Player Matchup

Loki
Loki
ItsHayze03
Loki
Level 6
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
Jenkerd
Heimdallr
Level 5
God Stats
2W - 4L
1,309 SR
Queue Stats
2W - 5L
1,242 Elo+
Party 1
Fenrir
Fenrir
La_Lucartouche
Fenrir
Level 11
God Stats
0W - 3L
1,203 SR
Queue Stats
6W - 16L
1,217 Elo+
Solo
Cthulhu
Cthulhu
Rustweevil5
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Smswedishguy
Neith
Level 14
God Stats
10W - 12L
1,401 SR
Queue Stats
30W - 52L
1,272 Elo+
Solo
Team Averages
Level 8
1,418 SR
1,317 Elo+

VS

Team Averages
Level 19
1,489 SR
1,412 Elo+
Thor
Thor
Draxtezz
Thor
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Inhaale
Izanami
Level 37
God Stats
10W - 8L
1,549 SR
Queue Stats
62W - 62L
1,447 Elo+
Party 2
Ratatoskr
Ratatoskr
Lynx59
Ratatoskr
Level 29
God Stats
1W - 2L
1,212 SR
Queue Stats
35W - 53L
1,306 Elo+
Solo
Jormungandr
Jormungandr
OGschurik
Jormungandr
Level 16
God Stats
5W - 1L
1,682 SR
Queue Stats
36W - 40L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OneZ0311
Tsukuyomi
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 17L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 14 / 6
14,122
1,086
17,896
22,604
7,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Jenkerd
Heimdallr
19
6 / 14 / 9
13,368
1,028
28,042
23,152
8,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 4 / 1
10,151
781
2,101
6,685
3,238
Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Rustweevil5
Cthulhu
19
1 / 7 / 7
12,088
930
18,890
31,309
38,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 12 / 9
12,473
959
11,599
21,053
6,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
1 / 3 / 10
11,004
846
2,696
8,256
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Inhaale
Izanami
20
19 / 1 / 14
16,077
1,237
38,300
27,159
10,421
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ratatoskr
Lynx59
Ratatoskr
20
19 / 3 / 13
16,036
1,234
28,614
14,571
5,652
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
OGschurik
Jormungandr
20
5 / 3 / 28
14,627
1,125
16,867
16,984
22,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
OneZ0311
Tsukuyomi
20
6 / 5 / 14
12,991
999
13,571
16,241
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
15
Kills
50
51
Deaths
15
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Thor
1
3
10
2
W
Izanami
Inhaale
Izanami
19
1
14
26
L
6
14
6
0.64
L
Heimdallr
Jenkerd
Heimdallr
6
14
9
0.75
L
1
4
1
0.38
W
Ratatoskr
Lynx59
Ratatoskr
19
3
13
8.5
W
Jormungandr
OGschurik
Jormungandr
5
3
28
6.33
W
Tsukuyomi
OneZ0311
Tsukuyomi
6
5
14
2.6
L
Cthulhu
Rustweevil5
Cthulhu
1
7
7
0.64
L
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,528
Damage
100,048
104,803
Taken
83,211
64,631
Mitigated
47,712
8,713
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,696
244
0
0
8,256
3,031
0
1,281
6,897
0
6,511
W
Izanami
Inhaale
Izanami
38,300
30,610
200
12,155
27,159
10,421
0
7,132
19,468
0
66,746
L
17,896
4,227
0
250
22,604
7,943
0
3,364
19,240
0
43,075
L
Heimdallr
Jenkerd
Heimdallr
28,042
13,539
0
949
23,152
8,159
0
4,242
18,910
0
55,719
L
2,101
424
0
83
6,685
3,238
0
1,646
5,039
0
4,921
W
Ratatoskr
Lynx59
Ratatoskr
28,614
8,126
0
0
14,571
5,652
0
2,202
12,117
0
46,292
W
Jormungandr
OGschurik
Jormungandr
16,867
3,931
466
1,502
16,984
22,309
0
2,544
14,031
37,583
0
W
Tsukuyomi
OneZ0311
Tsukuyomi
13,571
3,771
303
2,657
16,241
6,299
0
4,123
11,808
0
23,676
L
Cthulhu
Rustweevil5
Cthulhu
18,890
1,761
0
6,486
31,309
38,847
0
4,501
26,808
34,461
0
L
11,599
7,260
0
945
21,053
6,444
0
3,114
17,939
0
32,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,202
Gold Earned
70,735
201
Minions Killed
190
6
Camps Cleared
9
990,918
Distance Traveled
1,177,893
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,004
846
7
1
0
123,160
0
W
Izanami
16,077
1,237
65
5
2
283,186
0
L
Loki
14,122
1,086
62
5
4
249,422
0
L
Heimdallr
13,368
1,028
52
4
1
201,592
0
L
Fenrir
10,151
781
5
0
1
91,659
3
W
Ratatoskr
16,036
1,234
49
4
5
310,619
0
W
Jormungandr
14,627
1,125
40
3
0
226,673
2
W
Tsukuyomi
12,991
999
29
2
2
234,255
2
L
Cthulhu
12,088
930
28
2
0
268,933
1
L
Neith
12,473
959
54
4
0
179,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role