Player Matchup

Nike
Nike
A Bomb187
Nike
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 229L
1,549 Elo+
Party 2
Ymir
Ymir
Fl0ppyP4ncakes
Ymir
Level 112
God Stats
37W - 23L
1,560 SR
Queue Stats
239W - 194L
1,549 Elo+
Party 2
Da Ji
Da Ji
Khulil
Da Ji
Level 89
God Stats
9W - 5L
1,820 SR
Queue Stats
148W - 161L
1,566 Elo+
Party 3
Zeus
Zeus
Sensei Trill
Zeus
Level 119
God Stats
63W - 51L
1,646 SR
Queue Stats
437W - 416L
1,568 Elo+
Party 3
Chaac
Chaac
Space Monkey285
Chaac
Level 112
God Stats
1W - 3L
1,729 SR
Queue Stats
10W - 13L
1,431 Elo+
Party 3
Team Averages
Level 110
1,651 SR
1,533 Elo+

VS

Team Averages
Level 141
1,572 SR
1,501 Elo+
Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Butahscotch
Bellona
Level 126
God Stats
17W - 16L
1,591 SR
Queue Stats
257W - 224L
1,464 Elo+
Solo
Artemis
Artemis
Captain__Gene_
Artemis
Level 156
God Stats
5W - 5L
1,577 SR
Queue Stats
157W - 156L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
CrosscutAxel
Ah Puch
Level 160
God Stats
3W - 3L
1,597 SR
Queue Stats
389W - 369L
1,520 Elo+
Party 1
Sobek
Sobek
Kira2709
Sobek
Level 119
God Stats
33W - 28L
1,593 SR
Queue Stats
561W - 517L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 5 / 1
5,327
533
1,921
6,416
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
5,359
536
2,581
7,449
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Khulil
Da Ji
10
4 / 1 / 3
6,040
604
4,994
5,348
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 3
5,844
584
5,274
4,921
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 3
6,018
602
4,162
8,454
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 4 / 3
5,578
558
2,529
7,990
3,532
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Butahscotch
Bellona
11
4 / 1 / 2
6,478
648
3,625
6,750
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
6 / 0 / 3
6,687
669
5,212
4,649
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
CrosscutAxel
Ah Puch
10
3 / 1 / 6
6,234
623
6,906
7,318
3,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Kira2709
Sobek
10
1 / 2 / 2
6,027
603
4,417
6,586
5,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
15
15
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
4
3
0.63
L
Nike
0
5
1
0.1
W
Bellona
Butahscotch
Bellona
4
1
2
5
W
6
0
3
7.5
W
Ah Puch
CrosscutAxel
Ah Puch
3
1
6
6
L
2
3
1
0.83
L
Da Ji
Khulil
Da Ji
4
1
3
5.5
W
Sobek
Kira2709
Sobek
1
2
2
1
L
1
3
3
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
22,689
32,588
Taken
33,293
14,346
Mitigated
17,146
7,381
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,529
0
121
2,102
7,990
3,532
384
4,687
3,021
19,219
0
L
Nike
1,921
523
0
770
6,416
2,448
0
1,783
4,633
0
32,140
W
Bellona
Butahscotch
Bellona
3,625
1,081
0
3,081
6,750
3,377
0
289
6,339
0
35,866
W
5,212
2,309
0
1,649
4,649
1,373
1,854
869
3,697
0
32,696
W
Ah Puch
CrosscutAxel
Ah Puch
6,906
493
135
3,749
7,318
3,615
176
1,662
5,609
27,164
0
L
2,581
1,437
0
352
7,449
2,813
0
4,234
3,215
17,412
0
L
Da Ji
Khulil
Da Ji
4,994
1,116
0
2,387
5,348
1,688
0
1,654
3,694
0
23,678
W
Sobek
Kira2709
Sobek
4,417
318
0
2,676
6,586
5,249
0
0
6,216
28,801
0
L
5,274
638
0
893
4,921
1,260
0
2,130
2,791
30,967
0
L
4,162
986
0
2,979
8,454
6,137
129
4,051
4,403
0
26,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
31,004
291
Minions Killed
288
0
Camps Cleared
0
1,013,164
Distance Traveled
975,892
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,578
558
50
5
0
186,898
1
L
Nike
5,327
533
64
6
0
197,781
0
W
Bellona
6,478
648
82
8
0
225,732
4
W
Artemis
6,687
669
59
6
0
190,215
3
W
Ah Puch
6,234
623
37
4
0
193,185
1
L
Ymir
5,359
536
36
4
0
195,700
4
L
Da Ji
6,040
604
46
5
0
245,478
3
W
Sobek
6,027
603
60
6
0
179,862
5
L
Zeus
5,844
584
81
8
0
178,583
0
L
Chaac
6,018
602
64
6
0
195,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role