Player Matchup

Neith
Neith
ABlueBlueberry
Neith
Level 26
God Stats
54W - 56L
1,537 SR
Queue Stats
80W - 91L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
FadedShinobi
Cthulhu
Level 129
God Stats
4W - 3L
1,306 SR
Queue Stats
63W - 58L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
HuntTheHunter12
Danzaburou
Level 27
God Stats
12W - 13L
1,340 SR
Queue Stats
63W - 58L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JTR009
Ah Muzen Cab
Level 118
God Stats
20W - 24L
1,493 SR
Queue Stats
41W - 51L
1,400 Elo+
Party 1
Zeus
Zeus
TheDethStarZ
Zeus
Level 103
God Stats
100W - 91L
1,502 SR
Queue Stats
110W - 110L
1,399 Elo+
Solo
Team Averages
Level 81
1,436 SR
1,443 Elo+

VS

Team Averages
Level 74
1,536 SR
1,453 Elo+
Baron Samedi
Baron Samedi
SmiteSucksMeNuts
Baron Samedi
Level 48
God Stats
4W - 4L
1,625 SR
Queue Stats
226W - 225L
1,494 Elo+
Party 4
Neith
Neith
SpunkyHunk
Neith
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,376 Elo+
Solo
Sylvanus
Sylvanus
Thenobody3487
Sylvanus
Level 119
God Stats
3W - 1L
1,486 SR
Queue Stats
108W - 119L
1,506 Elo+
Party 3
Ymir
Ymir
lolicon_King
Ymir
Level 24
God Stats
23W - 26L
1,414 SR
Queue Stats
23W - 28L
1,405 Elo+
Party 3
Loki
Loki
rjdmgd
Loki
Level 128
God Stats
6W - 9L
1,655 SR
Queue Stats
127W - 122L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 17
15,138
1,009
15,737
16,701
7,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
FadedShinobi
Cthulhu
20
4 / 8 / 28
14,568
971
19,630
35,164
15,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
HuntTheHunter12
Danzaburou
20
3 / 2 / 19
14,054
937
18,761
19,179
7,595
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
JTR009
Ah Muzen Cab
20
16 / 2 / 19
17,499
1,167
30,538
9,940
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 10 / 22
15,390
1,026
29,950
20,404
8,990
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SmiteSucksMeNuts
Baron Samedi
20
7 / 4 / 11
15,594
1,040
21,011
19,512
9,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
6 / 11 / 13
15,466
1,031
21,844
23,365
10,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Thenobody3487
Sylvanus
20
2 / 11 / 20
14,352
957
17,379
33,417
45,986
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
0 / 8 / 8
12,466
831
3,845
20,681
22,141
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
rjdmgd
Loki
20
13 / 7 / 10
17,139
1,143
32,368
24,111
8,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
90
41
Kills
28
28
Deaths
41
105
Assists
62
Player
Kills
Deaths
Assists
KDA
W
7
6
17
2.58
W
Cthulhu
FadedShinobi
Cthulhu
4
8
28
2.25
W
Danzaburou
HuntTheHunter12
Danzaburou
3
2
19
6.25
W
Ah Muzen Cab
JTR009
Ah Muzen Cab
16
2
19
12.75
L
Baron Samedi
SmiteSucksMeNuts
Baron Samedi
7
4
11
3.13
L
Neith
6
11
13
1.14
W
11
10
22
2.2
L
Sylvanus
Thenobody3487
Sylvanus
2
11
20
1.09
L
0
8
8
0.5
L
Loki
rjdmgd
Loki
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,616
Damage
96,447
101,388
Taken
121,086
43,621
Mitigated
97,507
10,101
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,737
5,350
0
1,687
16,701
7,263
0
4,622
12,079
0
49,734
W
Cthulhu
FadedShinobi
Cthulhu
19,630
1,597
97
4,880
35,164
15,539
0
17,643
17,503
48,369
0
W
Danzaburou
HuntTheHunter12
Danzaburou
18,761
9,177
0
1,661
19,179
7,595
0
7,479
11,639
0
42,481
W
Ah Muzen Cab
JTR009
Ah Muzen Cab
30,538
12,240
0
1,776
9,940
4,234
0
2,067
7,873
0
58,251
L
Baron Samedi
SmiteSucksMeNuts
Baron Samedi
21,011
2,004
1,145
8,647
19,512
9,518
0
10,444
9,068
68,996
0
L
Neith
21,844
9,386
0
1,310
23,365
10,866
0
7,553
15,812
0
51,332
W
29,950
6,753
0
0
20,404
8,990
0
9,272
11,132
38,671
0
L
Sylvanus
Thenobody3487
Sylvanus
17,379
3,653
3,586
5,684
33,417
45,986
0
15,872
17,545
37,693
4,285
L
3,845
222
0
0
20,681
22,141
0
8,065
12,616
14,161
0
L
Loki
rjdmgd
Loki
32,368
8,098
0
435
24,111
8,996
0
7,646
16,465
0
60,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,649
Gold Earned
75,017
278
Minions Killed
360
7
Camps Cleared
17
1,361,427
Distance Traveled
1,252,943
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,138
1,009
96
6
0
284,393
1
W
Cthulhu
14,568
971
57
4
2
246,847
0
W
Danzaburou
14,054
937
51
3
3
281,379
0
W
Ah Muzen Cab
17,499
1,167
52
3
1
304,325
4
L
Baron Samedi
15,594
1,040
141
9
5
254,500
0
L
Neith
15,466
1,031
70
5
3
244,951
1
W
Zeus
15,390
1,026
22
1
1
244,483
0
L
Sylvanus
14,352
957
57
4
1
235,468
1
L
Ymir
12,466
831
32
2
0
189,896
0
L
Loki
17,139
1,143
60
4
8
328,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role