Player Matchup

Bakasura
Bakasura
ChainingWall616
Bakasura
Level 128
God Stats
0W - 2L
1,523 SR
Queue Stats
30W - 30L
1,756 Elo+
Party 1
Poseidon
Poseidon
Dhrogoooo
Poseidon
Level 153
God Stats
2W - 1L
1,814 SR
Queue Stats
44W - 44L
1,706 Elo+
Party 1
Anubis
Anubis
Navelles
Anubis
Level 159
God Stats
7W - 6L
1,609 SR
Queue Stats
329W - 295L
1,702 Elo+
Party 2
Amaterasu
Amaterasu
Swater
Amaterasu
Level 88
God Stats
2W - 2L
1,461 SR
Queue Stats
85W - 82L
1,649 Elo+
Party 2
Set
Set
saw_unreal645
Set
Level 103
God Stats
6W - 11L
1,480 SR
Queue Stats
607W - 577L
1,662 Elo+
Solo
Team Averages
Level 126
1,578 SR
1,695 Elo+

VS

Team Averages
Level 145
1,577 SR
1,534 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
VodkaIrnBru
Gilgamesh
Level 157
God Stats
2W - 0L
1,660 SR
Queue Stats
409W - 416L
1,531 Elo+
Solo
Chernobog
Chernobog
lenigo1995
Chernobog
Level 160
God Stats
2W - 1L
1,723 SR
Queue Stats
232W - 168L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 2 / 3
6,106
872
2,793
6,162
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Dhrogoooo
Poseidon
10
0 / 3 / 4
5,874
839
4,176
4,974
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Navelles
Anubis
12
2 / 3 / 4
6,498
928
7,367
7,662
4,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Swater
Amaterasu
12
1 / 5 / 9
7,016
1,002
4,324
12,951
12,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 3 / 3
7,338
1,048
4,994
6,813
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
7 / 4 / 8
8,572
1,225
5,039
11,104
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
 
Merlin
13
2 / 1 / 10
7,910
1,130
6,565
4,108
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
 
Agni
12
1 / 1 / 11
7,243
1,035
7,159
4,187
1,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
VodkaIrnBru
Gilgamesh
13
1 / 2 / 13
7,599
1,086
4,636
9,988
10,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
lenigo1995
Chernobog
14
5 / 2 / 9
7,897
1,128
11,418
6,820
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
10
Kills
16
16
Deaths
10
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
4
8
2.75
W
Merlin
 
Merlin
2
1
10
7
W
Agni
 
Agni
1
1
11
6.5
L
Bakasura
2
2
3
1.75
L
Poseidon
Dhrogoooo
Poseidon
0
3
4
0.67
L
Anubis
Navelles
Anubis
2
3
4
1.33
L
Amaterasu
Swater
Amaterasu
1
5
9
1.1
W
Gilgamesh
VodkaIrnBru
Gilgamesh
1
2
13
3.75
W
Chernobog
lenigo1995
Chernobog
5
2
9
4.75
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
34,817
38,562
Taken
36,207
26,788
Mitigated
31,521
13,180
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,039
394
435
1,627
11,104
14,585
130
4,251
6,542
8,709
0
W
Merlin
 
Merlin
6,565
340
638
1,391
4,108
1,852
854
425
3,573
24,899
0
W
Agni
 
Agni
7,159
328
353
672
4,187
1,764
1,089
809
3,305
14,682
0
L
Bakasura
2,793
1,955
57
2,333
6,162
3,198
0
3,499
2,663
0
3,519
L
Poseidon
Dhrogoooo
Poseidon
4,176
541
0
1,062
4,974
1,881
0
1,915
3,059
14,535
0
L
Anubis
Navelles
Anubis
7,367
677
257
2,355
7,662
4,072
72
4,642
3,020
15,807
0
L
Amaterasu
Swater
Amaterasu
4,324
841
1,848
3,205
12,951
12,038
0
5,031
7,920
0
7,996
W
Gilgamesh
VodkaIrnBru
Gilgamesh
4,636
1,009
761
484
9,988
10,197
437
3,927
6,051
0
11,961
W
Chernobog
lenigo1995
Chernobog
11,418
7,209
112
1,532
6,820
3,123
2,955
2,131
4,510
0
21,451
L
4,994
1,850
475
1,588
6,813
5,599
0
3,676
3,137
0
9,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
39,221
68
Minions Killed
92
0
Camps Cleared
0
744,392
Distance Traveled
800,277
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,572
1,225
5
1
0
157,135
0
W
Merlin
7,910
1,130
37
5
0
158,251
1
W
Agni
7,243
1,035
15
2
0
164,248
4
L
Bakasura
6,106
872
11
2
0
177,235
2
L
Poseidon
5,874
839
25
4
0
118,823
0
L
Anubis
6,498
928
15
2
0
135,865
1
L
Amaterasu
7,016
1,002
5
1
0
158,478
0
W
Gilgamesh
7,599
1,086
13
2
0
164,286
2
W
Chernobog
7,897
1,128
22
3
0
156,357
2
L
Set
7,338
1,048
12
2
0
153,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role