Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Kedeos286
Yemoja
Level 44
God Stats
5W - 7L
1,101 SR
Queue Stats
168W - 196L
1,333 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr_Monkyman
Gilgamesh
Level 42
God Stats
0W - 3L
1,334 SR
Queue Stats
121W - 158L
1,259 Elo+
Party 3
Kukulkan
Kukulkan
arnautovic275
Kukulkan
Level 18
God Stats
12W - 8L
1,595 SR
Queue Stats
34W - 46L
1,354 Elo+
Party 2
Ravana
Ravana
lahjaton_kotka
Ravana
Level 27
God Stats
0W - 1L
1,206 SR
Queue Stats
97W - 82L
1,428 Elo+
Party 3
Team Averages
Level 57
1,347 SR
1,375 Elo+

VS

Team Averages
Level 52
1,474 SR
1,445 Elo+
Fenrir
Fenrir
Atlas1205
Fenrir
Level 85
God Stats
8W - 6L
1,520 SR
Queue Stats
241W - 171L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
MEDUZALIA
Kukulkan
Level 49
God Stats
9W - 15L
1,390 SR
Queue Stats
165W - 185L
1,306 Elo+
Solo
Hachiman
Hachiman
Miomix305
Hachiman
Level 63
God Stats
17W - 7L
1,225 SR
Queue Stats
175W - 133L
1,488 Elo+
Party 1
Anubis
Anubis
Nishibi-Reishi
Anubis
Level 41
God Stats
27W - 19L
1,539 SR
Queue Stats
99W - 86L
1,468 Elo+
Party 1
Da Ji
Da Ji
Vortex_Husso
Da Ji
Level 24
God Stats
6W - 2L
1,698 SR
Queue Stats
18W - 17L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 2 / 1
7,251
518
7,187
10,284
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Kedeos286
Yemoja
11
0 / 3 / 2
6,309
451
1,496
9,989
4,255
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
Mr_Monkyman
Gilgamesh
11
0 / 7 / 0
6,517
466
4,921
10,572
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
arnautovic275
Kukulkan
12
1 / 4 / 0
7,029
502
2,288
7,924
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 7 / 1
6,824
487
6,304
9,541
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atlas1205
Fenrir
14
9 / 0 / 3
8,710
622
9,505
9,102
5,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
MEDUZALIA
Kukulkan
13
3 / 3 / 2
7,724
552
4,493
6,473
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Miomix305
Hachiman
12
6 / 3 / 1
7,509
536
11,034
9,247
1,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 5
6,479
463
6,878
6,482
2,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 4
7,630
545
5,471
5,075
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
23
23
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
2
1
2.25
W
Fenrir
Atlas1205
Fenrir
9
0
3
10.5
L
Yemoja
Kedeos286
Yemoja
0
3
2
0.33
W
Kukulkan
MEDUZALIA
Kukulkan
3
3
2
1.33
W
Hachiman
Miomix305
Hachiman
6
3
1
2.17
L
Gilgamesh
Mr_Monkyman
Gilgamesh
0
7
0
0
W
1
2
5
1.75
W
4
0
4
6
L
Kukulkan
arnautovic275
Kukulkan
1
4
0
0.25
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
37,381
48,310
Taken
36,379
17,447
Mitigated
13,576
12,283
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,187
6,500
0
3,034
10,284
2,295
817
3,631
6,653
0
44,109
W
Fenrir
Atlas1205
Fenrir
9,505
2,400
0
3,918
9,102
5,049
200
119
8,685
4,016
34,630
L
Yemoja
Kedeos286
Yemoja
1,496
240
2,595
3,145
9,989
4,255
225
2,773
7,216
10,221
0
W
Kukulkan
MEDUZALIA
Kukulkan
4,493
545
0
0
6,473
2,022
782
2,288
4,185
43,535
0
W
Hachiman
Miomix305
Hachiman
11,034
7,306
0
3,675
9,247
1,999
287
804
8,443
0
38,531
L
Gilgamesh
Mr_Monkyman
Gilgamesh
4,921
1,616
0
1,080
10,572
5,571
0
711
9,861
0
29,135
W
6,878
258
434
2,522
6,482
2,207
319
696
5,786
28,011
0
W
5,471
1,529
0
1,085
5,075
2,299
574
0
5,005
0
41,781
L
Kukulkan
arnautovic275
Kukulkan
2,288
174
0
567
7,924
2,263
846
3,942
3,982
39,484
0
L
6,304
2,348
0
1,862
9,541
3,063
0
1,464
8,077
0
41,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
38,052
315
Minions Killed
357
0
Camps Cleared
0
1,186,287
Distance Traveled
1,348,165
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,251
518
87
6
0
218,321
0
W
Fenrir
8,710
622
83
6
0
277,728
1
L
Yemoja
6,309
451
13
1
0
215,607
6
W
Kukulkan
7,724
552
92
7
0
236,565
3
W
Hachiman
7,509
536
68
5
0
247,587
2
L
Gilgamesh
6,517
466
64
5
0
252,754
4
W
Anubis
6,479
463
41
3
0
239,797
1
W
Da Ji
7,630
545
73
5
0
346,488
2
L
Kukulkan
7,029
502
77
6
0
240,419
0
L
Ravana
6,824
487
74
5
0
259,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role