Player Matchup

Osiris
Osiris
ASuS_ReeD
Osiris
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 124L
1,339 Elo+
Party 3
Thoth
Thoth
Captain_Yami5
Thoth
Level 70
God Stats
18W - 10L
1,671 SR
Queue Stats
294W - 342L
1,420 Elo+
Party 2
Aphrodite
Aphrodite
Dragogamer01
Aphrodite
Level 57
God Stats
9W - 9L
1,442 SR
Queue Stats
203W - 257L
1,276 Elo+
Party 3
Izanami
Izanami
Rockmanduu
Izanami
Level 66
God Stats
26W - 21L
1,564 SR
Queue Stats
266W - 323L
1,312 Elo+
Party 3
Cliodhna
Cliodhna
RotCrusader
Cliodhna
Level 45
God Stats
29W - 24L
1,503 SR
Queue Stats
174W - 251L
1,423 Elo+
Party 2
Team Averages
Level 54
1,536 SR
1,354 Elo+

VS

Team Averages
Level 49
1,464 SR
1,299 Elo+
Merlin
Merlin
AP x Loading
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,253 Elo+
Solo
Thor
Thor
Mr Koshr
Thor
Level 89
God Stats
1W - 1L
1,643 SR
Queue Stats
45W - 62L
1,373 Elo+
Party 4
Sun Wukong
Sun Wukong
Sans_TaleUnder
Sun Wukong
Level 44
God Stats
0W - 8L
1,324 SR
Queue Stats
94W - 120L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
Triple0Gkilla88
Danzaburou
Level 35
God Stats
0W - 1L
1,537 SR
Queue Stats
35W - 40L
1,392 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Upchuck-
Kumbhakarna
Level 28
God Stats
2W - 5L
1,317 SR
Queue Stats
50W - 61L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ASuS_ReeD
Osiris
16
1 / 3 / 6
11,093
462
6,536
15,856
15,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
8 / 4 / 4
13,166
549
13,589
10,126
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Dragogamer01
Aphrodite
16
3 / 2 / 16
12,476
520
9,860
15,355
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rockmanduu
Izanami
19
10 / 5 / 8
13,218
551
19,909
19,490
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
RotCrusader
Cliodhna
20
6 / 1 / 7
13,289
554
11,781
16,076
10,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 7 / 4
9,933
414
11,054
16,487
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
14
6 / 5 / 2
10,695
446
8,741
15,076
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Sans_TaleUnder
Sun Wukong
15
1 / 1 / 0
9,293
387
5,782
9,384
5,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Triple0Gkilla88
Danzaburou
14
4 / 7 / 3
9,911
413
14,382
13,969
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Upchuck-
Kumbhakarna
14
0 / 8 / 2
8,902
371
7,106
25,026
28,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
28
Kills
11
15
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
4
0.29
W
Osiris
ASuS_ReeD
Osiris
1
3
6
1.33
W
8
4
4
2.5
W
Aphrodite
Dragogamer01
Aphrodite
3
2
16
5.5
L
Thor
6
5
2
1.4
W
Izanami
Rockmanduu
Izanami
10
5
8
2.8
W
Cliodhna
RotCrusader
Cliodhna
6
1
7
9.5
L
Sun Wukong
Sans_TaleUnder
Sun Wukong
1
1
0
1
L
Danzaburou
Triple0Gkilla88
Danzaburou
4
7
3
0.79
L
Kumbhakarna
Upchuck-
Kumbhakarna
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,675
Damage
47,065
76,903
Taken
79,942
53,098
Mitigated
47,939
28,299
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,054
542
0
2,834
16,487
5,539
0
8,897
6,956
67,962
0
W
Osiris
ASuS_ReeD
Osiris
6,536
3,270
0
306
15,856
15,187
2,614
2,364
13,254
0
42,562
W
13,589
169
112
1,785
10,126
3,844
1,827
4,335
5,379
67,654
0
W
Aphrodite
Dragogamer01
Aphrodite
9,860
2,248
6,296
8,083
15,355
16,316
1,941
3,970
11,134
37,134
0
L
Thor
8,741
2,411
0
3,173
15,076
4,754
18
2,964
12,008
0
40,564
W
Izanami
Rockmanduu
Izanami
19,909
13,566
0
5,325
19,490
7,169
8,773
3,539
15,861
0
123,749
W
Cliodhna
RotCrusader
Cliodhna
11,781
2,545
0
6,392
16,076
10,582
2,361
2,825
13,034
416
109,689
L
Sun Wukong
Sans_TaleUnder
Sun Wukong
5,782
1,771
0
377
9,384
5,324
90
387
8,997
0
39,869
L
Danzaburou
Triple0Gkilla88
Danzaburou
14,382
6,748
511
3,907
13,969
4,088
0
3,087
10,792
0
54,377
L
Kumbhakarna
Upchuck-
Kumbhakarna
7,106
710
0
655
25,026
28,234
0
7,037
17,713
29,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,242
Gold Earned
48,734
613
Minions Killed
395
0
Camps Cleared
0
2,227,753
Distance Traveled
1,744,838
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,933
414
131
5
0
367,963
2
W
Osiris
11,093
462
81
3
0
483,251
1
W
Thoth
13,166
549
147
6
0
433,335
2
W
Aphrodite
12,476
520
56
2
0
431,175
0
L
Thor
10,695
446
63
3
0
298,163
2
W
Izanami
13,218
551
167
7
0
366,414
2
W
Cliodhna
13,289
554
162
7
0
513,578
0
L
Sun Wukong
9,293
387
83
3
0
348,847
0
L
Danzaburou
9,911
413
84
4
0
324,561
2
L
Kumbhakarna
8,902
371
34
1
0
405,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role