Player Matchup

Athena
Athena
 
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Amago0eMz
Thanatos
Level 28
God Stats
17W - 15L
1,549 SR
Queue Stats
76W - 89L
1,434 Elo+
Solo
Chaac
Chaac
DVcriL
Chaac
Level 3
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 6L
1,445 Elo+
Solo
Ra
Ra
Nesvelez990_
Ra
Level 28
God Stats
2W - 2L
1,595 SR
Queue Stats
105W - 80L
1,571 Elo+
Solo
Apollo
Apollo
XDestzX
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,491 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,488 Elo+

VS

Team Averages
Level 31
1,526 SR
1,503 Elo+
Anhur
Anhur
CarlosSaltPepper
Anhur
Level 16
God Stats
4W - 5L
1,431 SR
Queue Stats
25W - 47L
1,348 Elo+
Solo
Pele
Pele
FeijoadaDeKu
Pele
Level 27
God Stats
9W - 8L
1,453 SR
Queue Stats
85W - 84L
1,495 Elo+
Solo
Artio
Artio
GAMERZONE-RS
Artio
Level 18
God Stats
4W - 0L
1,794 SR
Queue Stats
45W - 28L
1,700 Elo+
Solo
Cthulhu
Cthulhu
roki-kira
Cthulhu
Level 4
God Stats
3W - 0L
1,758 SR
Queue Stats
4W - 6L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
zZ_xLauti17x_Zz
Baron Samedi
Level 88
God Stats
2W - 9L
1,192 SR
Queue Stats
333W - 399L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 11
8,687
395
7,374
21,317
21,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Amago0eMz
Thanatos
14
12 / 10 / 6
10,049
457
14,463
18,029
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
DVcriL
Chaac
5
0 / 4 / 0
6,203
282
1,906
5,600
1,722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 6 / 5
11,516
523
13,544
16,665
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
XDestzX
Apollo
1
0 / 0 / 0
4,207
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 5
9,329
424
4,324
13,003
3,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 5
11,574
526
5,250
15,058
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
12 / 0 / 5
13,226
601
19,597
17,551
25,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
roki-kira
Cthulhu
12
0 / 5 / 4
8,515
387
2,064
11,736
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
zZ_xLauti17x_Zz
Baron Samedi
17
4 / 6 / 7
11,067
503
14,050
14,087
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
24
Kills
20
21
Deaths
25
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
11
7.5
L
Thanatos
Amago0eMz
Thanatos
12
10
6
1.5
W
1
10
5
0.35
L
Chaac
DVcriL
Chaac
0
4
0
0
W
3
4
5
1.38
W
12
0
5
14.5
L
10
6
5
2.08
L
Apollo
XDestzX
Apollo
0
0
0
0
W
Cthulhu
roki-kira
Cthulhu
0
5
4
0.4
W
Baron Samedi
zZ_xLauti17x_Zz
Baron Samedi
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
45,285
61,611
Taken
71,435
37,116
Mitigated
48,605
19,351
Healing
24,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,374
1,536
0
1,389
21,317
21,853
0
8,547
11,910
29,394
0
L
Thanatos
Amago0eMz
Thanatos
14,463
2,842
0
9,810
18,029
6,425
0
9,319
8,212
0
45,976
W
4,324
2,618
0
1,576
13,003
3,660
4,062
4,888
8,069
0
35,119
L
Chaac
DVcriL
Chaac
1,906
1,021
0
1,582
5,600
1,722
0
3,354
1,890
0
8,320
W
5,250
1,460
0
8,333
15,058
5,647
262
4,463
10,425
0
70,206
W
19,597
2,491
1,506
7,867
17,551
25,487
425
4,370
13,047
85,269
0
L
13,544
1,507
1,021
5,549
16,665
7,116
606
12,384
3,888
77,550
0
L
Apollo
XDestzX
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
roki-kira
Cthulhu
2,064
290
0
669
11,736
7,866
305
4,350
7,310
18,007
0
W
Baron Samedi
zZ_xLauti17x_Zz
Baron Samedi
14,050
827
320
4,704
14,087
5,945
1,873
5,134
8,669
73,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,662
Gold Earned
53,711
254
Minions Killed
482
0
Camps Cleared
0
1,291,947
Distance Traveled
2,065,516
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,687
395
34
2
0
420,368
3
L
Thanatos
10,049
457
50
2
0
366,438
1
W
Anhur
9,329
424
68
3
0
341,674
2
L
Chaac
6,203
282
18
1
0
134,634
0
W
Pele
11,574
526
125
6
0
437,696
0
W
Artio
13,226
601
150
7
0
452,115
13
L
Ra
11,516
523
152
7
0
370,507
1
L
Apollo
4,207
191
0
0
0
0
0
W
Cthulhu
8,515
387
44
2
0
394,874
0
W
Baron Samedi
11,067
503
95
4
0
439,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role