Player Matchup

Geb
Geb
DelsinBoy
Geb
Level 47
God Stats
57W - 32L
1,699 SR
Queue Stats
337W - 318L
1,468 Elo+
Party 3
Nox
Nox
L4R5355
Nox
Level 45
God Stats
3W - 5L
1,416 SR
Queue Stats
272W - 250L
1,501 Elo+
Party 3
Fenrir
Fenrir
NarenXen
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 127L
1,514 Elo+
Party 3
Izanami
Izanami
Sarenya
Izanami
Level 29
God Stats
3W - 2L
1,464 SR
Queue Stats
67W - 80L
1,438 Elo+
Party 2
Hades
Hades
Tyralder
Hades
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 89L
1,392 Elo+
Party 2
Team Averages
Level 38
1,516 SR
1,463 Elo+

VS

Team Averages
Level 51
1,506 SR
1,417 Elo+
Chang'e
Chang'e
Flegmonn
Chang'e
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Jimehhh
Cthulhu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 42L
1,438 Elo+
Party 4
Yemoja
Yemoja
ProfXaviersLegs
Yemoja
Level 17
God Stats
8W - 2L
1,911 SR
Queue Stats
61W - 71L
1,437 Elo+
Party 4
Discordia
Discordia
pitapati
Discordia
Level 64
God Stats
0W - 3L
1,458 SR
Queue Stats
66W - 82L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
shroxd
Guan Yu
Level 60
God Stats
0W - 4L
1,162 SR
Queue Stats
69W - 91L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 18
11,302
1,130
13,616
12,774
14,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nox
18
9 / 0 / 9
11,280
1,128
12,705
3,811
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NarenXen
Fenrir
17
7 / 1 / 11
11,106
1,111
18,661
11,401
4,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Sarenya
Izanami
17
1 / 0 / 14
9,995
1,000
15,816
6,865
2,971
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Tyralder
Hades
17
7 / 3 / 11
10,836
1,084
20,391
12,693
5,729
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

294

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flegmonn
Chang'e
15
0 / 11 / 1
8,704
870
2,946
17,696
5,940
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Jimehhh
Cthulhu
15
1 / 2 / 3
9,451
945
12,036
18,329
14,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 2
9,829
983
5,361
12,405
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
pitapati
Discordia
15
0 / 5 / 3
8,958
896
13,309
12,119
4,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
shroxd
Guan Yu
16
3 / 4 / 1
11,194
1,119
8,824
25,919
34,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
14
25
Kills
4
4
Deaths
25
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
L
Chang'e
Flegmonn
Chang'e
0
11
1
0.05
L
Cthulhu
Jimehhh
Cthulhu
1
2
3
1.25
W
Nox
9
0
9
13.5
W
Fenrir
NarenXen
Fenrir
7
1
11
12.5
L
0
3
2
0.33
W
Izanami
Sarenya
Izanami
1
0
14
8
W
Hades
Tyralder
Hades
7
3
11
4.17
L
Discordia
pitapati
Discordia
0
5
3
0.3
L
Guan Yu
shroxd
Guan Yu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,189
Damage
42,476
47,544
Taken
86,468
29,155
Mitigated
72,654
6,976
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,616
933
0
1,344
12,774
14,161
0
9,145
3,629
23,562
0
L
Chang'e
Flegmonn
Chang'e
2,946
685
1,347
612
17,696
5,940
0
8,225
9,371
11,108
0
L
Cthulhu
Jimehhh
Cthulhu
12,036
2,293
0
1,538
18,329
14,560
0
10,765
7,413
29,388
0
W
Nox
12,705
757
0
0
3,811
1,691
0
2,638
1,173
30,039
0
W
Fenrir
NarenXen
Fenrir
18,661
3,802
0
728
11,401
4,603
0
8,468
2,135
0
28,416
L
5,361
995
3,292
1,411
12,405
13,283
0
7,541
4,810
15,089
0
W
Izanami
Sarenya
Izanami
15,816
13,357
0
1,497
6,865
2,971
0
4,598
2,267
0
45,842
W
Hades
Tyralder
Hades
20,391
1,932
482
2,925
12,693
5,729
0
8,803
3,890
34,569
0
L
Discordia
pitapati
Discordia
13,309
1,391
209
96
12,119
4,099
0
6,192
5,841
32,001
0
L
Guan Yu
shroxd
Guan Yu
8,824
2,032
2,742
5,679
25,919
34,772
0
13,264
12,321
0
23,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
48,136
203
Minions Killed
169
9
Camps Cleared
5
1,047,935
Distance Traveled
964,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,302
1,130
20
2
2
251,909
1
L
Chang'e
8,704
870
23
2
1
167,091
0
L
Cthulhu
9,451
945
45
5
1
200,022
0
W
Nox
11,280
1,128
50
5
2
218,615
0
W
Fenrir
11,106
1,111
23
2
3
229,663
0
L
Yemoja
9,829
983
20
2
2
191,995
0
W
Izanami
9,995
1,000
77
8
1
179,479
0
W
Hades
10,836
1,084
33
3
1
168,269
0
L
Discordia
8,958
896
49
5
1
170,606
0
L
Guan Yu
11,194
1,119
32
3
0
235,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role