Player Matchup

Bastet
Bastet
Capriotti1998
Bastet
Level 123
God Stats
3W - 0L
1,356 SR
Queue Stats
135W - 116L
1,522 Elo+
Party 2
Scylla
Scylla
Jebibo
Scylla
Level 46
God Stats
6W - 6L
1,374 SR
Queue Stats
52W - 65L
1,396 Elo+
Solo
Horus
Horus
Seba220199
Horus
Level 84
God Stats
3W - 0L
1,766 SR
Queue Stats
194W - 137L
1,546 Elo+
Party 2
Team Averages
Level 84
1,498 SR
1,488 Elo+

VS

Team Averages
Level 87
1,499 SR
1,491 Elo+
Jing Wei
Jing Wei
AthenaTillDeath
Jing Wei
Level 128
God Stats
4W - 3L
1,539 SR
Queue Stats
243W - 228L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
MlDNlGHT_LUClFER
Sylvanus
Level 69
God Stats
5W - 7L
1,458 SR
Queue Stats
210W - 191L
1,566 Elo+
Solo
Ra
Ra
REYCANARIO2006
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
10,536
753
15,678
8,583
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Jebibo
Scylla
15
7 / 1 / 10
10,552
754
13,084
6,388
2,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
14
6 / 1 / 13
10,191
728
11,099
15,313
12,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 7 / 1
7,946
568
7,535
16,489
3,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
8,590
614
6,181
13,894
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 11 / 1
8,883
635
5,737
13,315
2,883
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
22
Kills
3
3
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
7
1
0.07
W
9
1
7
12.5
W
Scylla
Jebibo
Scylla
7
1
10
12
L
1
4
1
0.38
L
2
11
1
0.23
W
Horus
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,861
Damage
19,453
30,284
Taken
43,698
19,369
Mitigated
20,047
11,595
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,535
4,379
0
2,074
16,489
3,906
297
4,353
11,669
0
36,432
W
15,678
4,661
0
3,121
8,583
4,494
655
4,401
4,182
0
47,280
W
Scylla
Jebibo
Scylla
13,084
1,501
151
1,523
6,388
2,320
1,390
1,355
5,033
47,670
0
L
6,181
1,093
2,357
4,016
13,894
13,258
0
4,125
9,558
10,734
0
L
5,737
1,133
668
939
13,315
2,883
0
4,710
8,406
14,114
0
W
Horus
11,099
4,559
1,055
5,745
15,313
12,555
49
6,654
8,659
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
25,419
168
Minions Killed
109
8
Camps Cleared
2
843,242
Distance Traveled
593,502
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,946
568
73
5
1
226,799
6
W
Bastet
10,536
753
56
4
6
292,732
2
W
Scylla
10,552
754
88
6
2
243,019
5
L
Sylvanus
8,590
614
10
1
1
184,569
5
L
Ra
8,883
635
26
2
0
182,134
0
W
Horus
10,191
728
24
2
0
307,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role