Player Matchup

Zhong Kui
Zhong Kui
Gomifukuro
Zhong Kui
Level 41
God Stats
1W - 2L
1,711 SR
Queue Stats
24W - 24L
1,474 Elo+
Party 1
Achilles
Achilles
HaZeFaNaTiiC
Achilles
Level 105
God Stats
0W - 4L
1,135 SR
Queue Stats
220W - 168L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
dofinous
Danzaburou
Level 123
God Stats
108W - 58L
1,672 SR
Queue Stats
288W - 194L
1,591 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,544 Elo+

VS

Team Averages
Level 108
1,552 SR
1,429 Elo+
Bacchus
Bacchus
FRY-38
Bacchus
Level 149
God Stats
1W - 1L
1,342 SR
Queue Stats
6W - 13L
1,305 Elo+
Party 2
Rama
Rama
Iconic_Keezle
Rama
Level 136
God Stats
24W - 14L
1,791 SR
Queue Stats
395W - 384L
1,531 Elo+
Solo
Agni
Agni
Yuzah38
Agni
Level 39
God Stats
3W - 1L
1,522 SR
Queue Stats
30W - 27L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gomifukuro
Zhong Kui
15
4 / 10 / 2
11,060
691
9,506
15,023
9,483
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
HaZeFaNaTiiC
Achilles
13
3 / 3 / 2
9,544
597
14,252
21,223
19,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
dofinous
Danzaburou
15
3 / 7 / 5
11,233
702
13,700
16,898
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FRY-38
Bacchus
16
10 / 2 / 10
12,498
781
13,844
19,139
22,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 6 / 6
11,627
727
15,661
14,918
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Yuzah38
Agni
15
1 / 3 / 16
10,532
658
16,721
16,381
7,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
20
20
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FRY-38
Bacchus
10
2
10
7.5
L
Zhong Kui
Gomifukuro
Zhong Kui
4
10
2
0.5
L
Achilles
HaZeFaNaTiiC
Achilles
3
3
2
1.33
W
9
6
6
2
W
Agni
Yuzah38
Agni
1
3
16
3
L
Danzaburou
dofinous
Danzaburou
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
46,226
53,144
Taken
50,438
34,902
Mitigated
36,418
10,122
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FRY-38
Bacchus
13,844
1,799
479
2,643
19,139
22,688
628
6,361
12,165
25,975
0
L
Zhong Kui
Gomifukuro
Zhong Kui
9,506
808
409
1,843
15,023
9,483
0
9,234
5,789
19,613
0
L
Achilles
HaZeFaNaTiiC
Achilles
14,252
2,189
0
4,366
21,223
19,529
0
12,103
9,120
10,237
17,528
W
15,661
12,210
1,026
3,937
14,918
6,335
715
2,954
11,496
0
57,970
W
Agni
Yuzah38
Agni
16,721
928
176
4,943
16,381
7,395
860
4,452
11,665
51,292
0
L
Danzaburou
dofinous
Danzaburou
13,700
8,381
0
3,504
16,898
5,890
250
9,479
7,419
0
53,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
34,657
150
Minions Killed
188
4
Camps Cleared
10
744,945
Distance Traveled
823,083
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,498
781
29
2
3
297,013
3
L
Zhong Kui
11,060
691
26
2
1
236,578
2
L
Achilles
9,544
597
35
2
0
275,602
3
W
Rama
11,627
727
86
5
4
237,770
1
W
Agni
10,532
658
73
5
3
288,300
2
L
Danzaburou
11,233
702
89
6
3
232,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role