Player Matchup

King Arthur
King Arthur
Diamond I
Ananimity_
King Arthur
Diamond I
Level 147
God Stats
3W - 3L
1,587 SR
Queue Stats
510W - 503L
2,394 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
AnotherBadTeam
Morgan Le Fay
Diamond IV
Level 109
God Stats
2W - 1L
1,760 SR
Queue Stats
40W - 16L
2,476 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Shamblesz
Xing Tian
Diamond III
Level 91
God Stats
3W - 2L
1,907 SR
Queue Stats
220W - 187L
2,389 MMR
Solo
Hachiman
Hachiman
Diamond II
SunriseSamuraii
Hachiman
Diamond II
Level 160
God Stats
6W - 6L
1,733 SR
Queue Stats
159W - 134L
2,415 MMR
Solo
Vamana
Vamana
Masters
apagderings
Vamana
Masters
Level 104
God Stats
7W - 12L
1,598 SR
Queue Stats
636W - 596L
2,387 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,717 SR
2,412 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,603 SR
2,242 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
MonsterxBomber
Guan Yu
Diamond III
Level 160
God Stats
2W - 0L
1,770 SR
Queue Stats
77W - 37L
2,458 MMR
Party 1
Olorun
Olorun
Diamond III
SPY Gangsta
Olorun
Diamond III
Level 123
God Stats
8W - 2L
1,512 SR
Queue Stats
131W - 103L
2,371 MMR
Solo
Mercury
Mercury
Diamond IV
Srry lm New
Mercury
Diamond IV
Level 58
God Stats
2W - 1L
1,658 SR
Queue Stats
60W - 38L
2,543 MMR
Party 1
Ra
Ra
Diamond II
Vidapixelada
Ra
Diamond II
Level 144
God Stats
30W - 14L
1,573 SR
Queue Stats
141W - 120L
2,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ananimity_
King Arthur
10
0 / 4 / 0
5,275
480
5,723
9,153
5,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
AnotherBadTeam
Morgan Le Fay
11
1 / 0 / 0
6,175
561
3,559
3,357
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Shamblesz
Xing Tian
8
0 / 1 / 1
5,123
466
2,322
10,164
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
8
0 / 4 / 0
4,755
432
6,759
6,831
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
8
0 / 3 / 0
4,981
453
1,117
7,674
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
LokiAchillesCliodhna

VS

Bans
GebArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 0 / 1
7,132
648
5,884
7,118
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 2
5,621
511
3,792
7,104
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
12
4 / 0 / 0
6,586
599
4,929
8,870
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Srry lm New
Mercury
11
2 / 0 / 3
6,525
593
2,136
5,185
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 2
6,279
571
6,444
3,948
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
1
3.5
L
King Arthur
Ananimity_
King Arthur
0
4
0
0
L
Morgan Le Fay
AnotherBadTeam
Morgan Le Fay
1
0
0
1
W
1
0
2
2
W
Olorun
4
0
0
4
L
Xing Tian
Shamblesz
Xing Tian
0
1
1
0.5
W
Mercury
Srry lm New
Mercury
2
0
3
3.5
L
Hachiman
0
4
0
0
W
2
1
2
3
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
23,185
37,179
Taken
32,225
14,530
Mitigated
10,703
8,372
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,884
3,941
0
4,104
7,118
2,370
652
546
6,572
0
44,369
L
King Arthur
Ananimity_
King Arthur
5,723
495
0
1,620
9,153
5,215
0
371
8,782
3,742
24,975
L
Morgan Le Fay
AnotherBadTeam
Morgan Le Fay
3,559
82
0
997
3,357
991
0
1,273
2,084
41,903
0
W
3,792
795
1,126
3,290
7,104
3,151
0
2,475
4,469
0
18,739
W
Olorun
4,929
2,785
349
5,528
8,870
2,399
0
1,128
7,714
43,827
0
L
Xing Tian
Shamblesz
Xing Tian
2,322
253
723
1,628
10,164
3,624
0
4,197
5,967
13,496
0
W
Mercury
Srry lm New
Mercury
2,136
834
0
2,957
5,185
1,511
0
776
4,391
0
35,710
L
Hachiman
6,759
3,332
0
1,432
6,831
1,685
0
3,741
3,090
0
30,159
W
6,444
323
458
1,147
3,948
1,272
0
1,384
2,478
46,626
0
L
Vamana
1,117
557
0
1,972
7,674
3,015
0
1,791
5,883
0
29,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
32,143
291
Minions Killed
394
0
Camps Cleared
0
999,682
Distance Traveled
1,118,476
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,132
648
92
8
0
184,448
4
L
King Arthur
5,275
480
60
5
0
189,407
3
L
Morgan Le Fay
6,175
561
105
10
0
231,307
6
W
Guan Yu
5,621
511
32
3
0
252,749
5
W
Olorun
6,586
599
90
8
0
179,117
0
L
Xing Tian
5,123
466
18
2
0
196,240
4
W
Mercury
6,525
593
85
8
0
272,527
3
L
Hachiman
4,755
432
47
4
0
173,390
1
W
Ra
6,279
571
95
9
0
229,635
3
L
Vamana
4,981
453
61
6
0
209,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role