Player Matchup

Vulcan
Vulcan
DexSpector
Vulcan
Level 21
God Stats
5W - 6L
1,434 SR
Queue Stats
65W - 54L
1,476 Elo+
Solo
Skadi
Skadi
Diqere
Skadi
Level 6
God Stats
4W - 1L
1,784 SR
Queue Stats
9W - 8L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Ledian440
Aphrodite
Level 14
God Stats
6W - 10L
1,360 SR
Queue Stats
12W - 19L
1,287 Elo+
Party 1
Thanatos
Thanatos
Sw1ftNeck
Thanatos
Level 29
God Stats
12W - 5L
1,719 SR
Queue Stats
98W - 89L
1,462 Elo+
Solo
Susano
Susano
kom0n
Susano
Level 4
God Stats
0W - 4L
1,117 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 1
Team Averages
Level 15
1,483 SR
1,357 Elo+

VS

Team Averages
Level 26
1,482 SR
1,431 Elo+
Hel
Hel
COCOMANIERE
Hel
Level 31
God Stats
5W - 4L
1,625 SR
Queue Stats
144W - 156L
1,514 Elo+
Solo
Olorun
Olorun
ElectriX666
Olorun
Level 21
God Stats
2W - 1L
1,417 SR
Queue Stats
20W - 18L
1,487 Elo+
Solo
Izanami
Izanami
FiremanAgn1
Izanami
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 87L
1,529 Elo+
Solo
Thanatos
Thanatos
TuB1k05
Thanatos
Level 25
God Stats
9W - 16L
1,405 SR
Queue Stats
33W - 47L
1,413 Elo+
Solo
Geb
Geb
UbertoDominico
Geb
Level 22
God Stats
4W - 6L
1,464 SR
Queue Stats
9W - 13L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DexSpector
Vulcan
14
3 / 5 / 4
8,463
445
10,402
9,889
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Diqere
Skadi
13
2 / 8 / 4
7,913
416
7,368
14,988
4,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Ledian440
Aphrodite
12
1 / 8 / 2
7,996
421
1,654
16,885
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Sw1ftNeck
Thanatos
13
6 / 10 / 3
9,597
505
10,531
15,837
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
kom0n
Susano
13
3 / 10 / 4
8,794
463
8,132
15,295
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 13
11,728
617
13,580
19,224
11,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
18
7 / 1 / 5
11,459
603
12,965
9,353
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
FiremanAgn1
Izanami
19
13 / 3 / 4
12,680
667
19,252
12,162
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
TuB1k05
Thanatos
15
10 / 4 / 7
11,162
587
11,220
12,882
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 18
10,599
558
4,435
13,794
14,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
15
Kills
40
41
Deaths
15
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
6
13
2.25
L
Vulcan
DexSpector
Vulcan
3
5
4
1
L
Skadi
Diqere
Skadi
2
8
4
0.5
W
Olorun
7
1
5
9.5
W
Izanami
FiremanAgn1
Izanami
13
3
4
5
L
Aphrodite
Ledian440
Aphrodite
1
8
2
0.25
L
Thanatos
Sw1ftNeck
Thanatos
6
10
3
0.75
W
Thanatos
TuB1k05
Thanatos
10
4
7
3.38
W
3
1
18
12
L
Susano
kom0n
Susano
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
61,452
72,894
Taken
67,415
31,131
Mitigated
39,151
13,519
Healing
34,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,580
953
2,862
10,610
19,224
11,605
1,638
2,496
16,582
70,018
0
L
Vulcan
DexSpector
Vulcan
10,402
2,605
0
500
9,889
3,170
260
5,063
4,826
34,829
0
L
Skadi
Diqere
Skadi
7,368
3,597
0
2,405
14,988
4,183
149
5,221
9,767
0
41,050
W
Olorun
12,965
7,775
213
5,818
9,353
4,220
4,210
1,853
7,352
81,470
11,176
W
Izanami
FiremanAgn1
Izanami
19,252
14,119
0
2,815
12,162
4,753
5,439
1,637
10,437
0
107,319
L
Aphrodite
Ledian440
Aphrodite
1,654
265
1,127
3,513
16,885
14,111
80
6,014
10,871
25,549
0
L
Thanatos
Sw1ftNeck
Thanatos
10,531
2,842
0
5,460
15,837
4,418
0
4,838
10,999
0
37,637
W
Thanatos
TuB1k05
Thanatos
11,220
3,075
0
9,075
12,882
4,416
2,793
1,768
10,984
0
53,282
W
4,435
537
0
2,875
13,794
14,157
874
3,608
10,004
14,165
0
L
Susano
kom0n
Susano
8,132
2,410
0
514
15,295
5,249
0
9,074
6,221
0
30,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,763
Gold Earned
57,628
300
Minions Killed
542
0
Camps Cleared
0
1,621,061
Distance Traveled
1,758,987
6
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,728
617
113
6
0
335,889
2
L
Vulcan
8,463
445
71
4
0
348,792
3
L
Skadi
7,913
416
74
4
0
331,431
0
W
Olorun
11,459
603
139
7
0
314,568
8
W
Izanami
12,680
667
172
9
0
321,235
2
L
Aphrodite
7,996
421
46
2
0
321,121
1
L
Thanatos
9,597
505
56
3
0
317,796
1
W
Thanatos
11,162
587
108
6
0
370,985
4
W
Geb
10,599
558
10
1
0
416,310
15
L
Susano
8,794
463
53
3
0
301,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role