Player Matchup

Chaac
Chaac
Akkadence
Chaac
Level 121
God Stats
3W - 0L
1,571 SR
Queue Stats
100W - 98L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
KenGod04
Tsukuyomi
Level 148
God Stats
6W - 5L
1,644 SR
Queue Stats
246W - 256L
1,485 Elo+
Party 1
Chang'e
Chang'e
Senpai_Goblin
Chang'e
Level 143
God Stats
3W - 10L
1,382 SR
Queue Stats
410W - 409L
1,506 Elo+
Party 1
Charybdis
Charybdis
Shatteredsynth
Charybdis
Level 66
God Stats
2W - 0L
1,414 SR
Queue Stats
9W - 4L
1,641 Elo+
Solo
Geb
Geb
tmec2000
Geb
Level 122
God Stats
11W - 4L
1,665 SR
Queue Stats
23W - 17L
1,587 Elo+
Solo
Team Averages
Level 120
1,535 SR
1,557 Elo+

VS

Team Averages
Level 123
1,569 SR
1,561 Elo+
Artio
Artio
PhilWhip0014
Artio
Level 89
God Stats
1W - 1L
1,688 SR
Queue Stats
78W - 74L
1,608 Elo+
Party 2
Mulan
Mulan
SkarletMaincoria
Mulan
Level 154
God Stats
24W - 16L
1,621 SR
Queue Stats
171W - 162L
1,578 Elo+
Solo
Arachne
Arachne
alexjavier120
Arachne
Level 159
God Stats
1W - 1L
1,394 SR
Queue Stats
102W - 96L
1,536 Elo+
Solo
Charybdis
Charybdis
djnv4life
Charybdis
Level 113
God Stats
0W - 1L
1,497 SR
Queue Stats
23W - 28L
1,536 Elo+
Solo
Chang'e
Chang'e
gamerQc
Chang'e
Level 98
God Stats
0W - 1L
1,644 SR
Queue Stats
91W - 80L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akkadence
Chaac
19
8 / 2 / 9
13,585
906
17,603
22,906
26,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
KenGod04
Tsukuyomi
17
3 / 7 / 13
11,393
760
20,158
17,471
7,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
20
8 / 1 / 10
13,451
897
17,709
13,047
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Shatteredsynth
Charybdis
19
6 / 4 / 8
12,700
847
22,604
15,057
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 13
12,520
835
13,238
15,960
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 7
10,521
701
11,172
27,096
27,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 7 / 10
9,947
663
11,711
26,512
19,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
18
7 / 7 / 6
11,690
779
10,352
20,103
7,399
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
djnv4life
Charybdis
17
1 / 3 / 6
10,344
690
13,301
13,899
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
gamerQc
Chang'e
18
4 / 4 / 7
11,488
766
11,098
17,900
9,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
29
Kills
16
16
Deaths
29
53
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akkadence
Chaac
8
2
9
6.25
W
Tsukuyomi
KenGod04
Tsukuyomi
3
7
13
1.36
L
3
8
7
0.81
W
Chang'e
8
1
10
13
W
Charybdis
Shatteredsynth
Charybdis
6
4
8
2.5
L
1
7
10
0.86
L
Arachne
7
7
6
1.43
L
Charybdis
djnv4life
Charybdis
1
3
6
1.33
L
Chang'e
gamerQc
Chang'e
4
4
7
1.88
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,312
Damage
57,634
84,441
Taken
105,510
63,141
Mitigated
67,563
31,712
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akkadence
Chaac
17,603
2,780
0
8,420
22,906
26,601
83
4,028
18,568
0
40,998
W
Tsukuyomi
KenGod04
Tsukuyomi
20,158
3,640
0
504
17,471
7,383
282
5,976
11,403
0
43,303
L
11,172
1,328
1,742
4,248
27,096
27,735
1
9,036
17,151
26,638
0
W
Chang'e
17,709
727
5,274
6,645
13,047
5,875
1,932
3,500
9,389
56,338
0
W
Charybdis
Shatteredsynth
Charybdis
22,604
13,955
0
5,942
15,057
6,840
4,817
3,659
11,336
0
70,353
L
11,711
560
0
4,261
26,512
19,433
0
4,857
20,913
3,098
38,537
L
Arachne
10,352
6,598
0
3,433
20,103
7,399
0
7,431
12,246
0
34,805
L
Charybdis
djnv4life
Charybdis
13,301
5,483
0
2,522
13,899
3,730
636
2,921
10,651
0
46,804
L
Chang'e
gamerQc
Chang'e
11,098
812
2,287
4,525
17,900
9,266
2
6,000
11,375
36,905
0
W
13,238
1,949
274
4,653
15,960
16,442
440
5,239
10,493
35,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,649
Gold Earned
53,990
389
Minions Killed
291
8
Camps Cleared
5
1,421,649
Distance Traveled
1,341,521
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,585
906
54
4
2
296,975
7
W
Tsukuyomi
11,393
760
48
3
2
293,666
2
L
Artio
10,521
701
25
2
0
277,340
2
W
Chang'e
13,451
897
118
8
1
305,790
0
W
Charybdis
12,700
847
116
8
2
235,641
1
L
Mulan
9,947
663
66
4
0
242,794
1
L
Arachne
11,690
779
63
4
3
293,318
0
L
Charybdis
10,344
690
78
5
0
246,722
0
L
Chang'e
11,488
766
59
4
2
281,347
2
W
Geb
12,520
835
53
4
1
289,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role