Player Matchup

Merlin
Merlin
CarlosSaltPepper
Merlin
Level 16
God Stats
4W - 7L
1,597 SR
Queue Stats
25W - 47L
1,376 Elo+
Solo
King Arthur
King Arthur
CauaSalgado
King Arthur
Level 7
God Stats
4W - 3L
1,530 SR
Queue Stats
9W - 14L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
DrSergioMoro
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,490 Elo+
Solo
Artemis
Artemis
Kínn
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
biazinha200
Jing Wei
Level 6
God Stats
7W - 6L
1,335 SR
Queue Stats
12W - 10L
1,324 Elo+
Party 1
Team Averages
Level 9
1,492 SR
1,396 Elo+

VS

Team Averages
Level 23
1,565 SR
1,474 Elo+
Bellona
Bellona
FranciscoFN321
Bellona
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
40W - 37L
1,437 Elo+
Solo
Da Ji
Da Ji
JoePantuso
Da Ji
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
85W - 88L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kirshimasan
Kumbhakarna
Level 29
God Stats
9W - 6L
1,609 SR
Queue Stats
96W - 72L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Tosh1roX
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,451 Elo+
Solo
Sol
Sol
xElitekillx1734
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 5
12,921
517
12,260
17,924
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CauaSalgado
King Arthur
16
3 / 7 / 6
11,044
442
6,926
23,885
23,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DrSergioMoro
Cthulhu
10
0 / 2 / 6
8,762
350
3,038
6,564
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Kínn
Artemis
20
11 / 8 / 0
13,435
537
30,330
24,717
11,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
biazinha200
Jing Wei
13
0 / 8 / 2
9,184
367
1,056
17,821
4,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
13,522
541
17,520
17,274
18,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
20
17 / 7 / 7
14,853
594
25,746
25,370
13,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Kirshimasan
Kumbhakarna
16
2 / 1 / 13
11,848
474
8,504
23,748
29,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Tosh1roX
Jing Wei
18
4 / 8 / 9
11,384
455
10,099
18,217
6,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 3 / 1
9,975
399
3,097
5,458
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
21
Kills
31
32
Deaths
22
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
L
King Arthur
CauaSalgado
King Arthur
3
7
6
0.86
L
Cthulhu
DrSergioMoro
Cthulhu
0
2
6
1.5
W
5
3
13
3.83
W
Da Ji
17
7
7
2.93
W
Kumbhakarna
Kirshimasan
Kumbhakarna
2
1
13
8.5
L
Artemis
Kínn
Artemis
11
8
0
1.38
W
Jing Wei
Tosh1roX
Jing Wei
4
8
9
1.06
L
Jing Wei
biazinha200
Jing Wei
0
8
2
0.13
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,610
Damage
64,966
90,911
Taken
90,067
51,494
Mitigated
70,607
15,546
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,260
865
0
4,039
17,924
6,710
1,231
1,970
15,954
55,605
0
L
King Arthur
CauaSalgado
King Arthur
6,926
339
0
0
23,885
23,792
104
1,128
22,757
14,357
42,070
L
Cthulhu
DrSergioMoro
Cthulhu
3,038
100
385
1,708
6,564
5,072
0
1,493
5,071
13,569
0
W
17,520
4,224
0
1,274
17,274
18,894
2,024
4,930
12,146
0
81,166
W
Da Ji
25,746
9,146
0
8,550
25,370
13,007
1,615
5,486
19,576
0
88,364
W
Kumbhakarna
Kirshimasan
Kumbhakarna
8,504
1,054
0
3,083
23,748
29,878
494
3,365
20,185
43,203
0
L
Artemis
Kínn
Artemis
30,330
17,548
0
9,101
24,717
11,115
1,300
5,887
18,830
0
134,287
W
Jing Wei
Tosh1roX
Jing Wei
10,099
7,755
0
2,031
18,217
6,833
6,554
2,214
15,905
0
67,987
L
Jing Wei
biazinha200
Jing Wei
1,056
718
0
313
17,821
4,805
1,056
916
16,905
0
37,279
W
3,097
950
0
1,731
5,458
1,995
47
1,353
3,915
30,468
3,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,346
Gold Earned
61,582
436
Minions Killed
534
0
Camps Cleared
0
1,839,263
Distance Traveled
2,155,016
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,921
517
115
5
0
373,739
2
L
King Arthur
11,044
442
87
3
0
439,676
1
L
Cthulhu
8,762
350
21
1
0
185,988
1
W
Bellona
13,522
541
151
6
0
549,894
10
W
Da Ji
14,853
594
139
6
0
523,238
0
W
Kumbhakarna
11,848
474
50
2
0
473,984
8
L
Artemis
13,435
537
143
6
0
396,588
3
W
Jing Wei
11,384
455
118
5
0
417,858
5
L
Jing Wei
9,184
367
70
3
0
443,272
0
W
Sol
9,975
399
76
3
0
190,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role