Player Matchup

Cu Chulainn
Cu Chulainn
MAD0605
Cu Chulainn
Level 143
God Stats
87W - 52L
1,683 SR
Queue Stats
1,222W - 701L
1,700 Elo+
Party 1
Ra
Ra
Rala2948
Ra
Level 16
God Stats
2W - 2L
1,470 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
blassgelbe-Ozean
Guan Yu
Level 8
God Stats
3W - 0L
1,652 SR
Queue Stats
61W - 15L
1,893 Elo+
Party 1
Cthulhu
Cthulhu
c7diaz
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 174L
1,451 Elo+
Party 2
Artemis
Artemis
herita10
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,469 Elo+
Party 2
Team Averages
Level 47
1,561 SR
1,603 Elo+

VS

Team Averages
Level 19
1,615 SR
1,529 Elo+
Artemis
Artemis
D3V1L35
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,393 Elo+
Solo
Nemesis
Nemesis
JohnnySins7874
Nemesis
Level 26
God Stats
2W - 1L
1,937 SR
Queue Stats
65W - 23L
1,755 Elo+
Solo
Horus
Horus
LoadBarer
Horus
Level 16
God Stats
2W - 5L
1,374 SR
Queue Stats
43W - 46L
1,433 Elo+
Solo
Geb
Geb
POPCORN JESUSS
Geb
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 52L
1,522 Elo+
Solo
Raijin
Raijin
Zepar1on
Raijin
Level 6
God Stats
2W - 4L
1,763 SR
Queue Stats
11W - 11L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MAD0605
Cu Chulainn
20
12 / 3 / 11
13,284
604
19,422
19,945
20,209
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 16
11,089
504
9,368
17,416
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 13
12,749
580
10,556
21,339
12,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
c7diaz
Cthulhu
15
3 / 4 / 21
10,852
493
15,925
24,245
29,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
herita10
Artemis
20
11 / 1 / 8
13,197
600
17,414
12,985
5,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D3V1L35
Artemis
12
0 / 15 / 6
7,538
343
9,919
18,155
4,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 3 / 5
13,524
615
15,768
16,827
7,215
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
LoadBarer
Horus
14
2 / 5 / 6
8,964
407
4,797
14,975
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 6 / 8
10,538
479
10,709
20,815
18,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Zepar1on
Raijin
15
6 / 9 / 8
10,476
476
14,202
17,301
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
52
38
Kills
19
20
Deaths
38
69
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
D3V1L35
Artemis
0
15
6
0.2
L
7
3
5
3.17
L
Horus
LoadBarer
Horus
2
5
6
1
W
Cu Chulainn
MAD0605
Cu Chulainn
12
3
11
5.83
L
4
6
8
1.33
W
4
7
16
1.71
L
Raijin
Zepar1on
Raijin
6
9
8
1.11
W
8
5
13
2.9
W
Cthulhu
c7diaz
Cthulhu
3
4
21
3.38
W
Artemis
herita10
Artemis
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,685
Damage
55,395
95,930
Taken
88,073
75,535
Mitigated
45,317
34,212
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
D3V1L35
Artemis
9,919
4,308
0
622
18,155
4,363
0
4,077
13,793
0
32,048
L
15,768
6,530
0
6,937
16,827
7,215
0
3,215
13,236
0
118,683
L
Horus
LoadBarer
Horus
4,797
2,370
1,476
2,490
14,975
9,649
0
6,093
8,727
0
26,619
W
Cu Chulainn
MAD0605
Cu Chulainn
19,422
1,862
0
5,530
19,945
20,209
415
2,626
17,029
12,428
80,940
L
10,709
874
0
1,441
20,815
18,291
0
7,462
12,960
31,770
0
W
9,368
809
3,301
4,791
17,416
6,732
1,624
6,250
10,667
59,917
0
L
Raijin
Zepar1on
Raijin
14,202
1,066
0
0
17,301
5,799
0
7,110
9,951
48,875
0
W
10,556
2,147
2,857
7,061
21,339
12,931
2,488
4,949
16,015
0
90,568
W
Cthulhu
c7diaz
Cthulhu
15,925
1,100
1,256
3,515
24,245
29,781
255
7,439
16,041
39,495
0
W
Artemis
herita10
Artemis
17,414
8,617
0
5,901
12,985
5,882
2,880
2,692
10,172
0
105,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,171
Gold Earned
51,040
593
Minions Killed
406
0
Camps Cleared
0
2,145,329
Distance Traveled
2,054,113
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,538
343
47
2
0
372,646
5
L
Nemesis
13,524
615
206
9
0
467,880
4
L
Horus
8,964
407
52
2
0
427,842
4
W
Cu Chulainn
13,284
604
166
8
0
433,216
9
L
Geb
10,538
479
20
1
0
414,104
4
W
Ra
11,089
504
106
5
0
423,969
2
L
Raijin
10,476
476
81
4
0
371,641
1
W
Guan Yu
12,749
580
132
6
0
492,327
2
W
Cthulhu
10,852
493
42
2
0
394,319
3
W
Artemis
13,197
600
147
7
0
401,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role