Player Matchup

Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDarkLord759
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,507 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,502 Elo+

VS

Team Averages
Level 107
1,355 SR
1,446 Elo+
Chaac
Chaac
Larsiel
Chaac
Level 110
God Stats
36W - 18L
1,633 SR
Queue Stats
44W - 27L
1,580 Elo+
Party 2
Thanatos
Thanatos
Sn1keps
Thanatos
Level 143
God Stats
0W - 1L
1,182 SR
Queue Stats
46W - 29L
1,572 Elo+
Party 2
Thoth
Thoth
Tejbalance
Thoth
Level 68
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 4L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 4 / 8
9,613
801
13,181
11,598
3,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
 
Danzaburou
14
4 / 1 / 10
9,466
789
5,951
7,527
2,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheDarkLord759
Gilgamesh
14
4 / 5 / 11
9,635
803
7,479
12,208
8,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Larsiel
Chaac
11
2 / 6 / 5
7,665
639
7,730
11,935
12,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Sn1keps
Thanatos
13
3 / 4 / 4
8,196
683
6,661
10,836
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
13
5 / 5 / 5
9,054
755
10,042
7,705
2,593
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
15
Kills
10
10
Deaths
15
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
8
2.75
W
Danzaburou
 
Danzaburou
4
1
10
9
L
Chaac
Larsiel
Chaac
2
6
5
0.75
L
Thanatos
Sn1keps
Thanatos
3
4
4
1.25
L
Thoth
5
5
5
1.5
W
Gilgamesh
TheDarkLord759
Gilgamesh
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,611
Damage
24,433
31,333
Taken
30,476
14,073
Mitigated
19,681
11,163
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,181
3,848
0
4,424
11,598
3,170
1,406
4,001
7,490
37,567
0
W
Danzaburou
 
Danzaburou
5,951
2,880
0
3,567
7,527
2,428
820
2,170
5,205
0
32,282
L
Chaac
Larsiel
Chaac
7,730
466
0
1,615
11,935
12,445
0
5,810
6,125
0
19,113
L
Thanatos
Sn1keps
Thanatos
6,661
859
0
5,843
10,836
4,643
0
4,584
6,252
0
17,549
L
Thoth
10,042
413
0
44
7,705
2,593
39
3,454
4,251
31,662
0
W
Gilgamesh
TheDarkLord759
Gilgamesh
7,479
1,763
962
2,210
12,208
8,475
187
4,079
7,850
0
20,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
24,915
143
Minions Killed
116
6
Camps Cleared
5
686,603
Distance Traveled
633,472
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,613
801
69
6
3
210,672
3
W
Danzaburou
9,466
789
52
4
2
248,678
3
L
Chaac
7,665
639
29
2
2
213,403
1
L
Thanatos
8,196
683
31
3
3
231,077
3
L
Thoth
9,054
755
56
5
0
188,992
2
W
Gilgamesh
9,635
803
22
2
1
227,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role