L
1,339 SR
Queue Stats
140W - 165L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 2 / 0
7,623
586
7,825
7,503
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Pro_Calamity
Gilgamesh
13
1 / 1 / 0
7,312
562
2,489
9,799
8,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 5
6,996
538
6,136
12,319
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
klutz_98
Cernunnos
13
4 / 2 / 2
7,363
566
6,244
8,971
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
12
4 / 3 / 8
7,394
569
6,708
14,423
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,112
470
3,961
10,089
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 0
7,156
550
6,222
7,169
5,262
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
EROD1
Hel
12
1 / 3 / 1
6,833
526
5,720
9,000
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MrGlom
Cernunnos
9
3 / 5 / 1
5,748
442
8,162
9,116
2,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
funfox2000
Nemesis
10
2 / 4 / 1
6,451
496
7,073
10,230
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
0
2.5
L
1
4
2
0.5
L
1
1
0
1
L
Hel
EROD1
Hel
1
3
1
0.5
L
Cernunnos
MrGlom
Cernunnos
3
5
1
0.7
W
Gilgamesh
Pro_Calamity
Gilgamesh
1
1
0
1
W
3
0
5
5.5
L
Nemesis
funfox2000
Nemesis
2
4
1
0.63
W
Cernunnos
klutz_98
Cernunnos
4
2
2
2.5
W
Fenrir
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,402
Damage
31,138
53,015
Taken
45,604
26,824
Mitigated
22,712
16,086
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,825
1,450
0
2,405
7,503
2,385
821
2,746
4,757
47,406
0
L
3,961
836
180
2,031
10,089
7,015
0
1,429
8,660
16,538
0
L
6,222
897
0
1,706
7,169
5,262
71
1,426
5,743
6,580
34,392
L
Hel
EROD1
Hel
5,720
644
766
4,597
9,000
3,609
516
6,577
2,423
38,563
0
L
Cernunnos
MrGlom
Cernunnos
8,162
2,283
333
719
9,116
2,775
36
1,955
7,161
0
27,784
W
Gilgamesh
Pro_Calamity
Gilgamesh
2,489
750
163
1,131
9,799
8,194
0
864
8,935
0
38,096
W
6,136
665
862
3,331
12,319
7,309
0
2,635
9,684
38,449
0
L
Nemesis
funfox2000
Nemesis
7,073
2,699
0
1,669
10,230
4,051
0
2,574
7,656
0
43,335
W
Cernunnos
klutz_98
Cernunnos
6,244
3,699
0
3,703
8,971
2,523
415
1,158
7,813
0
47,784
W
Fenrir
6,708
2,486
150
4,341
14,423
6,413
27
3,646
10,777
0
22,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
32,300
351
Minions Killed
308
0
Camps Cleared
0
1,259,476
Distance Traveled
1,293,964
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,623
586
83
6
0
252,088
4
L
Artio
6,112
470
26
2
0
261,486
3
L
Chaac
7,156
550
93
7
0
269,882
0
L
Hel
6,833
526
84
6
0
235,570
0
L
Cernunnos
5,748
442
38
3
0
239,418
2
W
Gilgamesh
7,312
562
74
6
0
244,763
3
W
Artio
6,996
538
58
4
0
253,967
0
L
Nemesis
6,451
496
67
5
0
287,608
1
W
Cernunnos
7,363
566
101
8
0
242,171
0
W
Fenrir
7,394
569
35
3
0
266,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role