Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CPI Zero
Bastet
Level 95
God Stats
101W - 63L
1,677 SR
Queue Stats
929W - 981L
1,474 Elo+
Solo
Hercules
Hercules
XPBAR
Hercules
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 64L
1,497 Elo+
Solo
Ra
Ra
ianBash
Ra
Level 145
God Stats
1W - 1L
1,632 SR
Queue Stats
20W - 32L
1,502 Elo+
Solo
Ah Puch
Ah Puch
jjjDemolidorjjj
Ah Puch
Level 109
God Stats
2W - 2L
1,575 SR
Queue Stats
108W - 92L
1,515 Elo+
Solo
Team Averages
Level 98
1,577 SR
1,498 Elo+

VS

Team Averages
Level 91
1,434 SR
1,483 Elo+
Chiron
Chiron
Cadmus895
Chiron
Level 68
God Stats
3W - 3L
1,588 SR
Queue Stats
212W - 245L
1,458 Elo+
Party 1
Thor
Thor
DeathBj0rn
Thor
Level 129
God Stats
6W - 16L
1,410 SR
Queue Stats
282W - 269L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
GAdelardo
Cabrakan
Level 47
God Stats
0W - 2L
1,272 SR
Queue Stats
120W - 161L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
Karamashy40
Nu Wa
Level 87
God Stats
24W - 30L
1,488 SR
Queue Stats
274W - 287L
1,510 Elo+
Solo
Discordia
Discordia
SUPERIGA0
Discordia
Level 122
God Stats
10W - 13L
1,414 SR
Queue Stats
158W - 147L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
7 / 0 / 7
10,226
1,023
6,362
5,028
1,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
CPI Zero
Bastet
16
4 / 3 / 9
9,675
968
6,948
8,922
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
XPBAR
Hercules
17
4 / 1 / 14
10,211
1,021
10,584
15,865
13,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 2 / 13
11,071
1,107
14,346
6,676
2,172
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 3 / 15
9,337
934
11,413
9,501
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

254

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cadmus895
Chiron
15
0 / 4 / 3
8,741
874
3,854
12,503
5,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
7 / 3 / 2
10,868
1,087
16,939
8,327
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
GAdelardo
Cabrakan
15
0 / 8 / 5
9,169
917
5,398
18,225
27,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 5
9,142
914
7,621
7,683
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
SUPERIGA0
Discordia
16
1 / 2 / 4
9,201
920
10,288
7,170
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
20
Kills
9
9
Deaths
20
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
7
10.5
W
Bastet
CPI Zero
Bastet
4
3
9
2.83
L
Chiron
Cadmus895
Chiron
0
4
3
0.38
L
7
3
2
2.67
L
Cabrakan
GAdelardo
Cabrakan
0
8
5
0.31
L
1
3
5
1.17
L
Discordia
SUPERIGA0
Discordia
1
2
4
1.5
W
Hercules
XPBAR
Hercules
4
1
14
11
W
4
2
13
5.25
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,653
Damage
44,100
45,992
Taken
53,908
22,814
Mitigated
41,091
12,516
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,362
3,851
0
324
5,028
1,654
0
2,861
2,069
0
18,727
W
Bastet
CPI Zero
Bastet
6,948
596
0
526
8,922
3,119
0
3,864
4,958
0
13,270
L
Chiron
Cadmus895
Chiron
3,854
1,020
544
1,761
12,503
5,098
0
6,853
5,650
0
23,578
L
16,939
3,623
0
267
8,327
3,469
0
3,857
4,470
0
24,906
L
Cabrakan
GAdelardo
Cabrakan
5,398
483
0
432
18,225
27,550
0
8,993
9,232
13,689
0
L
7,621
1,625
0
497
7,683
2,797
0
2,462
5,221
26,474
0
L
Discordia
SUPERIGA0
Discordia
10,288
217
0
489
7,170
2,177
0
3,594
3,576
32,926
0
W
Hercules
XPBAR
Hercules
10,584
2,167
0
5,728
15,865
13,349
0
8,451
7,060
0
22,401
W
14,346
1,903
2,911
1,632
6,676
2,172
0
2,853
3,701
64,321
0
W
11,413
131
0
1,395
9,501
2,520
0
4,452
4,897
27,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,520
Gold Earned
47,121
219
Minions Killed
211
10
Camps Cleared
7
1,033,092
Distance Traveled
913,755
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,226
1,023
44
4
0
216,806
1
W
Bastet
9,675
968
12
1
7
195,972
1
L
Chiron
8,741
874
51
5
1
204,922
1
L
Thor
10,868
1,087
23
2
4
193,300
1
L
Cabrakan
9,169
917
25
3
1
158,891
2
L
Nu Wa
9,142
914
57
6
0
153,531
1
L
Discordia
9,201
920
55
6
1
203,111
0
W
Hercules
10,211
1,021
13
1
1
222,690
0
W
Ra
11,071
1,107
112
11
2
199,609
4
W
Ah Puch
9,337
934
38
4
0
198,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role