Player Matchup

Ah Puch
Ah Puch
BNS5420
Ah Puch
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 144L
1,270 Elo+
Solo
Hel
Hel
Chaosking3281
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
LaSlimeV
Gilgamesh
Level 29
God Stats
10W - 5L
1,593 SR
Queue Stats
54W - 39L
1,456 Elo+
Solo
Cthulhu
Cthulhu
MrTrueSolidus
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,000 Elo+
Solo
Nemesis
Nemesis
skullwalker19
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,318 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,270 Elo+

VS

Team Averages
Level 19
1,531 SR
1,317 Elo+
Ratatoskr
Ratatoskr
Emraldnight
Ratatoskr
Level 18
God Stats
10W - 2L
1,882 SR
Queue Stats
80W - 93L
1,347 Elo+
Party 1
Hachiman
Hachiman
I Sgt Pepper 63
Hachiman
Level 24
God Stats
16W - 13L
1,310 SR
Queue Stats
165W - 176L
1,246 Elo+
Solo
Guan Yu
Guan Yu
LisMonk
Guan Yu
Level 14
God Stats
2W - 0L
1,738 SR
Queue Stats
30W - 24L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Obelisk-9
Cthulhu
Level 22
God Stats
1W - 0L
1,341 SR
Queue Stats
41W - 56L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
i_HUNTER_97
Morgan Le Fay
Level 17
God Stats
17W - 19L
1,385 SR
Queue Stats
41W - 45L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BNS5420
Ah Puch
14
3 / 6 / 3
8,758
461
10,032
13,557
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 0
8,296
437
5,111
13,121
3,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
LaSlimeV
Gilgamesh
18
9 / 2 / 3
11,118
585
15,660
17,365
12,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
8
0 / 10 / 3
6,309
332
2,217
12,809
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
13
5 / 4 / 0
7,658
403
7,825
12,696
6,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Emraldnight
Ratatoskr
14
4 / 7 / 2
9,202
484
9,680
15,829
5,656
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
13
5 / 2 / 0
9,202
484
5,291
11,033
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
LisMonk
Guan Yu
16
8 / 2 / 1
10,464
551
12,571
17,083
16,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Obelisk-9
Cthulhu
15
1 / 3 / 3
9,311
490
6,512
17,247
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
i_HUNTER_97
Morgan Le Fay
16
9 / 4 / 5
10,386
547
14,828
13,186
5,155
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
17
Kills
27
28
Deaths
18
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BNS5420
Ah Puch
3
6
3
0.75
L
0
6
0
0
W
Ratatoskr
Emraldnight
Ratatoskr
4
7
2
0.71
W
Hachiman
5
2
0
2.5
L
Gilgamesh
LaSlimeV
Gilgamesh
9
2
3
5.25
W
Guan Yu
LisMonk
Guan Yu
8
2
1
4.25
L
Cthulhu
0
10
3
0.15
W
Cthulhu
Obelisk-9
Cthulhu
1
3
3
0.83
W
Morgan Le Fay
i_HUNTER_97
Morgan Le Fay
9
4
5
2.88
L
Nemesis
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
48,882
69,548
Taken
74,378
34,060
Mitigated
41,814
16,882
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BNS5420
Ah Puch
10,032
1,029
0
5,200
13,557
4,347
640
6,619
6,634
43,396
0
L
5,111
1,473
937
4,975
13,121
3,668
1,974
1,520
11,088
48,603
0
W
Ratatoskr
Emraldnight
Ratatoskr
9,680
4,454
0
4,113
15,829
5,656
9
3,010
12,752
0
55,198
W
Hachiman
5,291
4,181
0
2,184
11,033
3,429
2,649
1,476
9,505
0
47,013
L
Gilgamesh
LaSlimeV
Gilgamesh
15,660
5,115
260
3,850
17,365
12,346
0
4,110
12,970
0
76,173
W
Guan Yu
LisMonk
Guan Yu
12,571
937
288
3,400
17,083
16,629
362
4,777
12,306
0
61,190
L
Cthulhu
2,217
535
0
587
12,809
6,949
0
5,013
7,721
10,433
0
W
Cthulhu
Obelisk-9
Cthulhu
6,512
476
99
6,958
17,247
10,945
127
4,222
12,923
44,362
0
W
Morgan Le Fay
i_HUNTER_97
Morgan Le Fay
14,828
4,349
0
2,538
13,186
5,155
2,011
3,808
9,102
55,116
0
L
Nemesis
7,825
3,042
0
1,073
12,696
6,750
212
3,179
8,865
0
22,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,139
Gold Earned
48,565
336
Minions Killed
442
0
Camps Cleared
0
1,632,796
Distance Traveled
1,728,368
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,758
461
81
4
0
314,521
0
L
Hel
8,296
437
95
5
0
331,597
1
W
Ratatoskr
9,202
484
86
5
0
394,375
0
W
Hachiman
9,202
484
87
5
0
280,235
1
L
Gilgamesh
11,118
585
118
6
0
419,244
0
W
Guan Yu
10,464
551
103
5
0
389,404
0
L
Cthulhu
6,309
332
15
1
0
217,765
3
W
Cthulhu
9,311
490
87
5
0
323,690
0
W
Morgan Le Fay
10,386
547
79
4
0
340,664
2
L
Nemesis
7,658
403
27
1
0
349,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role