Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CodeinePopsicle
Xbalanque
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 73L
1,500 Elo+
Solo
Fenrir
Fenrir
Hachy_Hanz
Fenrir
Level 143
God Stats
8W - 6L
1,482 SR
Queue Stats
455W - 460L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
PUMALOCO7115
Kukulkan
Level 148
God Stats
4W - 0L
1,494 SR
Queue Stats
287W - 263L
1,455 Elo+
Solo
Horus
Horus
W3 BLAZE
Horus
Level 154
God Stats
2W - 5L
1,369 SR
Queue Stats
166W - 169L
1,505 Elo+
Solo
Team Averages
Level 148
1,469 SR
1,493 Elo+

VS

Team Averages
Level 104
1,424 SR
1,469 Elo+
Geb
Geb
Drip Chaser
Geb
Level 38
God Stats
13W - 16L
1,280 SR
Queue Stats
143W - 139L
1,455 Elo+
Party 3
Bellona
Bellona
FoRZaBmp
Bellona
Level 29
God Stats
10W - 10L
1,420 SR
Queue Stats
107W - 119L
1,398 Elo+
Party 3
Hachiman
Hachiman
GhostRiderPlaya
Hachiman
Level 160
God Stats
48W - 45L
1,546 SR
Queue Stats
699W - 662L
1,508 Elo+
Party 2
Bacchus
Bacchus
HAMB01_
Bacchus
Level 156
God Stats
30W - 34L
1,523 SR
Queue Stats
734W - 702L
1,497 Elo+
Party 2
Ra
Ra
NumbA1Player7
Ra
Level 137
God Stats
1W - 6L
1,351 SR
Queue Stats
199W - 202L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 0 / 1
5,671
567
1,945
3,725
1,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
CodeinePopsicle
Xbalanque
11
5 / 1 / 1
6,746
675
3,983
4,674
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Hachy_Hanz
Fenrir
11
5 / 0 / 4
6,543
654
3,592
7,183
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PUMALOCO7115
Kukulkan
11
1 / 1 / 2
6,334
633
4,632
3,492
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
W3 BLAZE
Horus
10
3 / 0 / 8
5,986
599
3,522
3,198
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,941
394
1,298
3,611
1,250
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
FoRZaBmp
Bellona
6
0 / 5 / 1
4,203
420
1,711
6,695
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
9
1 / 3 / 0
5,397
540
2,846
5,094
1,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HAMB01_
Bacchus
9
1 / 2 / 0
5,227
523
1,815
5,944
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
5,952
595
1,082
6,029
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
1
1.5
W
Xbalanque
CodeinePopsicle
Xbalanque
5
1
1
5.5
L
0
2
0
0
L
Bellona
FoRZaBmp
Bellona
0
5
1
0.1
L
Hachiman
1
3
0
0.33
L
Bacchus
HAMB01_
Bacchus
1
2
0
0.5
W
Fenrir
Hachy_Hanz
Fenrir
5
0
4
7
L
0
3
0
0
W
Kukulkan
PUMALOCO7115
Kukulkan
1
1
2
2
W
Horus
W3 BLAZE
Horus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
8,752
22,272
Taken
27,373
8,590
Mitigated
10,586
9,640
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,945
108
0
1,866
3,725
1,857
45
1,298
2,427
0
23,888
W
Xbalanque
CodeinePopsicle
Xbalanque
3,983
931
0
1,495
4,674
1,774
608
270
4,404
0
40,928
L
1,298
260
0
674
3,611
1,250
0
0
3,390
7,832
0
L
Bellona
FoRZaBmp
Bellona
1,711
493
0
513
6,695
3,743
0
1,038
5,619
1,490
8,251
L
Hachiman
2,846
1,706
0
1,511
5,094
1,051
0
0
5,094
0
29,287
L
Bacchus
HAMB01_
Bacchus
1,815
415
0
740
5,944
2,741
0
1,248
4,565
23,789
0
W
Fenrir
Hachy_Hanz
Fenrir
3,592
1,394
0
3,274
7,183
2,366
0
673
6,440
0
35,205
L
1,082
0
178
2,845
6,029
1,801
0
1,993
3,852
42,037
0
W
Kukulkan
PUMALOCO7115
Kukulkan
4,632
638
0
465
3,492
1,161
0
1,595
1,805
38,584
0
W
Horus
W3 BLAZE
Horus
3,522
1,514
1,050
1,490
3,198
1,432
184
306
2,876
0
12,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
24,720
322
Minions Killed
232
0
Camps Cleared
0
976,110
Distance Traveled
863,354
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,671
567
56
6
0
145,132
3
W
Xbalanque
6,746
675
77
8
0
193,462
4
L
Geb
3,941
394
10
1
0
119,902
0
L
Bellona
4,203
420
23
2
0
169,421
0
L
Hachiman
5,397
540
60
6
0
178,682
4
L
Bacchus
5,227
523
49
5
0
194,584
1
W
Fenrir
6,543
654
72
7
0
239,042
0
L
Ra
5,952
595
90
9
0
200,765
1
W
Kukulkan
6,334
633
90
9
0
194,428
4
W
Horus
5,986
599
27
3
0
204,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role