Player Matchup

Scylla
Scylla
ItsVladPutin
Scylla
Level 15
God Stats
1W - 9L
1,443 SR
Queue Stats
1W - 9L
1,173 Elo+
Solo
Fenrir
Fenrir
kevitox
Fenrir
Level 11
God Stats
1W - 2L
1,438 SR
Queue Stats
3W - 20L
1,161 Elo+
Solo
Bellona
Bellona
saboTageFP
Bellona
Level 15
God Stats
4W - 13L
1,333 SR
Queue Stats
5W - 14L
1,243 Elo+
Solo
Team Averages
Level 14
1,405 SR
1,192 Elo+

VS

Team Averages
Level 47
1,487 SR
1,337 Elo+
Ymir
Ymir
CrinklyCrack
Ymir
Level 29
God Stats
3W - 1L
1,784 SR
Queue Stats
16W - 21L
1,456 Elo+
Party 1
Bastet
Bastet
IraBubler
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 53L
1,553 Elo+
Party 1
Thanatos
Thanatos
Satx4kHD
Thanatos
Level 24
God Stats
2W - 8L
1,177 SR
Queue Stats
4W - 12L
1,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 9 / 3
9,771
611
7,991
13,356
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
kevitox
Fenrir
9
0 / 7 / 4
8,541
534
1,626
13,100
5,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
saboTageFP
Bellona
14
3 / 10 / 2
10,262
641
9,206
19,417
14,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 22
11,964
748
7,941
16,175
20,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
IraBubler
Bastet
16
16 / 4 / 10
13,217
826
21,193
14,093
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Satx4kHD
Thanatos
15
7 / 2 / 13
11,282
705
9,706
12,472
5,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
26
26
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
0
22
14
W
Bastet
IraBubler
Bastet
16
4
10
5.25
L
Scylla
1
9
3
0.28
W
Thanatos
Satx4kHD
Thanatos
7
2
13
6.75
L
Fenrir
kevitox
Fenrir
0
7
4
0.29
L
Bellona
saboTageFP
Bellona
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
38,840
45,873
Taken
42,740
23,444
Mitigated
32,844
3,280
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,941
1,737
212
6,163
16,175
20,155
543
4,698
11,081
23,523
0
W
Bastet
IraBubler
Bastet
21,193
8,810
0
3,754
14,093
6,700
1,600
3,362
10,731
0
56,665
L
Scylla
7,991
925
21
1,123
13,356
3,395
0
1,948
11,408
30,920
0
W
Thanatos
Satx4kHD
Thanatos
9,706
3,075
0
8,494
12,472
5,989
1,116
2,299
10,173
0
33,631
L
Fenrir
kevitox
Fenrir
1,626
469
0
1,691
13,100
5,941
0
1,590
11,510
0
7,785
L
Bellona
saboTageFP
Bellona
9,206
1,557
0
445
19,417
14,108
0
5,045
14,372
3,117
27,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,574
Gold Earned
36,463
106
Minions Killed
142
4
Camps Cleared
9
610,484
Distance Traveled
865,337
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,964
748
26
2
1
282,762
0
W
Bastet
13,217
826
63
4
7
268,521
1
L
Scylla
9,771
611
46
3
0
224,604
0
W
Thanatos
11,282
705
53
3
1
314,054
0
L
Fenrir
8,541
534
10
1
0
148,633
4
L
Bellona
10,262
641
50
3
4
237,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role