Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Eczuras
Nemesis
Level 105
God Stats
3W - 6L
1,374 SR
Queue Stats
392W - 403L
1,538 Elo+
Solo
Chang'e
Chang'e
ImSoConfused
Chang'e
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,534 Elo+
Solo
Ymir
Ymir
unseenriver325
Ymir
Level 124
God Stats
12W - 6L
1,705 SR
Queue Stats
314W - 317L
1,561 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,527 Elo+

VS

Team Averages
Level 123
1,553 SR
1,526 Elo+
Chaac
Chaac
AJShadmus
Chaac
Level 149
God Stats
29W - 31L
1,582 SR
Queue Stats
399W - 373L
1,562 Elo+
Party 2
Neith
Neith
F45NGY
Neith
Level 87
God Stats
14W - 9L
1,641 SR
Queue Stats
95W - 122L
1,443 Elo+
Solo
Mulan
Mulan
Foxynak
Mulan
Level 127
God Stats
9W - 5L
1,756 SR
Queue Stats
772W - 717L
1,564 Elo+
Party 1
Hel
Hel
MrPan565
Hel
Level 148
God Stats
0W - 1L
1,349 SR
Queue Stats
135W - 134L
1,548 Elo+
Party 2
Tiamat
Tiamat
Scafre
Tiamat
Level 104
God Stats
0W - 3L
1,438 SR
Queue Stats
390W - 353L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
12 / 3 / 7
11,873
594
11,559
14,863
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
 
Hera
18
3 / 3 / 9
11,357
568
13,645
10,596
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Eczuras
Nemesis
18
11 / 4 / 8
11,784
589
17,425
14,649
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
ImSoConfused
Chang'e
17
4 / 6 / 12
10,794
540
11,846
16,834
10,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 5 / 22
11,393
570
8,906
25,372
29,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AJShadmus
Chaac
14
0 / 6 / 3
8,869
443
3,785
16,505
9,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
F45NGY
Neith
13
3 / 9 / 4
8,851
443
11,381
14,932
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Foxynak
Mulan
17
10 / 5 / 7
11,382
569
19,502
22,129
9,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 8 / 6
8,574
429
6,803
17,604
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
Scafre
Tiamat
16
6 / 6 / 5
10,574
529
9,155
14,479
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
34
Kills
20
21
Deaths
34
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
3
7
5.17
W
Hera
 
Hera
3
3
9
2.5
L
Chaac
AJShadmus
Chaac
0
6
3
0.25
W
Nemesis
Eczuras
Nemesis
11
4
8
3.75
L
Neith
F45NGY
Neith
3
9
4
0.56
L
Mulan
Foxynak
Mulan
10
5
7
2.7
W
Chang'e
ImSoConfused
Chang'e
4
6
12
1.67
L
1
8
6
0.5
L
Tiamat
Scafre
Tiamat
6
6
5
1.42
W
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,381
Damage
50,626
82,314
Taken
85,649
56,554
Mitigated
36,495
32,072
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,559
7,257
0
7,184
14,863
5,706
1,832
2,641
12,211
0
84,998
W
Hera
 
Hera
13,645
3,813
0
2,991
10,596
4,179
1,387
2,821
7,679
84,076
0
L
Chaac
AJShadmus
Chaac
3,785
548
0
3,989
16,505
9,700
1,636
6,148
10,357
335
55,146
W
Nemesis
Eczuras
Nemesis
17,425
6,074
0
2,849
14,649
7,018
2,004
4,041
10,446
0
79,908
L
Neith
F45NGY
Neith
11,381
7,460
0
2,570
14,932
3,912
373
4,981
9,951
0
57,005
L
Mulan
Foxynak
Mulan
19,502
2,876
0
7,241
22,129
9,531
0
10,967
11,162
0
66,189
W
Chang'e
ImSoConfused
Chang'e
11,846
1,069
3,120
6,179
16,834
10,344
192
5,280
11,246
73,400
0
L
6,803
1,167
2,544
4,750
17,604
5,231
825
4,781
12,823
52,587
0
L
Tiamat
Scafre
Tiamat
9,155
881
57
2,644
14,479
8,121
146
8,160
6,319
52,746
0
W
8,906
2,134
3,309
6,440
25,372
29,307
456
5,264
19,963
24,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,201
Gold Earned
48,250
554
Minions Killed
485
0
Camps Cleared
0
1,865,300
Distance Traveled
1,632,584
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,873
594
139
7
0
341,342
4
W
Hera
11,357
568
154
8
0
340,858
3
L
Chaac
8,869
443
112
6
0
307,713
3
W
Nemesis
11,784
589
107
5
0
428,206
1
L
Neith
8,851
443
89
4
0
301,908
1
L
Mulan
11,382
569
101
5
0
349,976
1
W
Chang'e
10,794
540
123
6
0
370,550
3
L
Hel
8,574
429
80
4
0
332,478
0
L
Tiamat
10,574
529
103
5
0
340,509
1
W
Ymir
11,393
570
31
2
0
384,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role