Player Matchup

Olorun
Olorun
OneStepInTheDub
Olorun
Level 44
God Stats
12W - 11L
1,603 SR
Queue Stats
36W - 46L
1,500 Elo+
Solo
Artio
Artio
TurboCat1
Artio
Level 109
God Stats
0W - 1L
1,655 SR
Queue Stats
48W - 48L
1,470 Elo+
Solo
Chernobog
Chernobog
lipisey
Chernobog
Level 58
God Stats
0W - 2L
1,667 SR
Queue Stats
32W - 57L
1,301 Elo+
Solo
Team Averages
Level 70
1,642 SR
1,423 Elo+

VS

Team Averages
Level 77
1,497 SR
1,397 Elo+
Izanami
Izanami
Ankh1337
Izanami
Level 89
God Stats
2W - 2L
1,622 SR
Queue Stats
25W - 27L
1,513 Elo+
Party 1
Bacchus
Bacchus
SunsetElephant
Bacchus
Level 109
God Stats
2W - 1L
1,478 SR
Queue Stats
30W - 25L
1,535 Elo+
Party 1
Achilles
Achilles
samblik
Achilles
Level 34
God Stats
3W - 2L
1,392 SR
Queue Stats
15W - 28L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
8,160
583
4,840
12,908
5,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
TurboCat1
Artio
11
0 / 2 / 1
8,542
610
7,833
17,004
16,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
lipisey
Chernobog
12
0 / 7 / 1
7,988
571
8,077
13,525
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ankh1337
Izanami
14
4 / 1 / 8
10,145
725
15,364
8,953
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 0 / 8
10,467
748
16,675
9,033
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
samblik
Achilles
14
4 / 0 / 11
9,684
692
6,572
10,618
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
16
16
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ankh1337
Izanami
4
1
8
8
L
1
7
0
0.14
W
8
0
8
12
L
Artio
TurboCat1
Artio
0
2
1
0.25
L
Chernobog
lipisey
Chernobog
0
7
1
0.07
W
Achilles
samblik
Achilles
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
38,611
43,437
Taken
28,604
26,884
Mitigated
20,846
12,348
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ankh1337
Izanami
15,364
10,406
0
1,258
8,953
3,928
1,642
5,024
3,929
0
51,682
L
4,840
2,454
1,206
3,061
12,908
5,477
0
6,393
5,880
25,212
0
W
16,675
1,123
141
2,442
9,033
6,176
892
3,872
5,161
37,157
0
L
Artio
TurboCat1
Artio
7,833
575
894
4,506
17,004
16,001
0
2,983
12,760
20,091
0
L
Chernobog
lipisey
Chernobog
8,077
6,680
452
2,229
13,525
5,406
198
6,282
6,679
0
35,706
W
Achilles
samblik
Achilles
6,572
1,637
662
4,910
10,618
10,742
286
4,426
6,192
0
17,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
30,296
149
Minions Killed
158
4
Camps Cleared
9
745,791
Distance Traveled
797,733
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,145
725
85
6
3
226,957
3
L
Olorun
8,160
583
56
4
0
236,058
3
W
Bacchus
10,467
748
49
4
4
298,402
3
L
Artio
8,542
610
27
2
0
286,740
5
L
Chernobog
7,988
571
66
5
4
222,993
4
W
Achilles
9,684
692
24
2
2
272,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role