Player Matchup

Sylvanus
Sylvanus
Bullycharge
Sylvanus
Level 38
God Stats
4W - 4L
1,535 SR
Queue Stats
20W - 11L
1,634 Elo+
Party 1
Scylla
Scylla
Hunkidunki
Scylla
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,611 Elo+
Solo
Neith
Neith
MaxtuMax
Neith
Level 41
God Stats
3W - 2L
1,425 SR
Queue Stats
30W - 22L
1,583 Elo+
Party 1
Team Averages
Level 72
1,487 SR
1,609 Elo+

VS

Team Averages
Level 94
1,486 SR
1,530 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CompleteTerra
Achilles
Level 88
God Stats
0W - 2L
1,347 SR
Queue Stats
41W - 36L
1,613 Elo+
Party 2
Loki
Loki
Dalbello98
Loki
Level 89
God Stats
1W - 2L
1,612 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bullycharge
Sylvanus
11
2 / 1 / 7
7,580
758
3,138
9,139
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Hunkidunki
Scylla
12
5 / 0 / 6
7,547
755
6,349
2,396
894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MaxtuMax
Neith
12
4 / 0 / 7
7,577
758
6,728
2,323
865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 4 / 1
5,757
576
4,809
5,397
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
CompleteTerra
Achilles
10
0 / 3 / 1
5,845
585
3,068
7,226
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 4 / 0
6,060
606
2,140
6,190
1,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
1
0.13
W
Sylvanus
Bullycharge
Sylvanus
2
1
7
5.5
L
Achilles
CompleteTerra
Achilles
0
3
1
0.17
L
1
4
0
0.25
W
Scylla
Hunkidunki
Scylla
5
0
6
8
W
Neith
MaxtuMax
Neith
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
10,017
13,858
Taken
18,813
9,437
Mitigated
7,027
7,767
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,809
411
148
1,157
5,397
1,551
0
3,176
1,978
14,198
0
W
Sylvanus
Bullycharge
Sylvanus
3,138
372
898
5,145
9,139
7,678
272
3,123
5,232
11,359
0
L
Achilles
CompleteTerra
Achilles
3,068
519
0
1,085
7,226
3,705
0
2,584
4,480
0
18,654
L
2,140
0
0
816
6,190
1,771
0
3,396
2,562
0
13,660
W
Scylla
Hunkidunki
Scylla
6,349
405
0
802
2,396
894
378
262
2,057
20,539
0
W
Neith
MaxtuMax
Neith
6,728
2,634
0
922
2,323
865
906
906
1,295
0
24,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
17,662
97
Minions Killed
101
5
Camps Cleared
4
527,111
Distance Traveled
532,308
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,757
576
39
4
0
164,623
0
W
Sylvanus
7,580
758
8
1
0
174,269
3
L
Achilles
5,845
585
40
4
3
190,948
2
L
Loki
6,060
606
22
2
1
176,737
2
W
Scylla
7,547
755
39
4
3
171,490
3
W
Neith
7,577
758
50
5
2
181,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role