Player Matchup

Artemis
Artemis
AislingRiedsel
Artemis
Level 17
God Stats
0W - 1L
1,553 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 1
Bellona
Bellona
DemonHunterHex
Bellona
Level 21
God Stats
7W - 5L
1,521 SR
Queue Stats
14W - 16L
1,328 Elo+
Party 1
Ullr
Ullr
Fearthenoods
Ullr
Level 16
God Stats
5W - 14L
1,356 SR
Queue Stats
19W - 30L
1,320 Elo+
Solo
Athena
Athena
SilverLeafz
Athena
Level 28
God Stats
2W - 2L
1,746 SR
Queue Stats
20W - 22L
1,591 Elo+
Solo
Ares
Ares
zix01
Ares
Level 26
God Stats
0W - 1L
1,188 SR
Queue Stats
19W - 37L
1,255 Elo+
Party 1
Team Averages
Level 22
1,473 SR
1,381 Elo+

VS

Team Averages
Level 12
1,481 SR
1,457 Elo+
Rama
Rama
 
Rama
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IDabbleInHentai
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Bakasura
Bakasura
KumRun29
Bakasura
Level 18
God Stats
11W - 8L
1,404 SR
Queue Stats
22W - 37L
1,196 Elo+
Solo
Osiris
Osiris
Superfanboy112
Osiris
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 60L
1,588 Elo+
Solo
Cthulhu
Cthulhu
bussyboi34
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 3
5,310
483
3,429
5,463
642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 3 / 2
4,915
447
2,854
7,247
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 4 / 2
4,722
429
1,823
6,496
1,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
8
3 / 5 / 4
5,412
492
4,327
11,800
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
zix01
Ares
7
2 / 5 / 4
4,872
443
2,822
12,433
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
12 / 0 / 2
9,047
822
10,026
6,668
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 5 / 3
5,252
477
8,069
4,773
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
KumRun29
Bakasura
10
4 / 3 / 1
6,111
556
4,281
7,600
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 5
7,091
645
6,174
5,890
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
bussyboi34
Cthulhu
7
0 / 2 / 4
5,212
474
3,246
5,559
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
23
23
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
0
2
13
L
2
6
3
0.58
L
2
3
2
1
L
1
4
2
0.5
W
2
5
3
0.7
W
Bakasura
KumRun29
Bakasura
4
3
1
1.5
L
Athena
3
5
4
1
W
5
0
5
7.5
W
Cthulhu
bussyboi34
Cthulhu
0
2
4
1
L
Ares
zix01
Ares
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,255
Damage
31,796
43,439
Taken
30,490
18,106
Mitigated
14,039
7,700
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,026
7,631
0
3,003
6,668
2,282
2,015
980
5,688
0
76,045
L
3,429
1,575
0
483
5,463
642
0
429
5,024
0
18,115
L
2,854
373
0
1,646
7,247
3,055
311
576
6,187
0
13,872
L
1,823
1,084
0
731
6,496
1,392
279
41
6,228
0
15,272
W
8,069
1,805
143
502
4,773
1,565
359
3,268
1,505
18,489
0
W
Bakasura
KumRun29
Bakasura
4,281
3,156
0
2,115
7,600
3,324
0
752
6,848
0
26,830
L
Athena
4,327
1,470
0
2,337
11,800
5,533
0
3,880
7,587
10,411
0
W
6,174
1,866
0
2,532
5,890
3,968
0
244
5,646
0
37,357
W
Cthulhu
bussyboi34
Cthulhu
3,246
483
0
1,092
5,559
2,900
0
1,905
3,654
10,122
0
L
Ares
zix01
Ares
2,822
530
0
2,503
12,433
7,484
0
5,621
6,298
12,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
32,713
113
Minions Killed
337
0
Camps Cleared
0
938,266
Distance Traveled
995,892
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,047
822
150
14
0
188,847
0
L
Artemis
5,310
483
32
3
0
180,438
1
L
Bellona
4,915
447
25
2
0
194,485
0
L
Ullr
4,722
429
35
3
0
174,287
2
W
Ra
5,252
477
21
2
0
166,803
0
W
Bakasura
6,111
556
68
6
0
239,269
1
L
Athena
5,412
492
7
1
0
198,636
3
W
Osiris
7,091
645
88
8
0
227,570
5
W
Cthulhu
5,212
474
10
1
0
173,403
1
L
Ares
4,872
443
14
1
0
190,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role