Player Matchup

Ymir
Ymir
Jozefy
Ymir
Level 16
God Stats
1W - 3L
1,428 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo
Arachne
Arachne
LordPredator69
Arachne
Level 99
God Stats
3W - 4L
1,467 SR
Queue Stats
147W - 186L
1,376 Elo+
Solo
Neith
Neith
yuki1969090
Neith
Level 29
God Stats
35W - 48L
1,450 SR
Queue Stats
126W - 168L
1,368 Elo+
Solo
Team Averages
Level 48
1,448 SR
1,388 Elo+

VS

Team Averages
Level 85
1,459 SR
1,421 Elo+
Thoth
Thoth
CSM1F
Thoth
Level 147
God Stats
2W - 1L
1,493 SR
Queue Stats
87W - 47L
1,699 Elo+
Solo
Bellona
Bellona
Catinette04
Bellona
Level 20
God Stats
4W - 2L
1,384 SR
Queue Stats
40W - 72L
1,204 Elo+
Solo
Hachiman
Hachiman
Domania1992
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jozefy
Ymir
15
2 / 10 / 10
14,515
558
12,876
27,028
22,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 14 / 6
18,580
715
23,012
32,720
13,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 9 / 10
17,959
691
22,828
28,742
7,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CSM1F
Thoth
20
20 / 3 / 8
21,392
823
47,139
17,479
14,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Catinette04
Bellona
17
5 / 7 / 9
16,180
622
12,893
27,593
15,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Domania1992
Hachiman
19
7 / 13 / 9
17,637
678
15,498
26,550
20,030
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
23
Kills
32
33
Deaths
23
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
CSM1F
Thoth
20
3
8
8
W
Bellona
Catinette04
Bellona
5
7
9
1.36
W
Hachiman
Domania1992
Hachiman
7
13
9
0.88
L
Ymir
Jozefy
Ymir
2
10
10
0.7
L
13
14
6
1.14
L
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,716
Damage
75,530
88,490
Taken
71,622
42,096
Mitigated
50,147
12,812
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CSM1F
Thoth
47,139
1,851
0
9,612
17,479
14,210
2,027
4,920
12,559
158,223
0
W
Bellona
Catinette04
Bellona
12,893
4,605
28
2,152
27,593
15,907
0
5,326
22,267
0
53,175
W
Hachiman
Domania1992
Hachiman
15,498
12,769
8
3,206
26,550
20,030
337
4,017
22,533
0
54,152
L
Ymir
Jozefy
Ymir
12,876
1,182
0
250
27,028
22,012
354
12,293
14,735
32,079
0
L
23,012
16,779
137
7,173
32,720
13,002
1,299
15,864
16,856
0
51,691
L
22,828
10,195
0
5,252
28,742
7,082
1,219
19,140
9,602
0
88,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
55,209
217
Minions Killed
328
7
Camps Cleared
16
1,092,010
Distance Traveled
1,295,213
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
21,392
823
199
8
11
460,269
4
W
Bellona
16,180
622
46
2
4
442,948
4
W
Hachiman
17,637
678
83
3
1
391,996
0
L
Ymir
14,515
558
44
2
2
289,090
1
L
Arachne
18,580
715
63
2
1
406,103
3
L
Neith
17,959
691
110
4
4
396,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role