Player Matchup

Sobek
Sobek
MAD0605
Sobek
Level 143
God Stats
13W - 6L
1,728 SR
Queue Stats
1,222W - 701L
1,684 Elo+
Party 1
Kali
Kali
Rala2948
Kali
Level 15
God Stats
1W - 3L
1,176 SR
Queue Stats
29W - 28L
1,473 Elo+
Party 2
Chaac
Chaac
blassgelbe-Ozean
Chaac
Level 7
God Stats
6W - 0L
1,975 SR
Queue Stats
61W - 15L
1,869 Elo+
Party 1
Geb
Geb
c7diaz
Geb
Level 39
God Stats
1W - 4L
1,206 SR
Queue Stats
172W - 174L
1,428 Elo+
Party 2
Izanami
Izanami
herita10
Izanami
Level 27
God Stats
5W - 2L
1,336 SR
Queue Stats
69W - 66L
1,447 Elo+
Party 2
Team Averages
Level 46
1,484 SR
1,580 Elo+

VS

Team Averages
Level 15
1,504 SR
1,596 Elo+
Ah Puch
Ah Puch
Chyzi
Ah Puch
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,643 Elo+
Solo
Chaac
Chaac
Cyno歩
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,760 Elo+
Solo
Danzaburou
Danzaburou
DaddyCthuwu2021
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,565 Elo+
Solo
Loki
Loki
Posedoun
Loki
Level 28
God Stats
39W - 43L
1,518 SR
Queue Stats
81W - 74L
1,469 Elo+
Solo
Yemoja
Yemoja
tenaz950soldado
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MAD0605
Sobek
12
1 / 0 / 1
5,977
598
4,944
9,260
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
10
1 / 1 / 5
5,948
595
3,366
7,575
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 0
6,901
690
3,173
4,250
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
c7diaz
Geb
9
0 / 0 / 9
5,935
594
1,976
4,184
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
herita10
Izanami
12
8 / 0 / 0
7,602
760
4,159
3,400
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chyzi
Ah Puch
8
0 / 3 / 0
4,837
484
1,860
4,185
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Cyno歩
Chaac
10
0 / 2 / 1
5,729
573
7,402
9,095
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DaddyCthuwu2021
Danzaburou
4
0 / 3 / 0
4,016
402
2,534
3,986
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
10
2 / 2 / 0
5,811
581
2,390
6,449
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 4 / 0
3,989
399
471
4,274
1,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Chyzi
Ah Puch
0
3
0
0
L
Chaac
Cyno歩
Chaac
0
2
1
0.25
L
Danzaburou
DaddyCthuwu2021
Danzaburou
0
3
0
0
W
Sobek
MAD0605
Sobek
1
0
1
1.5
L
Loki
2
2
0
1
W
Kali
1
1
5
3.5
W
4
1
0
4
W
Geb
c7diaz
Geb
0
0
9
4.5
W
Izanami
herita10
Izanami
8
0
0
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
14,657
28,669
Taken
27,989
16,128
Mitigated
10,218
13,965
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Chyzi
Ah Puch
1,860
346
0
928
4,185
918
0
0
4,017
20,171
0
L
Chaac
Cyno歩
Chaac
7,402
2,380
0
4,719
9,095
5,257
0
3,557
4,854
0
33,527
L
Danzaburou
DaddyCthuwu2021
Danzaburou
2,534
1,651
0
1,202
3,986
791
0
847
3,139
0
12,101
W
Sobek
MAD0605
Sobek
4,944
680
0
5,909
9,260
7,507
0
0
8,582
31,310
0
L
Loki
2,390
342
0
2,662
6,449
1,827
0
1,132
5,191
0
29,013
W
Kali
3,366
1,097
0
2,667
7,575
3,163
0
268
7,228
0
30,584
W
3,173
572
0
2,086
4,250
2,332
0
1,592
2,658
0
38,022
W
Geb
c7diaz
Geb
1,976
545
0
1,494
4,184
2,163
0
154
4,030
8,509
0
W
Izanami
herita10
Izanami
4,159
2,808
0
1,809
3,400
963
2,298
317
3,083
0
46,264
L
471
112
153
18
4,274
1,425
0
657
3,617
6,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
24,382
337
Minions Killed
207
0
Camps Cleared
0
1,048,384
Distance Traveled
844,102
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,837
484
41
4
0
155,502
0
L
Chaac
5,729
573
66
7
0
201,109
4
L
Danzaburou
4,016
402
22
2
0
137,741
3
W
Sobek
5,977
598
74
7
0
218,179
2
L
Loki
5,811
581
70
7
0
220,765
0
W
Kali
5,948
595
62
6
0
233,842
0
W
Chaac
6,901
690
90
9
0
234,867
0
W
Geb
5,935
594
9
1
0
190,356
1
W
Izanami
7,602
760
102
10
0
171,140
1
L
Yemoja
3,989
399
8
1
0
128,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role