Player Matchup

Ymir
Ymir
Barback1982
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,097 Elo+
Party 1
Bakasura
Bakasura
Valiwed
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,125 Elo+
Party 1
Janus
Janus
ghost-7706B
Janus
Level 71
God Stats
2W - 3L
1,454 SR
Queue Stats
3W - 9L
1,069 Elo+
Party 1
Team Averages
Level 78
1,485 SR
1,097 Elo+

VS

Team Averages
Level 103
1,502 SR
1,405 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
STV527
Zeus
Level 144
God Stats
15W - 17L
1,525 SR
Queue Stats
218W - 259L
1,401 Elo+
Solo
Neith
Neith
xMLGxSLOTHx
Neith
Level 38
God Stats
80W - 59L
1,481 SR
Queue Stats
246W - 281L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,402
540
1,668
16,404
8,891
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Valiwed
Bakasura
10
1 / 8 / 1
6,563
656
4,215
12,162
3,679
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,497
650
2,521
8,312
2,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
5 / 2 / 10
7,957
796
6,538
7,986
4,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
STV527
Zeus
12
7 / 1 / 10
8,387
839
16,440
4,152
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 0 / 11
8,474
847
8,183
3,233
957
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
20
20
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
10
5
L
0
8
0
0
W
Zeus
STV527
Zeus
7
1
10
12
L
Bakasura
Valiwed
Bakasura
1
8
1
0.19
L
1
4
2
0.5
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
31,161
36,878
Taken
15,371
15,071
Mitigated
6,526
2,803
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,538
169
90
858
7,986
4,550
184
2,777
5,209
20,371
0
L
1,668
141
203
924
16,404
8,891
0
8,711
7,310
6,643
0
W
Zeus
STV527
Zeus
16,440
1,332
126
1,334
4,152
1,019
527
1,191
2,618
36,385
0
L
Bakasura
Valiwed
Bakasura
4,215
3,143
0
843
12,162
3,679
0
7,475
4,452
0
8,145
L
2,521
500
0
833
8,312
2,501
0
6,251
1,705
16,322
0
W
8,183
5,795
0
692
3,233
957
1,403
613
2,388
0
20,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,462
Gold Earned
24,818
55
Minions Killed
128
2
Camps Cleared
7
442,552
Distance Traveled
528,981
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,957
796
37
4
0
181,100
4
L
Ymir
5,402
540
10
1
0
142,174
0
W
Zeus
8,387
839
57
6
5
176,590
2
L
Bakasura
6,563
656
20
2
2
150,117
0
L
Janus
6,497
650
25
3
0
150,261
0
W
Neith
8,474
847
34
3
2
171,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role