Player Matchup

Hun Batz
Hun Batz
Boomsauce426307
Hun Batz
Level 6
God Stats
12W - 6L
1,500 SR
Queue Stats
49W - 39L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
DocKnowsBest
Tsukuyomi
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 35L
1,428 Elo+
Solo
Yemoja
Yemoja
GOTH__thh
Yemoja
Level 16
God Stats
1W - 1L
1,207 SR
Queue Stats
8W - 20L
1,161 Elo+
Party 2
Nemesis
Nemesis
Itzz_MaySix
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Pele
Pele
csam123
Pele
Level 12
God Stats
3W - 3L
1,319 SR
Queue Stats
4W - 10L
1,269 Elo+
Party 2
Team Averages
Level 12
1,405 SR
1,343 Elo+

VS

Team Averages
Level 19
1,381 SR
1,316 Elo+
Cernunnos
Cernunnos
Galezby77
Cernunnos
Level 25
God Stats
2W - 10L
1,346 SR
Queue Stats
8W - 19L
1,298 Elo+
Solo
Ah Puch
Ah Puch
STEC116
Ah Puch
Level 25
God Stats
2W - 3L
1,319 SR
Queue Stats
8W - 6L
1,257 Elo+
Solo
Jing Wei
Jing Wei
keefry
Jing Wei
Level 17
God Stats
8W - 8L
1,489 SR
Queue Stats
77W - 79L
1,329 Elo+
Solo
King Arthur
King Arthur
sorason8
King Arthur
Level 23
God Stats
0W - 1L
1,287 SR
Queue Stats
15W - 22L
1,322 Elo+
Party 1
Thor
Thor
x0D1NSxH3ATH3Nx
Thor
Level 5
God Stats
3W - 3L
1,462 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
12 / 6 / 15
14,489
1,207
20,418
19,509
8,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
DocKnowsBest
Tsukuyomi
19
11 / 7 / 12
13,450
1,121
15,523
17,993
8,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
GOTH__thh
Yemoja
20
0 / 1 / 26
13,301
1,108
5,807
18,011
23,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Itzz_MaySix
Nemesis
19
4 / 8 / 16
11,892
991
9,994
14,699
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
csam123
Pele
20
15 / 4 / 10
14,928
1,244
27,110
19,821
8,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Galezby77
Cernunnos
19
4 / 7 / 11
12,875
1,073
18,552
19,202
5,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
STEC116
Ah Puch
17
2 / 3 / 4
10,759
897
8,115
5,540
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
keefry
Jing Wei
20
13 / 6 / 6
15,583
1,299
28,143
19,333
6,182
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
sorason8
King Arthur
19
1 / 11 / 9
11,723
977
13,723
19,474
9,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 15 / 7
13,514
1,126
11,222
22,835
7,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
63
42
Kills
26
26
Deaths
42
79
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
12
6
15
3.25
W
Tsukuyomi
DocKnowsBest
Tsukuyomi
11
7
12
2.43
W
Yemoja
GOTH__thh
Yemoja
0
1
26
13
L
Cernunnos
Galezby77
Cernunnos
4
7
11
1.36
W
Nemesis
Itzz_MaySix
Nemesis
4
8
16
1.5
L
Ah Puch
STEC116
Ah Puch
2
3
4
1.33
W
Pele
csam123
Pele
15
4
10
5
L
Jing Wei
keefry
Jing Wei
13
6
6
2.67
L
King Arthur
sorason8
King Arthur
1
11
9
0.5
L
6
15
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,852
Damage
79,755
90,033
Taken
86,384
56,117
Mitigated
30,120
13,452
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
20,418
5,533
0
274
19,509
8,443
0
1,648
17,861
0
50,906
W
Tsukuyomi
DocKnowsBest
Tsukuyomi
15,523
5,584
480
886
17,993
8,042
0
2,011
15,982
0
44,279
W
Yemoja
GOTH__thh
Yemoja
5,807
1,613
3,496
1,913
18,011
23,150
0
1,766
16,245
12,576
0
L
Cernunnos
Galezby77
Cernunnos
18,552
10,856
0
2,819
19,202
5,818
0
1,034
18,168
0
41,854
W
Nemesis
Itzz_MaySix
Nemesis
9,994
5,941
0
546
14,699
7,817
0
1,596
13,103
0
15,624
L
Ah Puch
STEC116
Ah Puch
8,115
1,164
0
109
5,540
1,603
0
428
5,112
25,335
0
W
Pele
csam123
Pele
27,110
4,672
0
5,857
19,821
8,665
0
1,094
18,727
0
52,725
L
Jing Wei
keefry
Jing Wei
28,143
25,987
0
838
19,333
6,182
0
1,929
17,404
0
51,413
L
King Arthur
sorason8
King Arthur
13,723
4,579
36
1,507
19,474
9,422
0
1,371
18,103
0
30,539
L
11,222
2,690
0
70
22,835
7,095
0
1,045
21,790
0
34,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,060
Gold Earned
64,454
230
Minions Killed
224
6
Camps Cleared
12
1,153,227
Distance Traveled
942,113
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,489
1,207
60
5
1
231,981
0
W
Tsukuyomi
13,450
1,121
70
6
3
202,466
2
W
Yemoja
13,301
1,108
22
2
0
237,119
0
L
Cernunnos
12,875
1,073
51
4
3
209,371
0
W
Nemesis
11,892
991
10
1
1
228,683
3
L
Ah Puch
10,759
897
33
3
0
110,968
0
W
Pele
14,928
1,244
68
6
1
252,978
0
L
Jing Wei
15,583
1,299
40
3
9
242,380
0
L
King Arthur
11,723
977
34
3
0
187,951
0
L
Thor
13,514
1,126
66
6
0
191,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role