Player Matchup

Baron Samedi
Baron Samedi
EvilUnCutKang
Baron Samedi
Level 117
God Stats
36W - 32L
1,492 SR
Queue Stats
285W - 321L
1,375 Elo+
Party 2
Loki
Loki
MrDefense1
Loki
Level 133
God Stats
14W - 13L
1,502 SR
Queue Stats
675W - 658L
1,461 Elo+
Party 2
Izanami
Izanami
Wolfie_Szy
Izanami
Level 33
God Stats
36W - 31L
1,524 SR
Queue Stats
139W - 165L
1,454 Elo+
Solo
Ganesha
Ganesha
coldpepper24
Ganesha
Level 160
God Stats
4W - 1L
1,536 SR
Queue Stats
114W - 128L
1,398 Elo+
Party 2
Cu Chulainn
Cu Chulainn
indosmokeNmoney
Cu Chulainn
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,599 Elo+
Party 2
Team Averages
Level 91
1,511 SR
1,457 Elo+

VS

Team Averages
Level 52
1,472 SR
1,427 Elo+
Scylla
Scylla
JadedNeptune5678
Scylla
Level 64
God Stats
2W - 1L
1,806 SR
Queue Stats
40W - 52L
1,365 Elo+
Party 1
Izanami
Izanami
LopsidedLion131
Izanami
Level 14
God Stats
6W - 9L
1,448 SR
Queue Stats
6W - 9L
1,347 Elo+
Party 1
Bellona
Bellona
Shrimp petit
Bellona
Level 12
God Stats
2W - 2L
1,562 SR
Queue Stats
6W - 3L
1,565 Elo+
Party 1
Ganesha
Ganesha
trevorpeace
Ganesha
Level 102
God Stats
0W - 4L
1,140 SR
Queue Stats
122W - 109L
1,495 Elo+
Solo
Bastet
Bastet
xVentus_81
Bastet
Level 69
God Stats
1W - 3L
1,406 SR
Queue Stats
43W - 57L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilUnCutKang
Baron Samedi
20
3 / 4 / 3
13,346
513
13,831
15,498
8,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 2 / 7
15,947
613
18,919
16,807
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Wolfie_Szy
Izanami
20
6 / 4 / 8
14,180
545
21,695
22,683
9,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
coldpepper24
Ganesha
19
0 / 0 / 20
13,719
528
11,930
20,142
25,497
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
indosmokeNmoney
Cu Chulainn
20
15 / 3 / 9
16,470
633
24,555
25,892
32,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 4
11,840
455
14,636
18,070
7,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 6 / 2
11,507
443
9,060
15,218
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Shrimp petit
Bellona
14
1 / 11 / 0
9,656
371
4,178
20,435
17,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
trevorpeace
Ganesha
15
0 / 6 / 8
10,904
419
11,247
30,975
37,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
xVentus_81
Bastet
20
7 / 6 / 2
13,000
500
16,978
25,129
10,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
38
Kills
12
13
Deaths
38
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EvilUnCutKang
Baron Samedi
3
4
3
1.13
L
3
9
4
0.56
L
1
6
2
0.33
W
14
2
7
8.75
L
Bellona
Shrimp petit
Bellona
1
11
0
0.09
W
Izanami
Wolfie_Szy
Izanami
6
4
8
2.5
W
Ganesha
coldpepper24
Ganesha
0
0
20
10
W
Cu Chulainn
indosmokeNmoney
Cu Chulainn
15
3
9
6.5
L
Ganesha
trevorpeace
Ganesha
0
6
8
0.67
L
Bastet
xVentus_81
Bastet
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,930
Damage
56,099
101,022
Taken
109,827
84,076
Mitigated
78,508
31,442
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EvilUnCutKang
Baron Samedi
13,831
438
995
5,179
15,498
8,055
203
7,941
7,557
86,573
0
L
14,636
579
14
3,885
18,070
7,373
1,055
7,310
10,760
81,975
0
L
9,060
5,077
175
1,806
15,218
5,059
2,446
3,761
11,457
0
77,379
W
18,919
2,970
0
7,933
16,807
7,987
1,645
2,865
13,942
0
132,175
L
Bellona
Shrimp petit
Bellona
4,178
1,166
0
80
20,435
17,625
355
5,262
15,173
0
37,059
W
Izanami
Wolfie_Szy
Izanami
21,695
14,556
556
9,149
22,683
9,982
6,765
6,725
15,958
0
133,137
W
Ganesha
coldpepper24
Ganesha
11,930
1,138
0
3,469
20,142
25,497
456
7,588
12,554
47,742
0
W
Cu Chulainn
indosmokeNmoney
Cu Chulainn
24,555
4,867
0
4,161
25,892
32,555
2,067
4,063
21,829
23,550
102,569
L
Ganesha
trevorpeace
Ganesha
11,247
504
0
6,685
30,975
37,740
216
10,013
20,962
42,533
0
L
Bastet
xVentus_81
Bastet
16,978
3,537
0
7,657
25,129
10,711
11
4,179
20,950
0
94,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,662
Gold Earned
56,907
779
Minions Killed
602
0
Camps Cleared
0
2,387,199
Distance Traveled
2,274,247
37
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,346
513
151
6
0
445,020
6
L
Scylla
11,840
455
182
7
0
415,766
0
L
Izanami
11,507
443
171
7
0
460,047
1
W
Loki
15,947
613
188
7
0
553,691
11
L
Bellona
9,656
371
87
3
0
407,885
0
W
Izanami
14,180
545
226
9
0
410,472
3
W
Ganesha
13,719
528
17
1
0
490,581
7
W
Cu Chulainn
16,470
633
197
8
0
487,435
10
L
Ganesha
10,904
419
31
1
0
468,375
2
L
Bastet
13,000
500
131
5
0
522,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role