Player Matchup

Sol
Sol
Jorore
Sol
Level 27
God Stats
2W - 1L
1,712 SR
Queue Stats
11W - 5L
1,643 Elo+
Party 2
Khepri
Khepri
Luthi
Khepri
Level 108
God Stats
4W - 1L
1,775 SR
Queue Stats
12W - 10L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tokiro74
Tsukuyomi
Level 120
God Stats
0W - 1L
1,637 SR
Queue Stats
22W - 14L
1,578 Elo+
Party 2
Team Averages
Level 85
1,708 SR
1,580 Elo+

VS

Team Averages
Level 61
1,315 SR
1,413 Elo+
Gilgamesh
Gilgamesh
KoRektDead
Gilgamesh
Level 69
God Stats
1W - 1L
1,176 SR
Queue Stats
74W - 82L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kobaldus2
Morgan Le Fay
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,457 Elo+
Party 1
Izanami
Izanami
zapmanovkum
Izanami
Level 3
God Stats
1W - 0L
1,270 SR
Queue Stats
4W - 4L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jorore
Sol
16
2 / 6 / 13
11,507
677
17,957
18,128
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Luthi
Khepri
14
1 / 6 / 13
10,567
622
7,025
21,332
28,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Tokiro74
Tsukuyomi
16
14 / 11 / 3
13,996
823
30,548
22,631
13,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KoRektDead
Gilgamesh
15
5 / 6 / 14
12,608
742
17,068
26,359
28,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
kobaldus2
Morgan Le Fay
16
3 / 5 / 18
12,344
726
14,954
18,838
8,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
zapmanovkum
Izanami
17
15 / 6 / 4
14,552
856
22,635
19,127
7,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
17
Kills
23
23
Deaths
17
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
Jorore
Sol
2
6
13
1.42
W
Gilgamesh
KoRektDead
Gilgamesh
5
6
14
2
L
Khepri
Luthi
Khepri
1
6
13
1.25
L
Tsukuyomi
Tokiro74
Tsukuyomi
14
11
3
1.41
W
Morgan Le Fay
kobaldus2
Morgan Le Fay
3
5
18
2.4
W
Izanami
zapmanovkum
Izanami
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,530
Damage
54,657
62,091
Taken
64,324
48,983
Mitigated
43,899
6,085
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Jorore
Sol
17,957
7,285
0
5,459
18,128
7,479
1,393
4,414
13,263
48,533
4,212
W
Gilgamesh
KoRektDead
Gilgamesh
17,068
5,044
524
6,878
26,359
28,268
101
8,778
17,581
0
27,212
L
Khepri
Luthi
Khepri
7,025
1,599
0
0
21,332
28,210
0
4,565
16,433
14,339
0
L
Tsukuyomi
Tokiro74
Tsukuyomi
30,548
9,518
0
626
22,631
13,294
0
6,378
15,811
0
60,954
W
Morgan Le Fay
kobaldus2
Morgan Le Fay
14,954
2,300
283
4,117
18,838
8,179
354
6,078
12,760
41,648
0
W
Izanami
zapmanovkum
Izanami
22,635
17,022
0
5,665
19,127
7,452
2,395
8,896
10,231
0
63,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
39,504
134
Minions Killed
155
8
Camps Cleared
6
856,635
Distance Traveled
845,979
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,507
677
77
5
5
277,120
3
W
Gilgamesh
12,608
742
25
1
1
295,064
1
L
Khepri
10,567
622
5
0
0
286,089
3
L
Tsukuyomi
13,996
823
52
3
3
293,426
4
W
Morgan Le Fay
12,344
726
47
3
1
298,858
1
W
Izanami
14,552
856
83
5
4
252,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role