Player Matchup

Ymir
Ymir
GarbagePunk77
Ymir
Level 26
God Stats
18W - 10L
1,488 SR
Queue Stats
181W - 124L
1,281 Elo+
Solo
Heimdallr
Heimdallr
Lunar_FLIX
Heimdallr
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Chaac
Chaac
SquareOcean9633
Chaac
Level 15
God Stats
2W - 1L
1,361 SR
Queue Stats
14W - 24L
1,188 Elo+
Solo
Cu Chulainn
Cu Chulainn
ssacece77
Cu Chulainn
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,095 Elo+
Solo
Ra
Ra
wyatt28850
Ra
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 55L
1,293 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,271 Elo+

VS

Team Averages
Level 19
1,415 SR
1,366 Elo+
Ratatoskr
Ratatoskr
ChinoRIP222
Ratatoskr
Level 29
God Stats
0W - 3L
1,296 SR
Queue Stats
45W - 54L
1,405 Elo+
Party 1
Bellona
Bellona
Star-lord-1656
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
carlos14-2-
Ymir
Level 27
God Stats
13W - 21L
1,450 SR
Queue Stats
81W - 136L
1,270 Elo+
Party 1
Sun Wukong
Sun Wukong
dekulansox
Sun Wukong
Level 12
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 5L
1,377 Elo+
Solo
Izanami
Izanami
pepe_GAMER_PRO
Izanami
Level 27
God Stats
8W - 10L
1,330 SR
Queue Stats
63W - 108L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 9
10,459
523
14,531
16,436
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Lunar_FLIX
Heimdallr
14
6 / 4 / 8
9,512
476
13,205
12,656
4,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 1 / 5
11,442
572
14,360
16,258
10,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
ssacece77
Cu Chulainn
11
0 / 13 / 2
7,767
388
2,244
14,181
4,926
18
11 / 2 / 5
11,563
578
18,973
12,854
5,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChinoRIP222
Ratatoskr
15
4 / 6 / 4
9,938
497
8,490
19,095
6,002
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 3 / 0
7,095
355
2,759
7,994
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 7 / 7
9,241
462
12,021
19,530
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
dekulansox
Sun Wukong
12
2 / 7 / 2
8,299
415
5,210
18,615
12,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 8 / 6
8,497
425
11,694
15,898
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
31
Kills
17
23
Deaths
31
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ChinoRIP222
Ratatoskr
4
6
4
1
W
7
3
9
3.83
W
Heimdallr
Lunar_FLIX
Heimdallr
6
4
8
2.5
W
7
1
5
9.5
L
4
3
0
1.33
L
4
7
7
1.07
L
Sun Wukong
dekulansox
Sun Wukong
2
7
2
0.43
L
3
8
6
0.75
W
Cu Chulainn
ssacece77
Cu Chulainn
0
13
2
0.08
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,313
Damage
40,174
72,385
Taken
81,132
44,572
Mitigated
47,175
20,128
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ChinoRIP222
Ratatoskr
8,490
2,144
378
5,953
19,095
6,002
0
7,287
11,808
0
40,786
W
14,531
2,894
0
1,740
16,436
18,619
811
4,338
12,098
41,796
0
W
Heimdallr
Lunar_FLIX
Heimdallr
13,205
4,694
92
1,955
12,656
4,529
1,568
3,472
9,184
0
41,703
W
14,360
3,536
0
7,537
16,258
10,616
2,306
2,011
14,247
0
83,063
L
2,759
778
0
2,090
7,994
6,063
132
251
7,743
4,181
10,236
L
12,021
1,166
181
2,141
19,530
17,929
81
9,060
10,470
32,919
0
L
Sun Wukong
dekulansox
Sun Wukong
5,210
1,268
0
2,011
18,615
12,890
92
8,719
9,896
0
31,564
L
11,694
6,710
0
1,833
15,898
4,291
704
8,187
7,711
0
54,179
W
Cu Chulainn
ssacece77
Cu Chulainn
2,244
716
0
700
14,181
4,926
189
735
13,446
0
17,760
W
18,973
1,265
1,713
6,391
12,854
5,882
4,580
2,261
10,593
90,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
43,070
453
Minions Killed
275
0
Camps Cleared
0
1,894,314
Distance Traveled
1,659,049
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,938
497
66
3
0
399,605
0
W
Ymir
10,459
523
66
3
0
362,667
5
W
Heimdallr
9,512
476
55
3
0
379,436
0
W
Chaac
11,442
572
140
7
0
427,319
3
L
Bellona
7,095
355
23
1
0
250,728
1
L
Ymir
9,241
462
50
3
0
364,871
1
L
Sun Wukong
8,299
415
49
2
0
327,274
1
L
Izanami
8,497
425
87
4
0
316,571
1
W
Cu Chulainn
7,767
388
26
1
0
350,307
0
W
Ra
11,563
578
166
8
0
374,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role