Player Matchup

Heimdallr
Heimdallr
ImBuildingCrit
Heimdallr
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 4L
1,641 Elo+
Party 2
Anubis
Anubis
Its Me Obito
Anubis
Level 77
God Stats
8W - 5L
1,651 SR
Queue Stats
34W - 42L
1,412 Elo+
Party 2
Izanami
Izanami
JangeArvisco
Izanami
Level 17
God Stats
12W - 4L
1,778 SR
Queue Stats
28W - 25L
1,359 Elo+
Solo
Thanatos
Thanatos
NowThatsAnOuch
Thanatos
Level 23
God Stats
11W - 13L
1,414 SR
Queue Stats
26W - 24L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Zordi99
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,247 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,419 Elo+

VS

Team Averages
Level 21
1,550 SR
1,313 Elo+
Ymir
Ymir
AntzInMyEyesJNSN
Ymir
Level 60
God Stats
0W - 1L
1,451 SR
Queue Stats
54W - 70L
1,415 Elo+
Party 1
Bellona
Bellona
FranquitoPc19
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,148 Elo+
Solo
Zeus
Zeus
JglOrTr0ll
Zeus
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 39L
1,426 Elo+
Party 1
Medusa
Medusa
PTSD0
Medusa
Level 15
God Stats
7W - 3L
1,799 SR
Queue Stats
24W - 31L
1,455 Elo+
Solo
Nemesis
Nemesis
cieloworks
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImBuildingCrit
Heimdallr
20
17 / 1 / 4
15,949
665
33,184
21,604
10,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
20
7 / 1 / 8
14,759
615
17,366
13,233
7,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
JangeArvisco
Izanami
20
5 / 6 / 9
14,043
585
8,796
17,378
6,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
20
5 / 1 / 7
14,067
586
9,798
15,146
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zordi99
Cthulhu
4
0 / 0 / 0
6,350
265
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,891
370
6,542
22,575
22,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
14
0 / 5 / 1
8,395
350
5,718
19,527
13,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 3
8,962
373
5,083
10,316
2,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
PTSD0
Medusa
19
8 / 8 / 0
12,982
541
14,414
19,245
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
cieloworks
Nemesis
13
0 / 9 / 1
7,895
329
2,263
18,971
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
34
Kills
8
9
Deaths
34
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Bellona
0
5
1
0.1
W
Heimdallr
ImBuildingCrit
Heimdallr
17
1
4
19
W
Anubis
7
1
8
11
W
Izanami
JangeArvisco
Izanami
5
6
9
1.58
L
0
7
3
0.21
W
Thanatos
5
1
7
8.5
L
Medusa
PTSD0
Medusa
8
8
0
1
W
Cthulhu
Zordi99
Cthulhu
0
0
0
0
L
Nemesis
cieloworks
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,144
Damage
34,020
67,361
Taken
90,634
32,968
Mitigated
47,389
41,190
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,542
1,208
0
911
22,575
22,827
72
4,202
18,373
37,312
0
L
Bellona
5,718
411
0
696
19,527
13,676
37
3,844
15,683
9,096
26,655
W
Heimdallr
ImBuildingCrit
Heimdallr
33,184
21,588
0
11,795
21,604
10,524
3,518
3,402
18,202
0
164,883
W
Anubis
17,366
668
0
8,964
13,233
7,576
4,239
4,935
8,298
110,927
0
W
Izanami
JangeArvisco
Izanami
8,796
7,547
0
5,875
17,378
6,713
7,180
2,469
14,909
0
90,048
L
5,083
710
0
413
10,316
2,655
0
3,092
7,224
41,484
0
W
Thanatos
9,798
989
0
14,556
15,146
8,155
3,516
1,902
13,244
0
103,302
L
Medusa
PTSD0
Medusa
14,414
7,583
0
4,335
19,245
4,118
0
3,332
15,913
0
67,059
W
Cthulhu
Zordi99
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
cieloworks
Nemesis
2,263
444
0
2,824
18,971
4,113
0
2,896
16,075
0
30,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,168
Gold Earned
47,125
735
Minions Killed
388
0
Camps Cleared
0
1,668,363
Distance Traveled
2,027,399
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,891
370
55
2
0
430,189
0
L
Bellona
8,395
350
73
3
0
413,459
2
W
Heimdallr
15,949
665
214
9
0
431,174
6
W
Anubis
14,759
615
174
7
0
410,508
4
W
Izanami
14,043
585
163
7
0
381,337
0
L
Zeus
8,962
373
90
4
0
482,607
10
W
Thanatos
14,067
586
184
8
0
445,344
5
L
Medusa
12,982
541
116
5
0
327,973
2
W
Cthulhu
6,350
265
0
0
0
0
0
L
Nemesis
7,895
329
54
2
0
373,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role