Player Matchup

Cu Chulainn
Cu Chulainn
BERSERKW0LF08
Cu Chulainn
Level 122
God Stats
1W - 2L
1,519 SR
Queue Stats
40W - 34L
1,482 Elo+
Party 1
Cerberus
Cerberus
KaguyaEnma
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,497 Elo+
Party 1
Ganesha
Ganesha
bigbulldog2010
Ganesha
Level 99
God Stats
0W - 1L
1,634 SR
Queue Stats
20W - 18L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
dedrake0808
Hun Batz
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,448 Elo+
Solo
Jing Wei
Jing Wei
pewsaylips
Jing Wei
Level 106
God Stats
0W - 2L
1,740 SR
Queue Stats
40W - 33L
1,533 Elo+
Party 1
Team Averages
Level 102
1,579 SR
1,484 Elo+

VS

Team Averages
Level 145
1,405 SR
1,466 Elo+
Anubis
Anubis
PH21215
Anubis
Level 138
God Stats
7W - 6L
1,461 SR
Queue Stats
631W - 685L
1,483 Elo+
Solo
Athena
Athena
ReGiSyDe SiN
Athena
Level 144
God Stats
2W - 1L
1,529 SR
Queue Stats
252W - 249L
1,482 Elo+
Solo
Hachiman
Hachiman
Stickyfing3rs01
Hachiman
Level 154
God Stats
4W - 11L
1,231 SR
Queue Stats
635W - 677L
1,453 Elo+
Solo
Discordia
Discordia
Swamp00
Discordia
Level 127
God Stats
1W - 3L
1,461 SR
Queue Stats
79W - 88L
1,436 Elo+
Solo
Bacchus
Bacchus
xTrojan23x
Bacchus
Level 160
God Stats
7W - 6L
1,341 SR
Queue Stats
333W - 336L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BERSERKW0LF08
Cu Chulainn
20
12 / 3 / 19
13,723
807
26,271
32,060
23,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
KaguyaEnma
Cerberus
19
4 / 7 / 28
12,101
712
11,728
30,578
31,123
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 8 / 28
10,872
640
12,054
20,355
13,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
dedrake0808
Hun Batz
19
11 / 4 / 16
12,483
734
18,877
14,528
6,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
pewsaylips
Jing Wei
20
10 / 8 / 18
13,752
809
23,350
21,863
9,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PH21215
Anubis
20
2 / 8 / 15
11,838
696
14,299
16,057
7,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
18
1 / 10 / 20
11,971
704
9,988
37,944
33,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
20
15 / 7 / 12
15,365
904
26,281
17,656
6,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Swamp00
Discordia
20
6 / 6 / 22
13,885
817
25,927
15,615
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
xTrojan23x
Bacchus
20
6 / 6 / 16
12,549
738
22,382
20,900
18,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
115
37
Kills
30
30
Deaths
37
109
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BERSERKW0LF08
Cu Chulainn
12
3
19
7.17
L
Cerberus
KaguyaEnma
Cerberus
4
7
28
2.57
W
Anubis
PH21215
Anubis
2
8
15
1.19
W
Athena
1
10
20
1.1
W
Hachiman
15
7
12
3
W
Discordia
Swamp00
Discordia
6
6
22
2.83
L
0
8
28
1.75
L
Hun Batz
dedrake0808
Hun Batz
11
4
16
4.75
L
Jing Wei
pewsaylips
Jing Wei
10
8
18
2.38
W
Bacchus
xTrojan23x
Bacchus
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,280
Damage
98,877
119,384
Taken
108,172
84,136
Mitigated
72,104
45,594
Healing
28,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BERSERKW0LF08
Cu Chulainn
26,271
3,402
3,379
14,582
32,060
23,673
717
17,244
14,816
1,020
48,218
L
Cerberus
KaguyaEnma
Cerberus
11,728
747
2,031
6,991
30,578
31,123
396
15,720
14,858
20,919
0
W
Anubis
PH21215
Anubis
14,299
117
1,740
1,559
16,057
7,663
470
3,014
12,898
38,386
0
W
Athena
9,988
2,399
549
6,700
37,944
33,036
382
10,770
26,639
13,701
0
W
Hachiman
26,281
16,496
1,086
4,458
17,656
6,482
2,288
2,308
14,794
0
47,776
W
Discordia
Swamp00
Discordia
25,927
980
2,175
3,318
15,615
6,086
1,339
3,509
11,687
60,731
0
L
12,054
1,078
1,513
2,044
20,355
13,354
973
16,150
4,205
21,986
0
L
Hun Batz
dedrake0808
Hun Batz
18,877
4,467
2,394
2,489
14,528
6,947
757
8,511
6,017
0
32,330
L
Jing Wei
pewsaylips
Jing Wei
23,350
19,507
3,110
7,061
21,863
9,039
3,514
14,971
6,892
0
40,212
W
Bacchus
xTrojan23x
Bacchus
22,382
2,271
1,534
5,340
20,900
18,837
1,094
5,046
15,591
35,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,931
Gold Earned
65,608
166
Minions Killed
182
0
Camps Cleared
0
1,490,346
Distance Traveled
1,433,315
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,723
807
36
2
0
342,912
0
L
Cerberus
12,101
712
27
2
0
289,383
0
W
Anubis
11,838
696
55
3
0
263,168
0
W
Athena
11,971
704
9
1
0
296,350
0
W
Hachiman
15,365
904
41
2
0
244,441
0
W
Discordia
13,885
817
57
3
0
305,753
1
L
Ganesha
10,872
640
0
0
0
263,064
0
L
Hun Batz
12,483
734
40
2
0
315,104
0
L
Jing Wei
13,752
809
63
4
0
279,883
0
W
Bacchus
12,549
738
20
1
0
323,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role