Player Matchup

Hun Batz
Hun Batz
Cowtipper5261
Hun Batz
Level 83
God Stats
1W - 10L
1,033 SR
Queue Stats
152W - 166L
1,329 Elo+
Solo
Discordia
Discordia
Scarleth_Zuu
Discordia
Level 77
God Stats
17W - 24L
1,411 SR
Queue Stats
297W - 352L
1,281 Elo+
Solo
Neith
Neith
TitanNyxx
Neith
Level 42
God Stats
2W - 3L
1,349 SR
Queue Stats
5W - 17L
1,226 Elo+
Solo
Sylvanus
Sylvanus
Umber_379
Sylvanus
Level 152
God Stats
2W - 4L
1,170 SR
Queue Stats
244W - 239L
1,362 Elo+
Solo
Sol
Sol
oni_dreco
Sol
Level 63
God Stats
2W - 0L
1,601 SR
Queue Stats
23W - 20L
1,322 Elo+
Solo
Team Averages
Level 83
1,313 SR
1,304 Elo+

VS

Team Averages
Level 58
1,538 SR
1,357 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
African Acne
Horus
Level 87
God Stats
24W - 35L
1,161 SR
Queue Stats
378W - 534L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Sans_TaleUnder
Cthulhu
Level 44
God Stats
3W - 2L
1,635 SR
Queue Stats
94W - 120L
1,250 Elo+
Party 1
Fenrir
Fenrir
Thecreater721
Fenrir
Level 64
God Stats
4W - 3L
1,617 SR
Queue Stats
85W - 117L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Upchuck-
Kukulkan
Level 28
God Stats
4W - 1L
1,779 SR
Queue Stats
50W - 61L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cowtipper5261
Hun Batz
12
3 / 0 / 2
6,920
629
1,928
4,708
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Scarleth_Zuu
Discordia
11
3 / 3 / 1
6,382
580
1,946
3,938
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
TitanNyxx
Neith
9
0 / 1 / 5
5,315
483
2,728
4,979
1,387
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Umber_379
Sylvanus
11
4 / 0 / 2
6,663
606
4,507
5,049
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
5 / 0 / 1
5,806
528
5,743
5,844
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 2 / 0
4,236
385
3,059
5,371
1,458
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,122
466
3,154
5,783
2,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 4 / 0
4,468
406
3,193
5,746
3,203
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 2 / 0
3,885
353
454
2,452
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Upchuck-
Kukulkan
9
1 / 4 / 0
5,377
489
2,449
4,220
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
3
4
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
1
3
0
0.33
W
Hun Batz
Cowtipper5261
Hun Batz
3
0
2
4
L
1
4
0
0.25
W
Discordia
Scarleth_Zuu
Discordia
3
3
1
1.17
L
0
2
0
0
W
Neith
TitanNyxx
Neith
0
1
5
2.5
W
Sylvanus
Umber_379
Sylvanus
4
0
2
5
L
Kukulkan
Upchuck-
Kukulkan
1
4
0
0.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
12,309
24,518
Taken
23,572
8,479
Mitigated
8,834
8,587
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,059
1,107
124
2,379
5,371
1,458
0
2,933
2,438
0
12,917
L
3,154
1,339
74
511
5,783
2,317
0
2,250
3,493
378
18,545
W
Hun Batz
Cowtipper5261
Hun Batz
1,928
510
0
2,170
4,708
1,924
0
389
4,319
0
52,813
L
3,193
94
0
0
5,746
3,203
0
2,810
2,936
13,349
0
W
Discordia
Scarleth_Zuu
Discordia
1,946
0
0
125
3,938
1,118
304
1,594
2,344
29,623
0
L
454
120
0
736
2,452
568
0
784
1,668
0
5,792
W
Neith
TitanNyxx
Neith
2,728
1,068
262
1,165
4,979
1,387
144
1,724
3,255
0
23,522
W
Sylvanus
Umber_379
Sylvanus
4,507
1,468
82
2,745
5,049
2,599
983
844
4,205
24,495
6,750
L
Kukulkan
Upchuck-
Kukulkan
2,449
270
0
0
4,220
1,288
0
2,741
1,277
20,266
0
W
5,743
2,455
0
2,038
5,844
1,451
1,514
1,614
4,230
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
23,088
306
Minions Killed
131
0
Camps Cleared
0
970,065
Distance Traveled
798,901
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,236
385
21
2
0
200,643
3
L
Horus
5,122
466
36
3
0
208,379
3
W
Hun Batz
6,920
629
107
10
0
223,037
0
L
Cthulhu
4,468
406
17
2
0
190,811
0
W
Discordia
6,382
580
64
6
0
180,951
2
L
Fenrir
3,885
353
9
1
0
41,741
0
W
Neith
5,315
483
43
4
0
178,283
0
W
Sylvanus
6,663
606
52
5
0
186,729
3
L
Kukulkan
5,377
489
48
4
0
157,327
0
W
Sol
5,806
528
40
4
0
201,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role