Player Matchup

Loki
Loki
J_U_M_Y_3
Loki
Level 68
God Stats
13W - 8L
1,550 SR
Queue Stats
168W - 172L
1,449 Elo+
Party 3
Artio
Artio
KyGo_TW
Artio
Level 80
God Stats
1W - 3L
1,552 SR
Queue Stats
134W - 132L
1,480 Elo+
Party 3
Achilles
Achilles
Ominous pain460
Achilles
Level 85
God Stats
0W - 3L
1,243 SR
Queue Stats
151W - 155L
1,474 Elo+
Party 2
Cupid
Cupid
VSUAL GUNNer
Cupid
Level 96
God Stats
4W - 3L
1,608 SR
Queue Stats
198W - 191L
1,470 Elo+
Party 2
Bastet
Bastet
crazymonkey-jmr
Bastet
Level 82
God Stats
3W - 5L
1,435 SR
Queue Stats
288W - 305L
1,433 Elo+
Solo
Team Averages
Level 82
1,478 SR
1,461 Elo+

VS

Team Averages
Level 82
1,439 SR
1,478 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dr_Sstone
Olorun
Level 105
God Stats
2W - 2L
1,349 SR
Queue Stats
94W - 97L
1,425 Elo+
Party 1
Neith
Neith
RJyJackbolt
Neith
Level 67
God Stats
6W - 7L
1,462 SR
Queue Stats
143W - 151L
1,442 Elo+
Solo
Cerberus
Cerberus
Sylfaen-
Cerberus
Level 83
God Stats
10W - 11L
1,527 SR
Queue Stats
148W - 132L
1,527 Elo+
Party 1
Da Ji
Da Ji
That_Spoop_Troop
Da Ji
Level 67
God Stats
6W - 11L
1,355 SR
Queue Stats
239W - 204L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 6 / 1
5,511
551
2,709
7,057
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
KyGo_TW
Artio
8
0 / 2 / 0
4,900
490
1,687
8,419
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
10
2 / 3 / 2
5,849
585
5,163
6,883
4,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 3 / 0
4,269
427
3,193
5,106
794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 4
6,390
639
3,719
5,233
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 1
5,621
562
3,521
6,814
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Dr_Sstone
Olorun
10
3 / 2 / 1
6,008
601
3,500
4,848
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 1 / 2
5,703
570
7,150
4,601
1,091
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Sylfaen-
Cerberus
9
1 / 0 / 3
5,209
521
2,538
5,614
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
5 / 4 / 3
6,057
606
4,490
7,020
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
14
14
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
1
0.75
W
Olorun
Dr_Sstone
Olorun
3
2
1
1.75
L
Loki
1
6
1
0.25
L
Artio
KyGo_TW
Artio
0
2
0
0
L
Achilles
2
3
2
1
W
4
1
2
5
W
Cerberus
Sylfaen-
Cerberus
1
0
3
2.5
W
5
4
3
1.63
L
1
3
0
0.33
L
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
21,199
32,698
Taken
28,897
13,563
Mitigated
12,692
10,935
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,521
757
0
2,033
6,814
4,536
0
547
6,267
5,322
20,674
W
Olorun
Dr_Sstone
Olorun
3,500
1,300
81
1,375
4,848
2,081
47
0
4,848
26,896
2,539
L
Loki
2,709
685
0
1,572
7,057
2,082
0
2,621
4,436
0
25,235
L
Artio
KyGo_TW
Artio
1,687
100
96
2,952
8,419
5,334
0
1,850
6,569
18,498
0
L
Achilles
5,163
1,273
0
1,886
6,883
4,008
0
573
5,820
2,985
25,111
W
7,150
4,282
0
2,288
4,601
1,091
266
1,046
3,555
0
33,146
W
Cerberus
Sylfaen-
Cerberus
2,538
34
273
3,226
5,614
2,801
0
641
4,973
14,570
0
W
4,490
1,077
0
1,544
7,020
2,183
0
302
6,718
0
19,483
L
3,193
2,108
0
1,537
5,106
794
232
688
4,418
0
15,335
L
3,719
1,139
0
2,892
5,233
1,345
0
530
4,675
0
26,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
28,598
225
Minions Killed
243
0
Camps Cleared
0
905,473
Distance Traveled
941,083
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,621
562
63
6
0
194,482
1
W
Olorun
6,008
601
64
6
0
160,141
1
L
Loki
5,511
551
45
5
0
193,426
0
L
Artio
4,900
490
42
4
0
184,934
0
L
Achilles
5,849
585
52
5
0
168,993
2
W
Neith
5,703
570
51
5
0
171,746
0
W
Cerberus
5,209
521
27
3
0
205,056
0
W
Da Ji
6,057
606
38
4
0
209,658
1
L
Cupid
4,269
427
26
3
0
157,685
0
L
Bastet
6,390
639
60
6
0
200,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role