Player Matchup

Zhong Kui
Zhong Kui
Pabloby12
Zhong Kui
Level 40
God Stats
3W - 4L
1,521 SR
Queue Stats
38W - 47L
1,389 Elo+
Party 2
Achilles
Achilles
fonchito321
Achilles
Level 29
God Stats
11W - 9L
1,478 SR
Queue Stats
53W - 58L
1,392 Elo+
Party 2
Mercury
Mercury
nouxo012
Mercury
Level 29
God Stats
2W - 4L
1,436 SR
Queue Stats
33W - 43L
1,340 Elo+
Party 2
Team Averages
Level 33
1,478 SR
1,374 Elo+

VS

Team Averages
Level 99
1,438 SR
1,424 Elo+
Chiron
Chiron
BoxyCardshark77
Chiron
Level 127
God Stats
7W - 8L
1,473 SR
Queue Stats
94W - 121L
1,390 Elo+
Solo
Sylvanus
Sylvanus
RegnakLeRouge
Sylvanus
Level 65
God Stats
9W - 14L
1,317 SR
Queue Stats
290W - 345L
1,430 Elo+
Party 1
Freya
Freya
chacalkoolic
Freya
Level 105
God Stats
9W - 3L
1,523 SR
Queue Stats
311W - 362L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Pabloby12
Zhong Kui
17
12 / 8 / 7
13,874
694
24,401
24,765
15,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
fonchito321
Achilles
16
6 / 4 / 11
13,072
654
21,134
28,802
34,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
nouxo012
Mercury
14
2 / 8 / 9
11,972
599
9,348
16,205
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 14 / 7
11,955
598
9,344
21,409
7,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
RegnakLeRouge
Sylvanus
17
2 / 5 / 15
12,981
649
14,086
24,749
28,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
15 / 1 / 4
15,541
777
34,947
21,277
10,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
20
Kills
20
20
Deaths
20
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
14
7
0.46
L
Zhong Kui
Pabloby12
Zhong Kui
12
8
7
1.94
W
Sylvanus
RegnakLeRouge
Sylvanus
2
5
15
1.9
W
15
1
4
17
L
Achilles
fonchito321
Achilles
6
4
11
2.88
L
Mercury
nouxo012
Mercury
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
58,377
69,772
Taken
67,435
58,744
Mitigated
46,751
14,524
Healing
27,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,344
2,916
335
4,097
21,409
7,696
61
11,340
9,504
0
31,110
L
Zhong Kui
Pabloby12
Zhong Kui
24,401
1,504
0
7,966
24,765
15,276
275
17,315
7,450
54,624
0
W
Sylvanus
RegnakLeRouge
Sylvanus
14,086
4,425
3,221
9,979
24,749
28,315
838
8,686
15,000
37,204
7,769
W
34,947
11,099
0
10,185
21,277
10,740
1,557
8,632
11,923
65,129
4,777
L
Achilles
fonchito321
Achilles
21,134
4,103
214
5,902
28,802
34,669
43
17,861
10,941
8,717
37,160
L
Mercury
nouxo012
Mercury
9,348
3,143
0
442
16,205
8,799
621
10,030
6,175
1,724
23,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
40,477
180
Minions Killed
160
9
Camps Cleared
8
979,432
Distance Traveled
951,046
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,955
598
33
2
0
281,585
3
L
Zhong Kui
13,874
694
68
3
4
303,612
0
W
Sylvanus
12,981
649
58
3
5
295,495
3
W
Freya
15,541
777
69
3
3
373,966
8
L
Achilles
13,072
654
72
4
1
357,930
1
L
Mercury
11,972
599
40
2
4
317,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role