Player Matchup

Fenrir
Fenrir
AsyIummm
Fenrir
Level 24
God Stats
7W - 5L
1,401 SR
Queue Stats
61W - 70L
1,397 Elo+
Party 2
Apollo
Apollo
GlobePNG
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,039 Elo+
Party 1
Ymir
Ymir
MalcolmIsGood
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,039 Elo+
Party 1
Sol
Sol
happygilmore654
Sol
Level 27
God Stats
6W - 7L
1,477 SR
Queue Stats
84W - 94L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
one1hand3797
Sun Wukong
Level 20
God Stats
4W - 9L
1,181 SR
Queue Stats
39W - 76L
1,157 Elo+
Solo
Team Averages
Level 15
1,412 SR
1,211 Elo+

VS

Team Averages
Level 22
1,474 SR
1,362 Elo+
Fafnir
Fafnir
An_na_1307
Fafnir
Level 29
God Stats
3W - 10L
1,331 SR
Queue Stats
108W - 119L
1,351 Elo+
Solo
Olorun
Olorun
Lennyjames6
Olorun
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 20L
1,405 Elo+
Solo
Ymir
Ymir
Pearldrops
Ymir
Level 14
God Stats
11W - 13L
1,382 SR
Queue Stats
17W - 21L
1,332 Elo+
Party 3
Chiron
Chiron
joenino123
Chiron
Level 16
God Stats
11W - 8L
1,657 SR
Queue Stats
24W - 26L
1,375 Elo+
Party 3
Bakasura
Bakasura
zorrita69-69
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsyIummm
Fenrir
20
10 / 5 / 9
14,795
462
17,081
21,155
9,117
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
GlobePNG
Apollo
16
3 / 12 / 9
11,407
356
17,850
19,739
6,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 14 / 9
12,439
389
6,182
38,124
44,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 2 / 11
16,848
527
43,274
24,678
8,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
one1hand3797
Sun Wukong
14
1 / 15 / 2
10,488
328
2,758
21,091
9,834
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
An_na_1307
Fafnir
20
7 / 2 / 25
16,442
514
14,981
24,189
34,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
19
5 / 14 / 8
13,716
429
11,635
26,789
13,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 29
15,688
490
9,166
23,211
34,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
joenino123
Chiron
20
27 / 4 / 9
17,442
545
53,092
23,831
10,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
zorrita69-69
Bakasura
20
6 / 10 / 9
15,908
497
6,938
30,065
16,690
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
128
31
Kills
48
48
Deaths
31
40
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fafnir
An_na_1307
Fafnir
7
2
25
9.75
L
Fenrir
AsyIummm
Fenrir
10
5
9
2.9
L
Apollo
GlobePNG
Apollo
3
12
9
0.63
W
Olorun
5
14
8
0.64
L
1
14
9
0.39
W
3
1
29
17.5
L
16
2
11
10.75
W
Chiron
joenino123
Chiron
27
4
9
7.88
L
Sun Wukong
one1hand3797
Sun Wukong
1
15
2
0.13
W
Bakasura
zorrita69-69
Bakasura
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,145
Damage
95,812
124,787
Taken
128,085
78,469
Mitigated
109,825
25,048
Healing
48,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
An_na_1307
Fafnir
14,981
2,221
0
10,542
24,189
34,967
957
6,454
17,351
88,582
0
L
Fenrir
AsyIummm
Fenrir
17,081
1,803
0
6,472
21,155
9,117
468
5,288
15,797
0
90,393
L
Apollo
GlobePNG
Apollo
17,850
10,778
0
1,484
19,739
6,132
90
5,211
14,334
0
61,109
W
Olorun
11,635
5,928
278
7,358
26,789
13,553
2,291
14,932
11,181
65,366
9,046
L
6,182
572
0
2,238
38,124
44,853
26
8,384
29,583
43,270
0
W
9,166
661
0
5,024
23,211
34,037
1,297
9,860
12,966
42,732
0
L
43,274
10,182
1,089
12,721
24,678
8,533
1,144
6,977
17,621
126,296
0
W
Chiron
joenino123
Chiron
53,092
27,183
2,624
10,955
23,831
10,578
9,111
6,622
16,898
0
162,635
L
Sun Wukong
one1hand3797
Sun Wukong
2,758
527
0
1,044
21,091
9,834
0
8,724
12,367
0
21,667
W
Bakasura
zorrita69-69
Bakasura
6,938
4,254
0
11,380
30,065
16,690
320
12,740
16,840
0
96,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,977
Gold Earned
79,196
505
Minions Killed
634
0
Camps Cleared
0
2,493,725
Distance Traveled
2,623,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
16,442
514
148
5
0
522,036
4
L
Fenrir
14,795
462
118
4
0
606,634
1
L
Apollo
11,407
356
77
2
0
498,919
1
W
Olorun
13,716
429
118
4
0
434,251
0
L
Ymir
12,439
389
58
2
0
483,957
1
W
Ymir
15,688
490
51
2
0
584,015
0
L
Sol
16,848
527
219
7
0
602,080
0
W
Chiron
17,442
545
165
5
0
557,028
0
L
Sun Wukong
10,488
328
33
1
0
302,135
0
W
Bakasura
15,908
497
152
5
0
525,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role