Player Matchup

Xing Tian
Xing Tian
ActiveRagdoll
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 41L
1,659 Elo+
Party 2
Chiron
Chiron
Ballyhoo01
Chiron
Level 108
God Stats
2W - 3L
1,492 SR
Queue Stats
102W - 60L
1,632 Elo+
Party 2
Hades
Hades
CaterSmurf
Hades
Level 29
God Stats
2W - 1L
1,489 SR
Queue Stats
42W - 31L
1,556 Elo+
Solo
Raijin
Raijin
CraftyRipple
Raijin
Level 136
God Stats
1W - 0L
1,729 SR
Queue Stats
112W - 59L
1,658 Elo+
Party 2
Janus
Janus
JustSidBoi
Janus
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
25W - 9L
1,700 Elo+
Party 2
Team Averages
Level 73
1,589 SR
1,641 Elo+

VS

Team Averages
Level 94
1,478 SR
1,586 Elo+
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Jozefy
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,428 Elo+
Solo
Charybdis
Charybdis
Report-Fenrir
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,695 Elo+
Party 1
Poseidon
Poseidon
Report_Odin
Poseidon
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 88L
1,581 Elo+
Party 1
Discordia
Discordia
l--SUSATCHOIN--l
Discordia
Level 160
God Stats
0W - 2L
1,390 SR
Queue Stats
156W - 94L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ActiveRagdoll
Xing Tian
19
3 / 2 / 15
11,572
723
6,290
16,892
16,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Ballyhoo01
Chiron
17
9 / 4 / 7
11,667
729
17,816
14,388
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
20
3 / 3 / 19
12,214
763
16,654
18,151
18,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
17
2 / 4 / 12
10,593
662
16,025
10,460
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
20
7 / 3 / 9
12,490
781
15,317
10,918
5,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
1 / 4 / 6
9,086
568
9,944
23,227
17,936
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Jozefy
Sobek
13
1 / 8 / 7
9,167
573
3,796
17,065
19,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Report-Fenrir
Charybdis
18
3 / 4 / 9
10,711
669
8,296
21,250
10,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Report_Odin
Poseidon
18
3 / 5 / 6
10,269
642
8,359
9,626
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
20
8 / 3 / 8
11,650
728
21,646
10,148
3,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
52
24
Kills
16
16
Deaths
24
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
4
6
1
W
Xing Tian
ActiveRagdoll
Xing Tian
3
2
15
5.25
W
Chiron
Ballyhoo01
Chiron
9
4
7
3.13
W
Hades
3
3
19
4.17
W
Raijin
2
4
12
2
L
Sobek
Jozefy
Sobek
1
8
7
0.56
W
Janus
7
3
9
3.83
L
Charybdis
Report-Fenrir
Charybdis
3
4
9
1.88
L
Poseidon
Report_Odin
Poseidon
3
5
6
1.2
L
Discordia
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,102
Damage
52,041
70,809
Taken
81,316
51,416
Mitigated
55,252
34,563
Healing
29,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,944
1,527
1,162
10,231
23,227
17,936
0
14,624
8,603
0
19,285
W
Xing Tian
ActiveRagdoll
Xing Tian
6,290
171
1,740
4,184
16,892
16,449
299
6,388
9,502
11,509
0
W
Chiron
Ballyhoo01
Chiron
17,816
9,907
3,821
5,451
14,388
6,808
4,284
8,401
5,987
0
33,913
W
Hades
16,654
2,877
2,273
8,091
18,151
18,310
449
7,415
10,736
40,048
0
W
Raijin
16,025
1,591
788
1,954
10,460
4,660
1,136
5,745
4,715
26,825
0
L
Sobek
Jozefy
Sobek
3,796
37
0
1,685
17,065
19,593
0
7,631
9,434
8,684
0
W
Janus
15,317
432
2,874
3,387
10,918
5,189
834
5,307
5,611
47,079
0
L
Charybdis
Report-Fenrir
Charybdis
8,296
2,962
3,778
7,358
21,250
10,438
0
16,233
5,017
0
16,538
L
Poseidon
Report_Odin
Poseidon
8,359
1,310
524
1,233
9,626
3,318
0
7,531
2,095
29,780
1,269
L
Discordia
21,646
778
1,643
1,959
10,148
3,967
0
8,267
1,881
51,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,536
Gold Earned
50,883
175
Minions Killed
154
0
Camps Cleared
0
1,447,273
Distance Traveled
1,298,471
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,086
568
17
1
0
319,468
2
W
Xing Tian
11,572
723
10
1
0
359,109
2
W
Chiron
11,667
729
29
2
0
243,830
0
W
Hades
12,214
763
46
3
0
271,845
0
W
Raijin
10,593
662
23
1
0
265,208
0
L
Sobek
9,167
573
4
0
0
199,770
0
W
Janus
12,490
781
67
4
0
307,281
0
L
Charybdis
10,711
669
28
2
0
228,761
2
L
Poseidon
10,269
642
40
3
0
272,543
0
L
Discordia
11,650
728
65
4
0
277,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role