Player Matchup

Neith
Neith
AlexAdams
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BOCHIK
Morgan Le Fay
Level 28
God Stats
5W - 4L
1,689 SR
Queue Stats
64W - 85L
1,257 Elo+
Party 1
Thanatos
Thanatos
IMiayke
Thanatos
Level 27
God Stats
1W - 1L
1,488 SR
Queue Stats
2W - 2L
1,466 Elo+
Party 2
Tiamat
Tiamat
JetBrains
Tiamat
Level 21
God Stats
4W - 7L
1,140 SR
Queue Stats
60W - 84L
1,257 Elo+
Party 1
Ymir
Ymir
KofteOyun
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,463 SR
1,396 Elo+

VS

Team Averages
Level 17
1,452 SR
1,348 Elo+
Thor
Thor
David132divaD
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Fullbeard
Izanami
Level 15
God Stats
3W - 7L
1,500 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 3
Ra
Ra
JarlUgla
Ra
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 53L
1,279 Elo+
Party 4
Hel
Hel
sheefow
Hel
Level 16
God Stats
8W - 14L
1,459 SR
Queue Stats
8W - 16L
1,299 Elo+
Party 3
Bellona
Bellona
zikandor
Bellona
Level 25
God Stats
0W - 2L
1,302 SR
Queue Stats
38W - 54L
1,272 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexAdams
Neith
11
6 / 2 / 5
6,949
496
7,282
5,414
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BOCHIK
Morgan Le Fay
13
3 / 0 / 0
7,864
562
3,254
3,987
1,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
IMiayke
Thanatos
14
12 / 0 / 3
8,569
612
10,011
9,170
3,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
JetBrains
Tiamat
13
4 / 0 / 4
8,178
584
6,147
6,083
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
4 / 0 / 7
7,720
551
4,266
14,022
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 1
5,187
371
2,311
10,415
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Fullbeard
Izanami
8
0 / 6 / 1
5,408
386
4,424
8,517
2,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 10 / 0
6,371
455
4,155
10,291
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
9
1 / 2 / 0
5,729
409
3,457
3,779
2,387
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
zikandor
Bellona
11
0 / 2 / 1
6,119
437
2,565
9,323
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
29
Kills
2
2
Deaths
30
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
AlexAdams
Neith
6
2
5
4.25
W
Morgan Le Fay
BOCHIK
Morgan Le Fay
3
0
0
3
L
0
10
1
0.05
L
Izanami
Fullbeard
Izanami
0
6
1
0.08
W
Thanatos
IMiayke
Thanatos
12
0
3
13.5
L
1
10
0
0.1
W
Tiamat
JetBrains
Tiamat
4
0
4
6
W
Ymir
4
0
7
7.5
L
Hel
1
2
0
0.5
L
Bellona
zikandor
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
16,912
38,676
Taken
42,325
17,788
Mitigated
17,174
19,162
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlexAdams
Neith
7,282
2,698
0
1,093
5,414
2,501
833
1,357
4,022
0
29,441
W
Morgan Le Fay
BOCHIK
Morgan Le Fay
3,254
483
0
774
3,987
1,307
642
946
2,955
35,574
0
L
2,311
612
0
432
10,415
2,970
0
3,685
6,452
0
12,910
L
Izanami
Fullbeard
Izanami
4,424
3,475
0
731
8,517
2,068
976
1,114
7,397
0
29,310
W
Thanatos
IMiayke
Thanatos
10,011
2,540
0
9,362
9,170
3,069
0
726
8,364
0
50,335
L
4,155
242
0
1,167
10,291
3,191
0
3,164
6,757
32,267
0
W
Tiamat
JetBrains
Tiamat
6,147
440
0
2,539
6,083
2,649
599
1,646
4,198
45,786
0
W
Ymir
4,266
842
0
5,394
14,022
8,262
448
3,097
10,908
26,660
0
L
Hel
3,457
793
1,251
804
3,779
2,387
531
1,528
2,221
13,863
0
L
Bellona
zikandor
Bellona
2,565
505
0
2,599
9,323
6,558
0
3,184
5,831
5,182
23,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
28,814
358
Minions Killed
211
0
Camps Cleared
0
1,325,807
Distance Traveled
1,173,007
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,949
496
61
4
0
249,842
2
W
Morgan Le Fay
7,864
562
76
5
0
230,510
4
L
Thor
5,187
371
18
1
0
238,163
5
L
Izanami
5,408
386
55
4
0
228,294
1
W
Thanatos
8,569
612
85
6
0
307,184
0
L
Ra
6,371
455
60
4
0
222,654
0
W
Tiamat
8,178
584
97
7
0
258,222
1
W
Ymir
7,720
551
39
3
0
280,049
0
L
Hel
5,729
409
22
2
0
237,989
5
L
Bellona
6,119
437
56
4
0
245,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role