Player Matchup

Hera
Hera
Edgar_Mark0v09
Hera
Level 69
God Stats
1W - 5L
1,257 SR
Queue Stats
56W - 137L
1,282 Elo+
Party 2
Xbalanque
Xbalanque
Eltmac1
Xbalanque
Level 57
God Stats
3W - 2L
1,798 SR
Queue Stats
104W - 118L
1,337 Elo+
Solo
Bellona
Bellona
JhonnatanWG
Bellona
Level 125
God Stats
114W - 89L
1,510 SR
Queue Stats
450W - 492L
1,413 Elo+
Solo
Ne Zha
Ne Zha
Jolyne32
Ne Zha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,581 Elo+
Solo
Yemoja
Yemoja
Octavio_aran
Yemoja
Level 18
God Stats
2W - 6L
1,793 SR
Queue Stats
2W - 9L
1,745 Elo+
Party 2
Team Averages
Level 60
1,572 SR
1,472 Elo+

VS

Team Averages
Level 71
1,518 SR
1,465 Elo+
Sun Wukong
Sun Wukong
ArTzbxy
Sun Wukong
Level 45
God Stats
6W - 7L
1,411 SR
Queue Stats
59W - 69L
1,459 Elo+
Party 1
Tiamat
Tiamat
Arcane Fang
Tiamat
Level 157
God Stats
7W - 5L
1,579 SR
Queue Stats
470W - 499L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
KMS666
Sylvanus
Level 42
God Stats
6W - 6L
1,409 SR
Queue Stats
80W - 75L
1,526 Elo+
Solo
Discordia
Discordia
Thay_KiLLeR
Discordia
Level 64
God Stats
20W - 17L
1,503 SR
Queue Stats
125W - 145L
1,428 Elo+
Solo
Skadi
Skadi
shunkcobra1
Skadi
Level 47
God Stats
2W - 0L
1,689 SR
Queue Stats
13W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 8
8,914
388
9,325
17,629
19,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
Eltmac1
Xbalanque
18
3 / 1 / 1
11,676
508
4,707
10,514
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JhonnatanWG
Bellona
18
1 / 5 / 2
11,650
507
13,044
24,351
16,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Jolyne32
Ne Zha
16
9 / 8 / 2
11,162
485
17,243
18,651
8,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
13
1 / 12 / 2
8,953
389
6,187
22,688
8,207
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArTzbxy
Sun Wukong
16
2 / 1 / 5
10,157
442
6,818
13,642
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
20
14 / 0 / 12
15,414
670
26,879
12,230
10,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
KMS666
Sylvanus
16
7 / 0 / 15
11,634
506
7,783
24,805
27,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Thay_KiLLeR
Discordia
16
11 / 4 / 7
11,730
510
18,611
13,896
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 9 / 7
8,952
389
8,155
16,572
6,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
14
Kills
36
36
Deaths
14
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArTzbxy
Sun Wukong
2
1
5
4.5
W
Tiamat
14
0
12
20
L
0
10
8
0.4
L
Xbalanque
Eltmac1
Xbalanque
3
1
1
3.5
L
Bellona
JhonnatanWG
Bellona
1
5
2
0.4
L
Ne Zha
Jolyne32
Ne Zha
9
8
2
1.25
W
Sylvanus
KMS666
Sylvanus
7
0
15
14.5
L
Yemoja
1
12
2
0.17
W
Discordia
Thay_KiLLeR
Discordia
11
4
7
3.63
W
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,506
Damage
68,246
93,833
Taken
81,145
56,365
Mitigated
58,577
24,191
Healing
30,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArTzbxy
Sun Wukong
6,818
1,640
0
4,977
13,642
9,755
899
377
13,265
0
60,280
W
Tiamat
26,879
4,519
0
7,717
12,230
10,650
150
1,197
11,033
158,813
0
L
9,325
3,151
0
0
17,629
19,083
468
11,602
5,425
34,901
0
L
Xbalanque
Eltmac1
Xbalanque
4,707
1,631
0
5,606
10,514
3,490
2,207
3,297
7,172
0
82,638
L
Bellona
JhonnatanWG
Bellona
13,044
4,863
74
11,964
24,351
16,667
0
11,004
12,753
0
100,602
L
Ne Zha
Jolyne32
Ne Zha
17,243
5,060
0
4,122
18,651
8,918
123
10,110
8,159
0
62,852
W
Sylvanus
KMS666
Sylvanus
7,783
2,101
2,456
8,155
24,805
27,243
1,142
5,345
19,460
26,746
0
L
Yemoja
6,187
1,253
1,503
922
22,688
8,207
481
15,988
6,056
31,483
0
W
Discordia
Thay_KiLLeR
Discordia
18,611
694
364
3,829
13,896
4,919
252
5,107
8,789
57,343
0
W
8,155
4,704
113
3,004
16,572
6,010
1,537
3,486
13,086
0
35,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,355
Gold Earned
57,887
558
Minions Killed
496
0
Camps Cleared
0
1,773,738
Distance Traveled
2,160,818
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,157
442
71
3
0
426,650
2
W
Tiamat
15,414
670
230
10
0
507,527
4
L
Hera
8,914
388
53
2
0
391,384
1
L
Xbalanque
11,676
508
166
7
0
282,123
3
L
Bellona
11,650
507
190
8
0
349,556
6
L
Ne Zha
11,162
485
92
4
0
412,784
3
W
Sylvanus
11,634
506
30
1
0
429,671
2
L
Yemoja
8,953
389
57
2
0
337,891
0
W
Discordia
11,730
510
104
5
0
422,452
0
W
Skadi
8,952
389
61
3
0
374,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role