Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kerdiso
Nemesis
Level 10
God Stats
0W - 9L
1,500 SR
Queue Stats
16W - 26L
1,699 Elo+
Solo
Neith
Neith
Kikouyu
Neith
Level 18
God Stats
35W - 24L
1,667 SR
Queue Stats
39W - 27L
1,647 Elo+
Solo
Heimdallr
Heimdallr
TarikDemiR
Heimdallr
Level 24
God Stats
6W - 6L
1,691 SR
Queue Stats
106W - 108L
1,612 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,591 Elo+

VS

Team Averages
Level 13
1,609 SR
1,747 Elo+
Guan Yu
Guan Yu
Edywoodn
Guan Yu
Level 12
God Stats
2W - 0L
1,672 SR
Queue Stats
31W - 11L
1,755 Elo+
Party 1
Danzaburou
Danzaburou
Kiilliion
Danzaburou
Level 25
God Stats
1W - 1L
1,301 SR
Queue Stats
57W - 36L
1,584 Elo+
Solo
Poseidon
Poseidon
Sаsаgeyo
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,872 Elo+
Party 1
Anhur
Anhur
Würmchens
Anhur
Level 13
God Stats
3W - 1L
1,735 SR
Queue Stats
18W - 15L
1,625 Elo+
Solo
Bellona
Bellona
Zеnon
Bellona
Level 7
God Stats
2W - 0L
1,835 SR
Queue Stats
18W - 2L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 5 / 5
11,218
590
12,488
13,999
5,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
16
5 / 6 / 2
10,316
543
12,996
17,390
9,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kerdiso
Nemesis
15
5 / 4 / 7
9,652
508
9,297
12,204
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Kikouyu
Neith
15
4 / 7 / 3
9,454
498
8,756
11,764
3,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TarikDemiR
Heimdallr
15
1 / 8 / 4
8,997
474
6,245
16,592
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Edywoodn
Guan Yu
15
1 / 3 / 6
9,217
485
4,521
11,292
12,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Kiilliion
Danzaburou
18
7 / 3 / 9
11,551
608
11,910
15,048
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Sаsаgeyo
Poseidon
19
8 / 3 / 6
12,018
633
15,794
11,474
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
15
2 / 10 / 5
9,624
507
7,990
15,306
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Zеnon
Bellona
17
11 / 3 / 8
10,758
566
13,822
18,844
11,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
22
Kills
29
30
Deaths
22
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
5
5
1.9
L
Chang'e
 
Chang'e
5
6
2
1
W
Guan Yu
Edywoodn
Guan Yu
1
3
6
1.33
L
Nemesis
Kerdiso
Nemesis
5
4
7
2.13
W
Danzaburou
Kiilliion
Danzaburou
7
3
9
3.83
L
Neith
Kikouyu
Neith
4
7
3
0.79
W
Poseidon
Sаsаgeyo
Poseidon
8
3
6
3.67
L
Heimdallr
TarikDemiR
Heimdallr
1
8
4
0.38
W
Anhur
2
10
5
0.45
W
Bellona
Zеnon
Bellona
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,782
Damage
54,037
71,949
Taken
71,964
26,296
Mitigated
35,956
22,478
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,488
590
0
6,033
13,999
5,759
90
4,977
9,022
73,704
0
L
Chang'e
 
Chang'e
12,996
500
609
6,699
17,390
9,582
728
3,358
14,032
61,977
0
W
Guan Yu
Edywoodn
Guan Yu
4,521
803
93
1,214
11,292
12,227
255
5,284
5,592
0
35,376
L
Nemesis
Kerdiso
Nemesis
9,297
4,039
0
1,370
12,204
3,545
436
4,078
8,126
0
51,039
W
Danzaburou
Kiilliion
Danzaburou
11,910
5,223
0
7,801
15,048
4,267
2,183
5,009
9,977
0
79,613
L
Neith
Kikouyu
Neith
8,756
3,690
0
2,201
11,764
3,078
204
489
11,275
0
56,895
W
Poseidon
Sаsаgeyo
Poseidon
15,794
3,240
0
5,798
11,474
3,490
57
2,990
8,362
96,770
0
L
Heimdallr
TarikDemiR
Heimdallr
6,245
2,639
189
5,377
16,592
4,332
190
2,892
13,700
0
67,197
W
Anhur
7,990
1,537
0
1,796
15,306
4,112
829
4,908
10,350
0
56,092
W
Bellona
Zеnon
Bellona
13,822
4,885
0
3,336
18,844
11,860
0
6,556
12,128
0
51,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,637
Gold Earned
53,168
588
Minions Killed
546
0
Camps Cleared
0
1,746,158
Distance Traveled
1,895,105
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,218
590
125
7
0
334,432
3
L
Chang'e
10,316
543
131
7
0
333,130
1
W
Guan Yu
9,217
485
72
4
0
349,848
1
L
Nemesis
9,652
508
88
5
0
418,685
4
W
Danzaburou
11,551
608
144
8
0
359,224
1
L
Neith
9,454
498
123
6
0
319,738
4
W
Poseidon
12,018
633
161
8
0
413,050
3
L
Heimdallr
8,997
474
121
6
0
340,173
5
W
Anhur
9,624
507
98
5
0
341,306
5
W
Bellona
10,758
566
71
4
0
431,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role