Player Matchup

Artemis
Artemis
 
Artemis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BoreasMeıster
Zeus
Level 8
God Stats
2W - 2L
1,367 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 2
Charybdis
Charybdis
skersavar
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 2
Team Averages
Level 9
1,456 SR
1,330 Elo+

VS

Team Averages
Level 36
1,531 SR
1,549 Elo+
Cthulhu
Cthulhu
Cptdot
Cthulhu
Level 57
God Stats
2W - 2L
1,675 SR
Queue Stats
7W - 8L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
SamD1029
Baron Samedi
Level 4
God Stats
2W - 4L
1,418 SR
Queue Stats
2W - 9L
1,715 Elo+
Party 1
Janus
Janus
hexace
Janus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 1 / 2
8,123
738
6,159
6,362
2,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 1
6,438
585
6,271
8,390
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
skersavar
Charybdis
11
2 / 4 / 2
7,550
686
6,842
9,226
3,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cptdot
Cthulhu
11
2 / 1 / 8
7,364
669
6,569
11,154
9,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SamD1029
Baron Samedi
12
2 / 2 / 8
7,529
684
3,679
6,108
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
hexace
Janus
12
7 / 2 / 3
8,236
749
9,901
6,790
2,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
2
4
L
0
6
1
0.08
W
Cthulhu
Cptdot
Cthulhu
2
1
8
6
W
Baron Samedi
SamD1029
Baron Samedi
2
2
8
3
W
Janus
hexace
Janus
7
2
3
4.25
L
Charybdis
skersavar
Charybdis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
20,149
23,978
Taken
24,052
8,773
Mitigated
15,433
3,457
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,159
2,588
0
2,197
6,362
2,318
0
5,311
1,051
0
28,452
L
6,271
941
32
33
8,390
3,060
78
7,675
715
15,909
0
W
Cthulhu
Cptdot
Cthulhu
6,569
370
82
95
11,154
9,864
0
2,519
8,635
21,282
0
W
Baron Samedi
SamD1029
Baron Samedi
3,679
285
794
399
6,108
3,032
0
1,990
4,118
15,310
0
W
Janus
hexace
Janus
9,901
837
87
1,804
6,790
2,537
115
2,236
4,554
27,506
0
L
Charybdis
skersavar
Charybdis
6,842
3,211
54
1,141
9,226
3,395
56
7,982
1,244
0
20,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,111
Gold Earned
23,129
123
Minions Killed
106
6
Camps Cleared
4
574,240
Distance Traveled
603,667
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,123
738
46
4
4
205,387
4
L
Zeus
6,438
585
26
2
1
176,687
2
W
Cthulhu
7,364
669
33
3
1
220,775
3
W
Baron Samedi
7,529
684
35
3
2
190,897
1
W
Janus
8,236
749
38
3
1
191,995
1
L
Charybdis
7,550
686
51
5
1
192,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role