Player Matchup

Cu Chulainn
Cu Chulainn
Blazelucas-
Cu Chulainn
Level 28
God Stats
25W - 15L
1,770 SR
Queue Stats
91W - 111L
1,362 Elo+
Solo
Fenrir
Fenrir
DaVidLkk_
Fenrir
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 3
Mulan
Mulan
VGB-Beerus
Mulan
Level 18
God Stats
5W - 9L
1,389 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo
Heimdallr
Heimdallr
hitochcrack7v7
Heimdallr
Level 28
God Stats
4W - 6L
1,406 SR
Queue Stats
65W - 110L
1,322 Elo+
Solo
Olorun
Olorun
zSKULL_TRIX
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,464 SR
1,327 Elo+

VS

Team Averages
Level 32
1,495 SR
1,406 Elo+
Chronos
Chronos
GuilhermeKoba
Chronos
Level 99
God Stats
2W - 1L
1,508 SR
Queue Stats
493W - 572L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
RnG x Yami
Gilgamesh
Level 14
God Stats
2W - 0L
1,707 SR
Queue Stats
8W - 9L
1,293 Elo+
Party 2
Olorun
Olorun
RogerFulDiscreto
Olorun
Level 18
God Stats
2W - 4L
1,298 SR
Queue Stats
18W - 22L
1,338 Elo+
Party 2
Da Ji
Da Ji
admagic_9
Da Ji
Level 25
God Stats
16W - 13L
1,463 SR
Queue Stats
83W - 86L
1,364 Elo+
Solo
Ra
Ra
naruminha
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blazelucas-
Cu Chulainn
13
0 / 8 / 2
8,865
422
8,149
18,267
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
DaVidLkk_
Fenrir
13
1 / 9 / 3
9,262
441
2,453
14,375
4,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
17
5 / 5 / 5
10,752
512
10,521
17,652
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
hitochcrack7v7
Heimdallr
20
16 / 3 / 3
12,691
604
19,983
13,913
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
6
1 / 8 / 0
6,614
315
2,585
6,303
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
1 / 6 / 0
11,412
543
6,002
15,231
5,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
RnG x Yami
Gilgamesh
15
8 / 1 / 6
11,051
526
9,832
12,513
12,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 4 / 7
11,435
545
14,406
11,814
4,428
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Da Ji
admagic_9
Da Ji
20
9 / 4 / 4
13,720
653
10,449
18,322
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 4
9,335
445
2,467
8,976
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
23
Kills
28
33
Deaths
23
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Blazelucas-
Cu Chulainn
0
8
2
0.13
L
Fenrir
DaVidLkk_
Fenrir
1
9
3
0.28
W
Chronos
1
6
0
0.17
W
Gilgamesh
RnG x Yami
Gilgamesh
8
1
6
11
W
10
4
7
3.38
L
Mulan
5
5
5
1.5
W
Da Ji
admagic_9
Da Ji
9
4
4
2.75
L
Heimdallr
hitochcrack7v7
Heimdallr
16
3
3
5.83
W
0
8
4
0.25
L
Olorun
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
43,156
70,510
Taken
66,856
34,500
Mitigated
34,210
13,699
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Blazelucas-
Cu Chulainn
8,149
1,539
0
3,740
18,267
14,608
467
6,027
12,228
10,910
31,810
L
Fenrir
DaVidLkk_
Fenrir
2,453
630
0
1,447
14,375
4,555
0
2,097
12,242
0
33,902
W
Chronos
6,002
2,216
0
6,673
15,231
5,686
4,936
58
15,128
89,835
0
W
Gilgamesh
RnG x Yami
Gilgamesh
9,832
3,419
0
1,611
12,513
12,480
1,480
1,286
10,590
2,411
27,970
W
14,406
8,237
336
2,841
11,814
4,428
3,998
2,799
8,772
54,705
669
L
Mulan
10,521
1,034
0
5,714
17,652
7,824
0
6,862
10,696
0
74,765
W
Da Ji
admagic_9
Da Ji
10,449
3,335
0
5,988
18,322
9,047
930
302
17,929
0
107,350
L
Heimdallr
hitochcrack7v7
Heimdallr
19,983
7,526
0
2,655
13,913
5,588
1,200
6,591
7,162
0
88,841
W
2,467
311
715
979
8,976
2,569
422
87
8,887
28,147
0
L
Olorun
2,585
1,117
0
143
6,303
1,925
0
3,767
2,536
7,136
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,184
Gold Earned
56,953
409
Minions Killed
525
0
Camps Cleared
0
1,580,587
Distance Traveled
2,079,718
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,865
422
71
3
0
325,811
3
L
Fenrir
9,262
441
50
2
0
318,707
0
W
Chronos
11,412
543
155
7
0
436,673
3
W
Gilgamesh
11,051
526
47
2
0
393,421
6
W
Olorun
11,435
545
92
4
0
373,677
0
L
Mulan
10,752
512
129
6
0
381,291
4
W
Da Ji
13,720
653
167
8
0
434,340
1
L
Heimdallr
12,691
604
144
7
0
396,303
0
W
Ra
9,335
445
64
3
0
441,607
3
L
Olorun
6,614
315
15
1
0
158,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role